From c5cee1f9458c7e8c8aae26abb6c121c1e115bef9 Mon Sep 17 00:00:00 2001 From: TwinAphex51224 Date: Tue, 28 Feb 2012 10:42:34 +0100 Subject: [PATCH] (PS3) Salamander and exitspawn work now - thanks to deank --- Makefile.ps3 | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/Makefile.ps3 b/Makefile.ps3 index 17e15cae91..cf8ca877f6 100644 --- a/Makefile.ps3 +++ b/Makefile.ps3 @@ -28,6 +28,7 @@ CORE_PATH = ps3/pkg/USRDIR/cores/CORE.SELF LDDIRS = -L. -L$(CELL_SDK)/target/ppu/lib/PSGL/RSX/ultra-opt INCDIRS = -I. -Ips3 -Icommon +MAKE_SELF_WC = make_self_wc MAKE_SELF = make_self_npdrm PKG_SCRIPT = ps3/ps3py/pkg.py @@ -112,13 +113,13 @@ create-npdrm-core: $(MAKE_FSELF_NPDRM) $(PPU_TARGET) $(CORE_PATH) create-core: - $(MAKE_SELF) $(PPU_TARGET) $(CORE_PATH) $(CONTENT_ID) + $(MAKE_SELF_WC) $(PPU_TARGET) $(CORE_PATH) create-npdrm-salamander: $(MAKE_FSELF_NPDRM) $(SALAMANDER_TARGET) $(EBOOT_PATH) create-salamander: - $(MAKE_SELF) $(SALAMANDER_TARGET) $(EBOOT_PATH) $(CONTENT_ID) + $(MAKE_SELF) $(SALAMANDER_TARGET) $(EBOOT_PATH) $(CONTENT_ID_FULL) create-shaders: