diff --git a/frontend/menu/rmenu.c b/frontend/menu/rmenu.c index be62615d61..50626af1aa 100644 --- a/frontend/menu/rmenu.c +++ b/frontend/menu/rmenu.c @@ -3118,7 +3118,7 @@ static int ingame_menu(uint8_t menu_type, uint64_t input) return -1; } - strlcpy(strw_buffer, "Return to the game.", sizeof(strw_buffer)); + strlcpy(strw_buffer, "Change the currently loaded game.", sizeof(strw_buffer)); break; case MENU_ITEM_RESET: if (input & (1ULL << RMENU_DEVICE_NAV_B)) @@ -3282,7 +3282,7 @@ static int ingame_menu(uint8_t menu_type, uint64_t input) font_parms.color = MENU_ITEM_SELECTED(MENU_ITEM_RETURN_TO_GAME); if (driver.video_poke->set_osd_msg) - driver.video_poke->set_osd_msg(driver.video_data, "Return To Game", &font_parms); + driver.video_poke->set_osd_msg(driver.video_data, "Change Game", &font_parms); font_parms.y = default_pos.y_position + (default_pos.y_position_increment * MENU_ITEM_RETURN_TO_MENU); font_parms.color = MENU_ITEM_SELECTED(MENU_ITEM_RETURN_TO_MENU);