From c5b9352c347f6b08d7ce192741ee83e465959a64 Mon Sep 17 00:00:00 2001 From: twinaphex Date: Sat, 24 Nov 2018 01:26:05 +0100 Subject: [PATCH] Revert "Rename some files" This reverts commit 03a8bc9875ef4e0e942ab6d8d0d9402c4e1830fe. --- gfx/drivers/gl_shaders/cg/shaders_common.h | 6 -- .../frag => }/core_alpha_blend.glsl.frag.h | 0 .../vert => }/core_alpha_blend.glsl.vert.h | 0 .../{glsl/frag => }/core_opaque.glsl.frag.h | 0 .../{glsl/vert => }/core_opaque.glsl.vert.h | 0 .../frag => }/core_pipeline_bokeh.glsl.frag.h | 0 .../frag => }/core_pipeline_snow.glsl.frag.h | 0 .../core_pipeline_snow_simple.glsl.frag.h | 0 .../core_pipeline_snowflake.glsl.frag.h | 0 .../core_pipeline_xmb_ribbon.glsl.frag.h | 0 ...ore_pipeline_xmb_ribbon_simple.glsl.frag.h | 0 .../gl_shaders/glsl/frag/shaders_common.h | 6 -- .../gl_shaders/glsl/vert/shaders_common.h | 6 -- .../{glsl/frag => }/legacy_opaque.glsl.frag.h | 0 .../{glsl/vert => }/legacy_opaque.glsl.vert.h | 0 .../legacy_pipeline_snow.glsl.vert.h | 0 .../legacy_pipeline_xmb_ribbon.glsl.vert.h | 0 ...acy_pipeline_xmb_ribbon_simple.glsl.vert.h | 0 .../frag => }/modern_alpha_blend.glsl.frag.h | 0 .../vert => }/modern_alpha_blend.glsl.vert.h | 0 .../{glsl/frag => }/modern_opaque.glsl.frag.h | 0 .../{glsl/vert => }/modern_opaque.glsl.vert.h | 0 .../modern_pipeline_xmb_ribbon.glsl.vert.h | 0 ...ern_pipeline_xmb_ribbon_simple.glsl.vert.h | 0 gfx/drivers/gl_shaders/{cg => }/opaque.cg.h | 0 .../frag => }/pipeline_bokeh.glsl.frag.h | 0 .../gl_shaders/{cg => }/pipeline_nuklear.cg.h | 0 .../frag => }/pipeline_nuklear.glsl.frag.h | 0 .../vert => }/pipeline_nuklear.glsl.vert.h | 0 .../gl_shaders/{cg => }/pipeline_snow.cg.h | 0 .../{glsl/frag => }/pipeline_snow.glsl.frag.h | 0 .../{glsl/vert => }/pipeline_snow.glsl.vert.h | 0 .../vert => }/pipeline_snow_core.glsl.vert.h | 0 .../pipeline_snow_simple.glsl.frag.h | 0 .../frag => }/pipeline_snowflake.glsl.frag.h | 0 .../frag => }/pipeline_xmb_ribbon.glsl.frag.h | 0 .../{cg => }/pipeline_xmb_ribbon_simple.cg.h | 0 .../pipeline_xmb_ribbon_simple.glsl.frag.h | 0 .../{glsl/glsl_common.h => shaders_common.h} | 2 + gfx/drivers_shader/shader_gl_cg.c | 6 +- gfx/drivers_shader/shader_glsl.c | 60 +++++++++---------- 41 files changed, 34 insertions(+), 52 deletions(-) delete mode 100644 gfx/drivers/gl_shaders/cg/shaders_common.h rename gfx/drivers/gl_shaders/{glsl/frag => }/core_alpha_blend.glsl.frag.h (100%) rename gfx/drivers/gl_shaders/{glsl/vert => }/core_alpha_blend.glsl.vert.h (100%) rename gfx/drivers/gl_shaders/{glsl/frag => }/core_opaque.glsl.frag.h (100%) rename gfx/drivers/gl_shaders/{glsl/vert => }/core_opaque.glsl.vert.h (100%) rename gfx/drivers/gl_shaders/{glsl/frag => }/core_pipeline_bokeh.glsl.frag.h (100%) rename gfx/drivers/gl_shaders/{glsl/frag => }/core_pipeline_snow.glsl.frag.h (100%) rename gfx/drivers/gl_shaders/{glsl/frag => }/core_pipeline_snow_simple.glsl.frag.h (100%) rename gfx/drivers/gl_shaders/{glsl/frag => }/core_pipeline_snowflake.glsl.frag.h (100%) rename gfx/drivers/gl_shaders/{glsl/frag => }/core_pipeline_xmb_ribbon.glsl.frag.h (100%) rename gfx/drivers/gl_shaders/{glsl/frag => }/core_pipeline_xmb_ribbon_simple.glsl.frag.h (100%) delete mode 100644 gfx/drivers/gl_shaders/glsl/frag/shaders_common.h delete mode 100644 gfx/drivers/gl_shaders/glsl/vert/shaders_common.h rename gfx/drivers/gl_shaders/{glsl/frag => }/legacy_opaque.glsl.frag.h (100%) rename gfx/drivers/gl_shaders/{glsl/vert => }/legacy_opaque.glsl.vert.h (100%) rename gfx/drivers/gl_shaders/{glsl/vert => }/legacy_pipeline_snow.glsl.vert.h (100%) rename gfx/drivers/gl_shaders/{glsl/vert => }/legacy_pipeline_xmb_ribbon.glsl.vert.h (100%) rename gfx/drivers/gl_shaders/{glsl/vert => }/legacy_pipeline_xmb_ribbon_simple.glsl.vert.h (100%) rename gfx/drivers/gl_shaders/{glsl/frag => }/modern_alpha_blend.glsl.frag.h (100%) rename gfx/drivers/gl_shaders/{glsl/vert => }/modern_alpha_blend.glsl.vert.h (100%) rename gfx/drivers/gl_shaders/{glsl/frag => }/modern_opaque.glsl.frag.h (100%) rename gfx/drivers/gl_shaders/{glsl/vert => }/modern_opaque.glsl.vert.h (100%) rename gfx/drivers/gl_shaders/{glsl/vert => }/modern_pipeline_xmb_ribbon.glsl.vert.h (100%) rename gfx/drivers/gl_shaders/{glsl/vert => }/modern_pipeline_xmb_ribbon_simple.glsl.vert.h (100%) rename gfx/drivers/gl_shaders/{cg => }/opaque.cg.h (100%) rename gfx/drivers/gl_shaders/{glsl/frag => }/pipeline_bokeh.glsl.frag.h (100%) rename gfx/drivers/gl_shaders/{cg => }/pipeline_nuklear.cg.h (100%) rename gfx/drivers/gl_shaders/{glsl/frag => }/pipeline_nuklear.glsl.frag.h (100%) rename gfx/drivers/gl_shaders/{glsl/vert => }/pipeline_nuklear.glsl.vert.h (100%) rename gfx/drivers/gl_shaders/{cg => }/pipeline_snow.cg.h (100%) rename gfx/drivers/gl_shaders/{glsl/frag => }/pipeline_snow.glsl.frag.h (100%) rename gfx/drivers/gl_shaders/{glsl/vert => }/pipeline_snow.glsl.vert.h (100%) rename gfx/drivers/gl_shaders/{glsl/vert => }/pipeline_snow_core.glsl.vert.h (100%) rename gfx/drivers/gl_shaders/{glsl/frag => }/pipeline_snow_simple.glsl.frag.h (100%) rename gfx/drivers/gl_shaders/{glsl/frag => }/pipeline_snowflake.glsl.frag.h (100%) rename gfx/drivers/gl_shaders/{glsl/frag => }/pipeline_xmb_ribbon.glsl.frag.h (100%) rename gfx/drivers/gl_shaders/{cg => }/pipeline_xmb_ribbon_simple.cg.h (100%) rename gfx/drivers/gl_shaders/{glsl/frag => }/pipeline_xmb_ribbon_simple.glsl.frag.h (100%) rename gfx/drivers/gl_shaders/{glsl/glsl_common.h => shaders_common.h} (92%) diff --git a/gfx/drivers/gl_shaders/cg/shaders_common.h b/gfx/drivers/gl_shaders/cg/shaders_common.h deleted file mode 100644 index e9494fe841..0000000000 --- a/gfx/drivers/gl_shaders/cg/shaders_common.h +++ /dev/null @@ -1,6 +0,0 @@ -#ifndef _SHADERS_COMMON -#define _SHADERS_COMMON - -#define CG(src) "" #src - -#endif diff --git a/gfx/drivers/gl_shaders/glsl/frag/core_alpha_blend.glsl.frag.h b/gfx/drivers/gl_shaders/core_alpha_blend.glsl.frag.h similarity index 100% rename from gfx/drivers/gl_shaders/glsl/frag/core_alpha_blend.glsl.frag.h rename to gfx/drivers/gl_shaders/core_alpha_blend.glsl.frag.h diff --git a/gfx/drivers/gl_shaders/glsl/vert/core_alpha_blend.glsl.vert.h b/gfx/drivers/gl_shaders/core_alpha_blend.glsl.vert.h similarity index 100% rename from gfx/drivers/gl_shaders/glsl/vert/core_alpha_blend.glsl.vert.h rename to gfx/drivers/gl_shaders/core_alpha_blend.glsl.vert.h diff --git a/gfx/drivers/gl_shaders/glsl/frag/core_opaque.glsl.frag.h b/gfx/drivers/gl_shaders/core_opaque.glsl.frag.h similarity index 100% rename from gfx/drivers/gl_shaders/glsl/frag/core_opaque.glsl.frag.h rename to gfx/drivers/gl_shaders/core_opaque.glsl.frag.h diff --git a/gfx/drivers/gl_shaders/glsl/vert/core_opaque.glsl.vert.h b/gfx/drivers/gl_shaders/core_opaque.glsl.vert.h similarity index 100% rename from gfx/drivers/gl_shaders/glsl/vert/core_opaque.glsl.vert.h rename to gfx/drivers/gl_shaders/core_opaque.glsl.vert.h diff --git a/gfx/drivers/gl_shaders/glsl/frag/core_pipeline_bokeh.glsl.frag.h b/gfx/drivers/gl_shaders/core_pipeline_bokeh.glsl.frag.h similarity index 100% rename from gfx/drivers/gl_shaders/glsl/frag/core_pipeline_bokeh.glsl.frag.h rename to gfx/drivers/gl_shaders/core_pipeline_bokeh.glsl.frag.h diff --git a/gfx/drivers/gl_shaders/glsl/frag/core_pipeline_snow.glsl.frag.h b/gfx/drivers/gl_shaders/core_pipeline_snow.glsl.frag.h similarity index 100% rename from gfx/drivers/gl_shaders/glsl/frag/core_pipeline_snow.glsl.frag.h rename to gfx/drivers/gl_shaders/core_pipeline_snow.glsl.frag.h diff --git a/gfx/drivers/gl_shaders/glsl/frag/core_pipeline_snow_simple.glsl.frag.h b/gfx/drivers/gl_shaders/core_pipeline_snow_simple.glsl.frag.h similarity index 100% rename from gfx/drivers/gl_shaders/glsl/frag/core_pipeline_snow_simple.glsl.frag.h rename to gfx/drivers/gl_shaders/core_pipeline_snow_simple.glsl.frag.h diff --git a/gfx/drivers/gl_shaders/glsl/frag/core_pipeline_snowflake.glsl.frag.h b/gfx/drivers/gl_shaders/core_pipeline_snowflake.glsl.frag.h similarity index 100% rename from gfx/drivers/gl_shaders/glsl/frag/core_pipeline_snowflake.glsl.frag.h rename to gfx/drivers/gl_shaders/core_pipeline_snowflake.glsl.frag.h diff --git a/gfx/drivers/gl_shaders/glsl/frag/core_pipeline_xmb_ribbon.glsl.frag.h b/gfx/drivers/gl_shaders/core_pipeline_xmb_ribbon.glsl.frag.h similarity index 100% rename from gfx/drivers/gl_shaders/glsl/frag/core_pipeline_xmb_ribbon.glsl.frag.h rename to gfx/drivers/gl_shaders/core_pipeline_xmb_ribbon.glsl.frag.h diff --git a/gfx/drivers/gl_shaders/glsl/frag/core_pipeline_xmb_ribbon_simple.glsl.frag.h b/gfx/drivers/gl_shaders/core_pipeline_xmb_ribbon_simple.glsl.frag.h similarity index 100% rename from gfx/drivers/gl_shaders/glsl/frag/core_pipeline_xmb_ribbon_simple.glsl.frag.h rename to gfx/drivers/gl_shaders/core_pipeline_xmb_ribbon_simple.glsl.frag.h diff --git a/gfx/drivers/gl_shaders/glsl/frag/shaders_common.h b/gfx/drivers/gl_shaders/glsl/frag/shaders_common.h deleted file mode 100644 index 655861381c..0000000000 --- a/gfx/drivers/gl_shaders/glsl/frag/shaders_common.h +++ /dev/null @@ -1,6 +0,0 @@ -#ifndef _SHADERS_COMMON -#define _SHADERS_COMMON - -#include "../glsl_common.h" - -#endif diff --git a/gfx/drivers/gl_shaders/glsl/vert/shaders_common.h b/gfx/drivers/gl_shaders/glsl/vert/shaders_common.h deleted file mode 100644 index 655861381c..0000000000 --- a/gfx/drivers/gl_shaders/glsl/vert/shaders_common.h +++ /dev/null @@ -1,6 +0,0 @@ -#ifndef _SHADERS_COMMON -#define _SHADERS_COMMON - -#include "../glsl_common.h" - -#endif diff --git a/gfx/drivers/gl_shaders/glsl/frag/legacy_opaque.glsl.frag.h b/gfx/drivers/gl_shaders/legacy_opaque.glsl.frag.h similarity index 100% rename from gfx/drivers/gl_shaders/glsl/frag/legacy_opaque.glsl.frag.h rename to gfx/drivers/gl_shaders/legacy_opaque.glsl.frag.h diff --git a/gfx/drivers/gl_shaders/glsl/vert/legacy_opaque.glsl.vert.h b/gfx/drivers/gl_shaders/legacy_opaque.glsl.vert.h similarity index 100% rename from gfx/drivers/gl_shaders/glsl/vert/legacy_opaque.glsl.vert.h rename to gfx/drivers/gl_shaders/legacy_opaque.glsl.vert.h diff --git a/gfx/drivers/gl_shaders/glsl/vert/legacy_pipeline_snow.glsl.vert.h b/gfx/drivers/gl_shaders/legacy_pipeline_snow.glsl.vert.h similarity index 100% rename from gfx/drivers/gl_shaders/glsl/vert/legacy_pipeline_snow.glsl.vert.h rename to gfx/drivers/gl_shaders/legacy_pipeline_snow.glsl.vert.h diff --git a/gfx/drivers/gl_shaders/glsl/vert/legacy_pipeline_xmb_ribbon.glsl.vert.h b/gfx/drivers/gl_shaders/legacy_pipeline_xmb_ribbon.glsl.vert.h similarity index 100% rename from gfx/drivers/gl_shaders/glsl/vert/legacy_pipeline_xmb_ribbon.glsl.vert.h rename to gfx/drivers/gl_shaders/legacy_pipeline_xmb_ribbon.glsl.vert.h diff --git a/gfx/drivers/gl_shaders/glsl/vert/legacy_pipeline_xmb_ribbon_simple.glsl.vert.h b/gfx/drivers/gl_shaders/legacy_pipeline_xmb_ribbon_simple.glsl.vert.h similarity index 100% rename from gfx/drivers/gl_shaders/glsl/vert/legacy_pipeline_xmb_ribbon_simple.glsl.vert.h rename to gfx/drivers/gl_shaders/legacy_pipeline_xmb_ribbon_simple.glsl.vert.h diff --git a/gfx/drivers/gl_shaders/glsl/frag/modern_alpha_blend.glsl.frag.h b/gfx/drivers/gl_shaders/modern_alpha_blend.glsl.frag.h similarity index 100% rename from gfx/drivers/gl_shaders/glsl/frag/modern_alpha_blend.glsl.frag.h rename to gfx/drivers/gl_shaders/modern_alpha_blend.glsl.frag.h diff --git a/gfx/drivers/gl_shaders/glsl/vert/modern_alpha_blend.glsl.vert.h b/gfx/drivers/gl_shaders/modern_alpha_blend.glsl.vert.h similarity index 100% rename from gfx/drivers/gl_shaders/glsl/vert/modern_alpha_blend.glsl.vert.h rename to gfx/drivers/gl_shaders/modern_alpha_blend.glsl.vert.h diff --git a/gfx/drivers/gl_shaders/glsl/frag/modern_opaque.glsl.frag.h b/gfx/drivers/gl_shaders/modern_opaque.glsl.frag.h similarity index 100% rename from gfx/drivers/gl_shaders/glsl/frag/modern_opaque.glsl.frag.h rename to gfx/drivers/gl_shaders/modern_opaque.glsl.frag.h diff --git a/gfx/drivers/gl_shaders/glsl/vert/modern_opaque.glsl.vert.h b/gfx/drivers/gl_shaders/modern_opaque.glsl.vert.h similarity index 100% rename from gfx/drivers/gl_shaders/glsl/vert/modern_opaque.glsl.vert.h rename to gfx/drivers/gl_shaders/modern_opaque.glsl.vert.h diff --git a/gfx/drivers/gl_shaders/glsl/vert/modern_pipeline_xmb_ribbon.glsl.vert.h b/gfx/drivers/gl_shaders/modern_pipeline_xmb_ribbon.glsl.vert.h similarity index 100% rename from gfx/drivers/gl_shaders/glsl/vert/modern_pipeline_xmb_ribbon.glsl.vert.h rename to gfx/drivers/gl_shaders/modern_pipeline_xmb_ribbon.glsl.vert.h diff --git a/gfx/drivers/gl_shaders/glsl/vert/modern_pipeline_xmb_ribbon_simple.glsl.vert.h b/gfx/drivers/gl_shaders/modern_pipeline_xmb_ribbon_simple.glsl.vert.h similarity index 100% rename from gfx/drivers/gl_shaders/glsl/vert/modern_pipeline_xmb_ribbon_simple.glsl.vert.h rename to gfx/drivers/gl_shaders/modern_pipeline_xmb_ribbon_simple.glsl.vert.h diff --git a/gfx/drivers/gl_shaders/cg/opaque.cg.h b/gfx/drivers/gl_shaders/opaque.cg.h similarity index 100% rename from gfx/drivers/gl_shaders/cg/opaque.cg.h rename to gfx/drivers/gl_shaders/opaque.cg.h diff --git a/gfx/drivers/gl_shaders/glsl/frag/pipeline_bokeh.glsl.frag.h b/gfx/drivers/gl_shaders/pipeline_bokeh.glsl.frag.h similarity index 100% rename from gfx/drivers/gl_shaders/glsl/frag/pipeline_bokeh.glsl.frag.h rename to gfx/drivers/gl_shaders/pipeline_bokeh.glsl.frag.h diff --git a/gfx/drivers/gl_shaders/cg/pipeline_nuklear.cg.h b/gfx/drivers/gl_shaders/pipeline_nuklear.cg.h similarity index 100% rename from gfx/drivers/gl_shaders/cg/pipeline_nuklear.cg.h rename to gfx/drivers/gl_shaders/pipeline_nuklear.cg.h diff --git a/gfx/drivers/gl_shaders/glsl/frag/pipeline_nuklear.glsl.frag.h b/gfx/drivers/gl_shaders/pipeline_nuklear.glsl.frag.h similarity index 100% rename from gfx/drivers/gl_shaders/glsl/frag/pipeline_nuklear.glsl.frag.h rename to gfx/drivers/gl_shaders/pipeline_nuklear.glsl.frag.h diff --git a/gfx/drivers/gl_shaders/glsl/vert/pipeline_nuklear.glsl.vert.h b/gfx/drivers/gl_shaders/pipeline_nuklear.glsl.vert.h similarity index 100% rename from gfx/drivers/gl_shaders/glsl/vert/pipeline_nuklear.glsl.vert.h rename to gfx/drivers/gl_shaders/pipeline_nuklear.glsl.vert.h diff --git a/gfx/drivers/gl_shaders/cg/pipeline_snow.cg.h b/gfx/drivers/gl_shaders/pipeline_snow.cg.h similarity index 100% rename from gfx/drivers/gl_shaders/cg/pipeline_snow.cg.h rename to gfx/drivers/gl_shaders/pipeline_snow.cg.h diff --git a/gfx/drivers/gl_shaders/glsl/frag/pipeline_snow.glsl.frag.h b/gfx/drivers/gl_shaders/pipeline_snow.glsl.frag.h similarity index 100% rename from gfx/drivers/gl_shaders/glsl/frag/pipeline_snow.glsl.frag.h rename to gfx/drivers/gl_shaders/pipeline_snow.glsl.frag.h diff --git a/gfx/drivers/gl_shaders/glsl/vert/pipeline_snow.glsl.vert.h b/gfx/drivers/gl_shaders/pipeline_snow.glsl.vert.h similarity index 100% rename from gfx/drivers/gl_shaders/glsl/vert/pipeline_snow.glsl.vert.h rename to gfx/drivers/gl_shaders/pipeline_snow.glsl.vert.h diff --git a/gfx/drivers/gl_shaders/glsl/vert/pipeline_snow_core.glsl.vert.h b/gfx/drivers/gl_shaders/pipeline_snow_core.glsl.vert.h similarity index 100% rename from gfx/drivers/gl_shaders/glsl/vert/pipeline_snow_core.glsl.vert.h rename to gfx/drivers/gl_shaders/pipeline_snow_core.glsl.vert.h diff --git a/gfx/drivers/gl_shaders/glsl/frag/pipeline_snow_simple.glsl.frag.h b/gfx/drivers/gl_shaders/pipeline_snow_simple.glsl.frag.h similarity index 100% rename from gfx/drivers/gl_shaders/glsl/frag/pipeline_snow_simple.glsl.frag.h rename to gfx/drivers/gl_shaders/pipeline_snow_simple.glsl.frag.h diff --git a/gfx/drivers/gl_shaders/glsl/frag/pipeline_snowflake.glsl.frag.h b/gfx/drivers/gl_shaders/pipeline_snowflake.glsl.frag.h similarity index 100% rename from gfx/drivers/gl_shaders/glsl/frag/pipeline_snowflake.glsl.frag.h rename to gfx/drivers/gl_shaders/pipeline_snowflake.glsl.frag.h diff --git a/gfx/drivers/gl_shaders/glsl/frag/pipeline_xmb_ribbon.glsl.frag.h b/gfx/drivers/gl_shaders/pipeline_xmb_ribbon.glsl.frag.h similarity index 100% rename from gfx/drivers/gl_shaders/glsl/frag/pipeline_xmb_ribbon.glsl.frag.h rename to gfx/drivers/gl_shaders/pipeline_xmb_ribbon.glsl.frag.h diff --git a/gfx/drivers/gl_shaders/cg/pipeline_xmb_ribbon_simple.cg.h b/gfx/drivers/gl_shaders/pipeline_xmb_ribbon_simple.cg.h similarity index 100% rename from gfx/drivers/gl_shaders/cg/pipeline_xmb_ribbon_simple.cg.h rename to gfx/drivers/gl_shaders/pipeline_xmb_ribbon_simple.cg.h diff --git a/gfx/drivers/gl_shaders/glsl/frag/pipeline_xmb_ribbon_simple.glsl.frag.h b/gfx/drivers/gl_shaders/pipeline_xmb_ribbon_simple.glsl.frag.h similarity index 100% rename from gfx/drivers/gl_shaders/glsl/frag/pipeline_xmb_ribbon_simple.glsl.frag.h rename to gfx/drivers/gl_shaders/pipeline_xmb_ribbon_simple.glsl.frag.h diff --git a/gfx/drivers/gl_shaders/glsl/glsl_common.h b/gfx/drivers/gl_shaders/shaders_common.h similarity index 92% rename from gfx/drivers/gl_shaders/glsl/glsl_common.h rename to gfx/drivers/gl_shaders/shaders_common.h index 0c9640a08b..8a97a09ba6 100644 --- a/gfx/drivers/gl_shaders/glsl/glsl_common.h +++ b/gfx/drivers/gl_shaders/shaders_common.h @@ -14,9 +14,11 @@ "#endif\n" #if defined(HAVE_OPENGLES) +#define CG(src) "" #src #define GLSL(src) GLSL_DERIV_PREAMBLE() GLSL_PREAMBLE() #src #define GLSL_330(src) "#version 330 es\n" GLSL_PREAMBLE() #src #else +#define CG(src) "" #src #define GLSL(src) "" GLSL_PREAMBLE() #src #define GLSL_300(src) "#version 300 es\n" GLSL_PREAMBLE() #src #define GLSL_330(src) "#version 330 core\n" GLSL_PREAMBLE() #src diff --git a/gfx/drivers_shader/shader_gl_cg.c b/gfx/drivers_shader/shader_gl_cg.c index 73619ee64f..4e89540b63 100644 --- a/gfx/drivers_shader/shader_gl_cg.c +++ b/gfx/drivers_shader/shader_gl_cg.c @@ -39,8 +39,8 @@ #endif #ifdef HAVE_SHADERPIPELINE -#include "../drivers/gl_shaders/cg/pipeline_xmb_ribbon_simple.cg.h" -#include "../drivers/gl_shaders/cg/pipeline_snow.cg.h" +#include "../drivers/gl_shaders/pipeline_xmb_ribbon_simple.cg.h" +#include "../drivers/gl_shaders/pipeline_snow.cg.h" #endif #include "../include/Cg/cg.h" @@ -132,7 +132,7 @@ struct uniform_cg } -#include "../drivers/gl_shaders/cg/opaque.cg.h" +#include "../drivers/gl_shaders/opaque.cg.h" static void gl_cg_set_uniform_parameter( void *data, diff --git a/gfx/drivers_shader/shader_glsl.c b/gfx/drivers_shader/shader_glsl.c index 8193b997f0..f9bed812e8 100644 --- a/gfx/drivers_shader/shader_glsl.c +++ b/gfx/drivers_shader/shader_glsl.c @@ -105,39 +105,37 @@ static const char *glsl_prefixes[] = { "ruby", }; -#include "../drivers/gl_shaders/glsl/vert/modern_opaque.glsl.vert.h" -#include "../drivers/gl_shaders/glsl/vert/core_opaque.glsl.vert.h" -#include "../drivers/gl_shaders/glsl/vert/legacy_opaque.glsl.vert.h" -#include "../drivers/gl_shaders/glsl/vert/modern_alpha_blend.glsl.vert.h" -#include "../drivers/gl_shaders/glsl/vert/core_alpha_blend.glsl.vert.h" - -#include "../drivers/gl_shaders/glsl/frag/modern_opaque.glsl.frag.h" -#include "../drivers/gl_shaders/glsl/frag/core_opaque.glsl.frag.h" -#include "../drivers/gl_shaders/glsl/frag/legacy_opaque.glsl.frag.h" -#include "../drivers/gl_shaders/glsl/frag/modern_alpha_blend.glsl.frag.h" -#include "../drivers/gl_shaders/glsl/frag/core_alpha_blend.glsl.frag.h" +#include "../drivers/gl_shaders/modern_opaque.glsl.vert.h" +#include "../drivers/gl_shaders/modern_opaque.glsl.frag.h" +#include "../drivers/gl_shaders/core_opaque.glsl.vert.h" +#include "../drivers/gl_shaders/core_opaque.glsl.frag.h" +#include "../drivers/gl_shaders/legacy_opaque.glsl.vert.h" +#include "../drivers/gl_shaders/legacy_opaque.glsl.frag.h" +#include "../drivers/gl_shaders/modern_alpha_blend.glsl.vert.h" +#include "../drivers/gl_shaders/modern_alpha_blend.glsl.frag.h" +#include "../drivers/gl_shaders/core_alpha_blend.glsl.vert.h" +#include "../drivers/gl_shaders/core_alpha_blend.glsl.frag.h" #ifdef HAVE_SHADERPIPELINE -#include "../drivers/gl_shaders/glsl/vert/legacy_pipeline_xmb_ribbon_simple.glsl.vert.h" -#include "../drivers/gl_shaders/glsl/vert/modern_pipeline_xmb_ribbon_simple.glsl.vert.h" -#include "../drivers/gl_shaders/glsl/vert/pipeline_snow.glsl.vert.h" -#include "../drivers/gl_shaders/glsl/vert/pipeline_snow_core.glsl.vert.h" -#include "../drivers/gl_shaders/glsl/vert/legacy_pipeline_snow.glsl.vert.h" -#include "../drivers/gl_shaders/glsl/vert/legacy_pipeline_xmb_ribbon.glsl.vert.h" -#include "../drivers/gl_shaders/glsl/vert/modern_pipeline_xmb_ribbon.glsl.vert.h" - -#include "../drivers/gl_shaders/glsl/frag/core_pipeline_snow.glsl.frag.h" -#include "../drivers/gl_shaders/glsl/frag/core_pipeline_snow_simple.glsl.frag.h" -#include "../drivers/gl_shaders/glsl/frag/core_pipeline_xmb_ribbon.glsl.frag.h" -#include "../drivers/gl_shaders/glsl/frag/core_pipeline_xmb_ribbon_simple.glsl.frag.h" -#include "../drivers/gl_shaders/glsl/frag/core_pipeline_bokeh.glsl.frag.h" -#include "../drivers/gl_shaders/glsl/frag/core_pipeline_snowflake.glsl.frag.h" -#include "../drivers/gl_shaders/glsl/frag/pipeline_xmb_ribbon_simple.glsl.frag.h" -#include "../drivers/gl_shaders/glsl/frag/pipeline_snow.glsl.frag.h" -#include "../drivers/gl_shaders/glsl/frag/pipeline_snow_simple.glsl.frag.h" -#include "../drivers/gl_shaders/glsl/frag/pipeline_xmb_ribbon.glsl.frag.h" -#include "../drivers/gl_shaders/glsl/frag/pipeline_bokeh.glsl.frag.h" -#include "../drivers/gl_shaders/glsl/frag/pipeline_snowflake.glsl.frag.h" +#include "../drivers/gl_shaders/core_pipeline_snow.glsl.frag.h" +#include "../drivers/gl_shaders/core_pipeline_snow_simple.glsl.frag.h" +#include "../drivers/gl_shaders/core_pipeline_xmb_ribbon.glsl.frag.h" +#include "../drivers/gl_shaders/core_pipeline_xmb_ribbon_simple.glsl.frag.h" +#include "../drivers/gl_shaders/core_pipeline_bokeh.glsl.frag.h" +#include "../drivers/gl_shaders/core_pipeline_snowflake.glsl.frag.h" +#include "../drivers/gl_shaders/legacy_pipeline_xmb_ribbon_simple.glsl.vert.h" +#include "../drivers/gl_shaders/modern_pipeline_xmb_ribbon_simple.glsl.vert.h" +#include "../drivers/gl_shaders/pipeline_xmb_ribbon_simple.glsl.frag.h" +#include "../drivers/gl_shaders/pipeline_snow.glsl.frag.h" +#include "../drivers/gl_shaders/pipeline_snow.glsl.vert.h" +#include "../drivers/gl_shaders/pipeline_snow_core.glsl.vert.h" +#include "../drivers/gl_shaders/pipeline_snow_simple.glsl.frag.h" +#include "../drivers/gl_shaders/legacy_pipeline_snow.glsl.vert.h" +#include "../drivers/gl_shaders/legacy_pipeline_xmb_ribbon.glsl.vert.h" +#include "../drivers/gl_shaders/modern_pipeline_xmb_ribbon.glsl.vert.h" +#include "../drivers/gl_shaders/pipeline_xmb_ribbon.glsl.frag.h" +#include "../drivers/gl_shaders/pipeline_bokeh.glsl.frag.h" +#include "../drivers/gl_shaders/pipeline_snowflake.glsl.frag.h" #endif typedef struct glsl_shader_data