Header include cleanups
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@ -989,8 +989,6 @@ bool audio_driver_start(bool is_shutdown)
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if (!current_audio || !current_audio->start
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|| !audio_driver_context_audio_data)
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goto error;
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if (audio_driver_alive())
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return true;
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if (!settings || settings->audio.mute_enable)
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goto error;
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if (!current_audio->start(audio_driver_context_audio_data, is_shutdown))
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@ -30,46 +30,21 @@
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#include <compat/strl.h>
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#include <gfx/scaler/scaler.h>
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#include <gfx/math/matrix_4x4.h>
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#include <formats/image.h>
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#include <retro_inline.h>
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#include <retro_miscellaneous.h>
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#include <string/stdstring.h>
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#include <libretro.h>
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#include <gfx/gl_capabilities.h>
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#include <gfx/video_frame.h>
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#include "../../driver.h"
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#include "../../configuration.h"
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#include "../../record/record_driver.h"
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#include "../../performance_counters.h"
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#include "gl_legacy_renderchain.h"
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#include "../video_renderchain_driver.h"
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#include "../../retroarch.h"
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#include "../../verbosity.h"
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#include "../common/gl_common.h"
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#ifdef HAVE_THREADS
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#include "../video_thread_wrapper.h"
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#endif
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#include "../font_driver.h"
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#include "../video_context_driver.h"
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#ifdef HAVE_GLSL
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#include "../drivers_shader/shader_glsl.h"
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#endif
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#ifdef GL_DEBUG
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#include <lists/string_list.h>
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#endif
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#ifdef HAVE_MENU
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#include "../../menu/menu_driver.h"
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#endif
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#include "../../driver.h"
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#include "../../configuration.h"
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#include "../../verbosity.h"
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#if defined(_WIN32) && !defined(_XBOX)
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#include "../common/win32_common.h"
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@ -77,14 +52,6 @@
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#include "../video_shader_driver.h"
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#ifndef GL_SYNC_GPU_COMMANDS_COMPLETE
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#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
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#endif
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#ifndef GL_SYNC_FLUSH_COMMANDS_BIT
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#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
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#endif
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#define set_texture_coords(coords, xamt, yamt) \
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coords[2] = xamt; \
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coords[6] = xamt; \
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