diff --git a/gfx/drivers_renderchain/d3d9_hlsl_renderchain.c b/gfx/drivers_renderchain/d3d9_hlsl_renderchain.c index 696e765442..13fc128a5a 100644 --- a/gfx/drivers_renderchain/d3d9_hlsl_renderchain.c +++ b/gfx/drivers_renderchain/d3d9_hlsl_renderchain.c @@ -48,7 +48,6 @@ typedef struct hlsl_renderchain { struct d3d9_renderchain chain; struct shader_pass stock_shader; - D3DXMATRIX mvp_val; } hlsl_renderchain_t; static void *d3d9_hlsl_get_constant_by_name(void *data, const char *name) @@ -178,7 +177,6 @@ static void hlsl_d3d9_renderchain_set_shader_params( d3d9x_constant_table_set_defaults(dev, fprg); d3d9x_constant_table_set_defaults(dev, vprg); - d3d9_hlsl_set_param_2f(vprg, dev, "IN.video_size", &video_size); d3d9_hlsl_set_param_2f(fprg, dev, "IN.video_size", &video_size); d3d9_hlsl_set_param_2f(vprg, dev, "IN.texture_size", &texture_size); @@ -304,19 +302,14 @@ static void hlsl_d3d9_renderchain_set_vertices( pass, width, height, out_width, out_height, vp_width, vp_height, rotation); - RARCH_LOG("DIKKE LUL 1\n"); - d3d9_hlsl_bind_program(pass, chain->chain.dev); - RARCH_LOG("DIKKE LUL 2\n"); hlsl_d3d9_renderchain_calc_and_set_shader_mvp(chain, pass, vp_width, vp_height, rotation); - RARCH_LOG("DIKKE LUL 3\n"); hlsl_d3d9_renderchain_set_shader_params(&chain->chain, chain->chain.dev, pass, width, height, pass->info.tex_w, pass->info.tex_h, vp_width, vp_height); - RARCH_LOG("DIKKE LUL 4\n"); } static void d3d9_hlsl_deinit_progs(hlsl_renderchain_t *chain) @@ -392,8 +385,6 @@ static bool hlsl_d3d9_renderchain_init_shader(d3d9_video_t *d3d, { RARCH_LOG("[D3D9]: Using HLSL shader backend.\n"); - d3d_matrix_identity(&chain->mvp_val); - return true; }