Revert "(dinput/xinput) Simplifications"

This reverts commit 20e8dfcba5.
This commit is contained in:
twinaphex 2019-07-04 05:20:19 +02:00
parent 44eee1cf42
commit cec67e412e
2 changed files with 103 additions and 117 deletions

View File

@ -270,10 +270,10 @@ static bool dinput_mouse_button_pressed(
return false;
/* the driver only supports one mouse */
if (settings->uints.input_mouse_index[ port ] != 0)
if ( settings->uints.input_mouse_index[ port ] != 0 )
return false;
switch (key)
switch ( key )
{
case RETRO_DEVICE_ID_MOUSE_LEFT:
return di->mouse_l;
@ -316,28 +316,22 @@ static bool dinput_is_pressed(struct dinput_input *di,
const struct retro_keybind *binds,
unsigned port, unsigned id)
{
if (binds[id].key < RETROK_LAST)
const struct retro_keybind *bind = &binds[id];
if (bind->key < RETROK_LAST)
{
if (di->state[rarch_keysym_lut[(enum retro_key)binds[id].key]] & 0x80)
unsigned sym = rarch_keysym_lut[(enum retro_key)bind->key];
if (di->state[sym] & 0x80)
if ((id == RARCH_GAME_FOCUS_TOGGLE) || !di->blocked)
return true;
}
if (binds && binds[id].valid)
{
/* Auto-binds are per joypad, not per user. */
const uint16_t joykey = (binds[id].joykey != NO_BTN)
? binds[id].joykey : joypad_info.auto_binds[id].joykey;
const uint32_t joyaxis = (binds[id].joyaxis != AXIS_NONE)
? binds[id].joyaxis : joypad_info.auto_binds[id].joyaxis;
if (dinput_mouse_button_pressed(di, port, binds[id].mbutton))
return true;
if (joykey != NO_BTN
&& di->joypad->button(joypad_info.joy_idx, joykey))
return true;
if (((float)abs(di->joypad->axis(joypad_info.joy_idx, joyaxis)) / 0x8000) > joypad_info.axis_threshold)
return true;
if (dinput_mouse_button_pressed(di, port, bind->mbutton))
return true;
if (input_joypad_pressed(di->joypad, joypad_info, port, binds, id))
return true;
}
return false;
@ -348,10 +342,8 @@ static int16_t dinput_pressed_analog(struct dinput_input *di,
unsigned idx, unsigned id)
{
const struct retro_keybind *bind_minus, *bind_plus;
int16_t pressed_minus = 0;
int16_t pressed_plus = 0;
unsigned id_minus = 0;
unsigned id_plus = 0;
int16_t pressed_minus = 0, pressed_plus = 0;
unsigned id_minus = 0, id_plus = 0;
input_conv_analog_id_to_bind_id(idx, id, id_minus, id_plus);
@ -363,87 +355,84 @@ static int16_t dinput_pressed_analog(struct dinput_input *di,
if (bind_minus->key < RETROK_LAST)
{
if (di->state[rarch_keysym_lut[(enum retro_key)bind_minus->key]] & 0x80)
unsigned sym = rarch_keysym_lut[(enum retro_key)bind_minus->key];
if (di->state[sym] & 0x80)
pressed_minus = -0x7fff;
}
if (bind_plus->key < RETROK_LAST)
{
if (di->state[rarch_keysym_lut[(enum retro_key)bind_plus->key]] & 0x80)
unsigned sym = rarch_keysym_lut[(enum retro_key)bind_plus->key];
if (di->state[sym] & 0x80)
pressed_plus = 0x7fff;
}
return pressed_plus + pressed_minus;
}
static int16_t dinput_lightgun_aiming_state(
struct dinput_input *di, unsigned idx, unsigned id)
static int16_t dinput_lightgun_aiming_state( struct dinput_input *di, unsigned idx, unsigned id )
{
struct video_viewport vp;
const int edge_detect = 32700;
bool inside = false;
int x = 0;
int y = 0;
int16_t res_x = 0;
int16_t res_y = 0;
int16_t res_screen_x = 0;
int16_t res_screen_y = 0;
unsigned num = 0;
struct pointer_status* check_pos = di->pointer_head.next;
const int edge_detect = 32700;
struct video_viewport vp;
bool inside = false;
int x = 0;
int y = 0;
int16_t res_x = 0;
int16_t res_y = 0;
int16_t res_screen_x = 0;
int16_t res_screen_y = 0;
unsigned num = 0;
vp.x = 0;
vp.y = 0;
vp.width = 0;
vp.height = 0;
vp.full_width = 0;
vp.full_height = 0;
struct pointer_status* check_pos = di->pointer_head.next;
while (check_pos && num < idx)
{
num++;
check_pos = check_pos->next;
}
vp.x = 0;
vp.y = 0;
vp.width = 0;
vp.height = 0;
vp.full_width = 0;
vp.full_height = 0;
if (!check_pos && idx > 0) /* idx = 0 has mouse fallback. */
return 0;
while ( check_pos && num < idx )
{
num++;
check_pos = check_pos->next;
}
x = di->mouse_x;
y = di->mouse_y;
if ( !check_pos && idx > 0 ) /* idx = 0 has mouse fallback. */
return 0;
if (check_pos)
{
x = check_pos->pointer_x;
y = check_pos->pointer_y;
}
x = di->mouse_x;
y = di->mouse_y;
if (!(video_driver_translate_coord_viewport_wrap(
&vp, x, y, &res_x, &res_y, &res_screen_x, &res_screen_y)))
{
return 0;
}
if ( check_pos )
{
x = check_pos->pointer_x;
y = check_pos->pointer_y;
}
inside =
(res_x >= -edge_detect)
&& (res_y >= -edge_detect)
&& (res_x <= edge_detect)
&& (res_y <= edge_detect);
if ( !( video_driver_translate_coord_viewport_wrap(
&vp, x, y, &res_x, &res_y, &res_screen_x, &res_screen_y ) ) )
{
return 0;
}
switch (id)
{
case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X:
return inside ? res_x : 0;
case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y:
return inside ? res_y : 0;
case RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN:
return !inside;
default:
break;
}
inside = (res_x >= -edge_detect) && (res_y >= -edge_detect) && (res_x <= edge_detect) && (res_y <= edge_detect);
return 0;
switch ( id )
{
case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X:
return inside ? res_x : 0;
case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y:
return inside ? res_y : 0;
case RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN:
return !inside;
default:
break;
}
return 0;
}
static int16_t dinput_mouse_state(struct dinput_input *di,
unsigned port, unsigned id)
static int16_t dinput_mouse_state(struct dinput_input *di, unsigned port, unsigned id)
{
int16_t state = 0;
@ -453,8 +442,9 @@ static int16_t dinput_mouse_state(struct dinput_input *di,
return false;
/* the driver only supports one mouse */
if (settings->uints.input_mouse_index[ port ] != 0)
if ( settings->uints.input_mouse_index[ port ] != 0 ) {
return 0;
}
switch (id)
{
@ -497,8 +487,7 @@ static int16_t dinput_mouse_state(struct dinput_input *di,
return 0;
}
static int16_t dinput_mouse_state_screen(
struct dinput_input *di, unsigned port, unsigned id)
static int16_t dinput_mouse_state_screen(struct dinput_input *di, unsigned port, unsigned id)
{
settings_t *settings = config_get_ptr();
@ -506,8 +495,9 @@ static int16_t dinput_mouse_state_screen(
return false;
/* the driver only supports one mouse */
if (settings->uints.input_mouse_index[ port ] != 0)
if ( settings->uints.input_mouse_index[ port ] != 0 ) {
return 0;
}
switch (id)
{
@ -599,31 +589,20 @@ static int16_t dinput_input_state(void *data,
const struct retro_keybind **binds, unsigned port,
unsigned device, unsigned idx, unsigned id)
{
int16_t ret = 0;
int16_t ret;
struct dinput_input *di = (struct dinput_input*)data;
switch (device)
{
case RETRO_DEVICE_JOYPAD:
if (id == RETRO_DEVICE_ID_JOYPAD_MASK)
{
unsigned i;
for (i = 0; i < RARCH_FIRST_CUSTOM_BIND; i++)
{
if (dinput_is_pressed(di, joypad_info, binds[port], port,
i))
ret |= (1 << i);
}
}
else
{
if (id < RARCH_BIND_LIST_END)
ret = dinput_is_pressed(di, joypad_info, binds[port], port, id);
}
return ret;
if (id < RARCH_BIND_LIST_END)
return dinput_is_pressed(di, joypad_info, binds[port], port, id);
break;
case RETRO_DEVICE_KEYBOARD:
return (id < RETROK_LAST) && di->state[
rarch_keysym_lut[(enum retro_key)id]] & 0x80;
{
unsigned sym = rarch_keysym_lut[(enum retro_key)id];
return (id < RETROK_LAST) && di->state[sym] & 0x80;
}
case RETRO_DEVICE_ANALOG:
if (binds[port])
{
@ -647,13 +626,14 @@ static int16_t dinput_input_state(void *data,
device == RARCH_DEVICE_POINTER_SCREEN);
case RETRO_DEVICE_LIGHTGUN:
switch (id)
switch ( id )
{
/*aiming*/
case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X:
case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y:
case RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN:
return dinput_lightgun_aiming_state(di, idx, id);
return dinput_lightgun_aiming_state( di, idx, id );
/*buttons*/
case RETRO_DEVICE_ID_LIGHTGUN_TRIGGER:
return dinput_is_pressed(di, joypad_info, binds[port], port, RARCH_LIGHTGUN_TRIGGER);
@ -712,13 +692,13 @@ static int16_t dinput_input_state(void *data,
#endif
/* Stores x/y in client coordinates. */
static void dinput_pointer_store_position(
static void dinput_pointer_store_pos(
struct pointer_status *pointer, WPARAM lParam)
{
POINT point;
point.x = GET_X_LPARAM(lParam);
point.y = GET_Y_LPARAM(lParam);
point.x = GET_X_LPARAM(lParam);
point.y = GET_Y_LPARAM(lParam);
ScreenToClient((HWND)video_driver_window_get(), &point);
pointer->pointer_x = point.x;
pointer->pointer_y = point.y;
@ -811,7 +791,7 @@ bool dinput_handle_message(void *data, UINT message, WPARAM wParam, LPARAM lPara
}
new_pointer->pointer_id = GET_POINTERID_WPARAM(wParam);
dinput_pointer_store_position(new_pointer, lParam);
dinput_pointer_store_pos(new_pointer, lParam);
dinput_add_pointer(di, new_pointer);
return true;
}
@ -826,7 +806,7 @@ bool dinput_handle_message(void *data, UINT message, WPARAM wParam, LPARAM lPara
int pointer_id = GET_POINTERID_WPARAM(wParam);
struct pointer_status *pointer = dinput_find_pointer(di, pointer_id);
if (pointer)
dinput_pointer_store_position(pointer, lParam);
dinput_pointer_store_pos(pointer, lParam);
return true;
}
case WM_DEVICECHANGE:

View File

@ -139,11 +139,14 @@ static XINPUT_VIBRATION g_xinput_rumble_states[4];
static xinput_joypad_state g_xinput_states[4];
static INLINE int pad_index_to_xuser_index(unsigned pad)
{
#ifdef HAVE_DINPUT
#define pad_index_to_xuser_index(pad) g_xinput_pad_indexes[(pad)]
return g_xinput_pad_indexes[pad];
#else
#define pad_index_to_xuser_index(pad) ((pad) < MAX_PADS && g_xinput_states[(pad)].connected ? (pad) : -1)
return pad < MAX_PADS && g_xinput_states[pad].connected ? pad : -1;
#endif
}
/* Generic "XInput" instead of "Xbox 360", because there are
* some other non-xbox third party PC controllers.
@ -449,7 +452,7 @@ static bool xinput_joypad_button(unsigned port_num, uint16_t joykey)
return false;
}
static int16_t xinput_joypad_axis(unsigned port_num, uint32_t joyaxis)
static int16_t xinput_joypad_axis (unsigned port_num, uint32_t joyaxis)
{
int xuser;
int16_t val = 0;
@ -508,12 +511,13 @@ static int16_t xinput_joypad_axis(unsigned port_num, uint32_t joyaxis)
}
if (is_neg && val > 0)
return 0;
val = 0;
else if (is_pos && val < 0)
return 0;
val = 0;
/* Clamp to avoid overflow error. */
else if (val == -32768)
return -32767;
if (val == -32768)
val = -32767;
return val;
}
@ -549,7 +553,9 @@ static void xinput_joypad_poll(void)
return;
}
else
{
g_xinput_states[i].connected = new_connected;
}
}
#endif
}