From d1b384ccaf4426036526604c0998df61a4b7d387 Mon Sep 17 00:00:00 2001 From: OV2 Date: Thu, 4 Apr 2013 01:00:24 +0200 Subject: [PATCH] win32: d3d9 float_fbo fix --- gfx/d3d9/d3d9.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/gfx/d3d9/d3d9.cpp b/gfx/d3d9/d3d9.cpp index 0d45b71730..843e4a3ec3 100644 --- a/gfx/d3d9/d3d9.cpp +++ b/gfx/d3d9/d3d9.cpp @@ -1041,7 +1041,7 @@ void D3DVideo::init_chain_multipass(const video_info_t &info) link_info.tex_w = link_info.tex_h = info.input_scale * RARCH_SCALE_BASE; link_info.frame_count_mod = frame_count_mods[0]; - link_info.float_framebuffer = float_fbos[0]; + link_info.float_framebuffer = false; chain = std::unique_ptr( new RenderChain( @@ -1071,7 +1071,7 @@ void D3DVideo::init_chain_multipass(const video_info_t &info) link_info.filter_linear = filters[i]; link_info.shader_path = shader_paths[i]; link_info.frame_count_mod = frame_count_mods[i]; - link_info.float_framebuffer = float_fbos[i]; + link_info.float_framebuffer = float_fbos[i-1]; current_width = out_width; current_height = out_height;