(D3D) More refactors to do with hiding away vertex declaration
code in render_chain.cpp
This commit is contained in:
parent
aaee638f6d
commit
c6458daa0e
|
@ -149,20 +149,17 @@ void *d3d_vertex_buffer_lock(LPDIRECT3DVERTEXBUFFER vertbuf)
|
||||||
|
|
||||||
void d3d_vertex_buffer_free(void *vertex_data, void *vertex_declaration)
|
void d3d_vertex_buffer_free(void *vertex_data, void *vertex_declaration)
|
||||||
{
|
{
|
||||||
#ifdef HAVE_D3D9
|
if (vertex_data)
|
||||||
LPDIRECT3DVERTEXDECLARATION vertex_decl = (LPDIRECT3DVERTEXDECLARATION)vertex_declaration;
|
|
||||||
#endif
|
|
||||||
LPDIRECT3DVERTEXBUFFER buf = (LPDIRECT3DVERTEXBUFFER)vertex_data;
|
|
||||||
|
|
||||||
if (buf)
|
|
||||||
{
|
{
|
||||||
|
LPDIRECT3DVERTEXBUFFER buf = (LPDIRECT3DVERTEXBUFFER)vertex_data;
|
||||||
buf->Release();
|
buf->Release();
|
||||||
buf = NULL;
|
buf = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef HAVE_D3D9
|
#ifdef HAVE_D3D9
|
||||||
if (vertex_decl)
|
if (vertex_declaration)
|
||||||
{
|
{
|
||||||
|
LPDIRECT3DVERTEXDECLARATION vertex_decl = (LPDIRECT3DVERTEXDECLARATION)vertex_declaration;
|
||||||
vertex_decl->Release();
|
vertex_decl->Release();
|
||||||
vertex_decl = NULL;
|
vertex_decl = NULL;
|
||||||
}
|
}
|
||||||
|
|
|
@ -776,8 +776,7 @@ void renderchain_clear(void *data)
|
||||||
d3d_vertex_buffer_free(chain->prev.vertex_buf[i], NULL);
|
d3d_vertex_buffer_free(chain->prev.vertex_buf[i], NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (chain->passes[0].vertex_decl)
|
d3d_vertex_buffer_free(NULL, chain->passes[0].vertex_decl);
|
||||||
chain->passes[0].vertex_decl->Release();
|
|
||||||
|
|
||||||
for (i = 1; i < chain->passes.size(); i++)
|
for (i = 1; i < chain->passes.size(); i++)
|
||||||
{
|
{
|
||||||
|
|
|
@ -54,9 +54,7 @@ struct Pass
|
||||||
CGprogram vPrg, fPrg;
|
CGprogram vPrg, fPrg;
|
||||||
#endif
|
#endif
|
||||||
unsigned last_width, last_height;
|
unsigned last_width, last_height;
|
||||||
#ifdef HAVE_D3D9
|
void *vertex_decl;
|
||||||
LPDIRECT3DVERTEXDECLARATION vertex_decl;
|
|
||||||
#endif
|
|
||||||
std::vector<unsigned> attrib_map;
|
std::vector<unsigned> attrib_map;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue