(MSVC2010) Update vcxproj.filters
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@ -36,12 +36,6 @@
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<ClCompile Include="..\..\gfx\gl.c">
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<Filter>gfx</Filter>
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</ClCompile>
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<ClCompile Include="..\..\gfx\fonts\gl_raster_font.c">
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<Filter>gfx</Filter>
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</ClCompile>
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<ClCompile Include="..\..\gfx\fonts\gl_font.c">
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<Filter>gfx</Filter>
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</ClCompile>
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<ClCompile Include="..\..\frontend\menu\menu_common.c">
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<Filter>frontend\menu</Filter>
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</ClCompile>
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@ -156,9 +150,6 @@
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<ClCompile Include="..\..\input\autoconf\builtin_win.c">
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<Filter>input\autoconf</Filter>
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</ClCompile>
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<ClCompile Include="..\..\input\overlay.c">
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<Filter>gfx</Filter>
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</ClCompile>
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<ClCompile Include="..\..\gfx\d3d9\d3d9_pc.cpp">
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<Filter>gfx\d3d9</Filter>
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</ClCompile>
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@ -213,9 +204,6 @@
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<ClCompile Include="..\..\deps\rzlib\unzip.c">
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<Filter>deps\zlib</Filter>
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</ClCompile>
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<ClCompile Include="..\..\gfx\fonts\d3d_w32_font.c">
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<Filter>gfx\fonts</Filter>
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</ClCompile>
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<ClCompile Include="..\..\gfx\fonts\d3d_font.c">
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<Filter>gfx\fonts</Filter>
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</ClCompile>
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@ -225,6 +213,18 @@
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<ClCompile Include="..\..\gfx\fonts\bitmapfont.c">
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<Filter>gfx\fonts</Filter>
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</ClCompile>
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<ClCompile Include="..\..\gfx\fonts\d3d_w32_font.cpp">
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<Filter>gfx\fonts</Filter>
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</ClCompile>
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<ClCompile Include="..\..\gfx\fonts\gl_font.c">
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<Filter>gfx\fonts</Filter>
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</ClCompile>
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<ClCompile Include="..\..\gfx\fonts\gl_raster_font.c">
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<Filter>gfx\fonts</Filter>
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</ClCompile>
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<ClCompile Include="..\..\input\overlay.c">
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<Filter>input</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="resource.h" />
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