(GL) Take out unused global variable
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@ -781,7 +781,6 @@ static void gl_set_viewport(void *data, unsigned viewport_width,
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float device_aspect = (float)viewport_width / viewport_height;
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float device_aspect = (float)viewport_width / viewport_height;
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struct gl_ortho ortho = {0, 1, 0, 1, -1, 1};
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struct gl_ortho ortho = {0, 1, 0, 1, -1, 1};
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settings_t *settings = config_get_ptr();
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settings_t *settings = config_get_ptr();
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global_t *global = global_get_ptr();
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gl_t *gl = (gl_t*)data;
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gl_t *gl = (gl_t*)data;
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video_driver_get_size(&width, &height);
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video_driver_get_size(&width, &height);
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