Get rid of a ton of HAVE_SHADER_MANAGER ifdefs

This commit is contained in:
twinaphex 2017-08-13 02:04:57 +02:00
parent 51ca9825dd
commit c4f7111aa3
2 changed files with 4 additions and 31 deletions

View File

@ -46,7 +46,6 @@
} while(0) } while(0)
#endif #endif
#ifdef HAVE_SHADER_MANAGER
static int generic_shader_action_parameter_left( static int generic_shader_action_parameter_left(
struct video_shader_parameter *param, struct video_shader_parameter *param,
unsigned type, const char *label, bool wraparound) unsigned type, const char *label, bool wraparound)
@ -84,7 +83,6 @@ static int shader_action_parameter_preset_left(unsigned type,
return generic_shader_action_parameter_left(param, return generic_shader_action_parameter_left(param,
type, label, wraparound); type, label, wraparound);
} }
#endif
static int action_left_cheat(unsigned type, const char *label, static int action_left_cheat(unsigned type, const char *label,
bool wraparound) bool wraparound)
@ -205,7 +203,6 @@ static int action_left_mainmenu(unsigned type, const char *label,
static int action_left_shader_scale_pass(unsigned type, const char *label, static int action_left_shader_scale_pass(unsigned type, const char *label,
bool wraparound) bool wraparound)
{ {
#ifdef HAVE_SHADER_MANAGER
unsigned current_scale, delta; unsigned current_scale, delta;
unsigned pass = type - unsigned pass = type -
MENU_SETTINGS_SHADER_PASS_SCALE_0; MENU_SETTINGS_SHADER_PASS_SCALE_0;
@ -221,14 +218,12 @@ static int action_left_shader_scale_pass(unsigned type, const char *label,
shader_pass->fbo.valid = current_scale; shader_pass->fbo.valid = current_scale;
shader_pass->fbo.scale_x = current_scale; shader_pass->fbo.scale_x = current_scale;
shader_pass->fbo.scale_y = current_scale; shader_pass->fbo.scale_y = current_scale;
#endif
return 0; return 0;
} }
static int action_left_shader_filter_pass(unsigned type, const char *label, static int action_left_shader_filter_pass(unsigned type, const char *label,
bool wraparound) bool wraparound)
{ {
#ifdef HAVE_SHADER_MANAGER
unsigned delta = 2; unsigned delta = 2;
unsigned pass = type - MENU_SETTINGS_SHADER_PASS_FILTER_0; unsigned pass = type - MENU_SETTINGS_SHADER_PASS_FILTER_0;
struct video_shader_pass *shader_pass = menu_shader_manager_get_pass(pass); struct video_shader_pass *shader_pass = menu_shader_manager_get_pass(pass);
@ -237,23 +232,18 @@ static int action_left_shader_filter_pass(unsigned type, const char *label,
return menu_cbs_exit(); return menu_cbs_exit();
shader_pass->filter = ((shader_pass->filter + delta) % 3); shader_pass->filter = ((shader_pass->filter + delta) % 3);
#endif
return 0; return 0;
} }
static int action_left_shader_filter_default(unsigned type, const char *label, static int action_left_shader_filter_default(unsigned type, const char *label,
bool wraparound) bool wraparound)
{ {
#ifdef HAVE_SHADER_MANAGER
rarch_setting_t *setting = menu_setting_find_enum( rarch_setting_t *setting = menu_setting_find_enum(
MENU_ENUM_LABEL_VIDEO_SMOOTH); MENU_ENUM_LABEL_VIDEO_SMOOTH);
if (!setting) if (!setting)
return menu_cbs_exit(); return menu_cbs_exit();
return menu_action_handle_setting(setting, return menu_action_handle_setting(setting,
setting_get_type(setting), MENU_ACTION_LEFT, wraparound); setting_get_type(setting), MENU_ACTION_LEFT, wraparound);
#else
return 0;
#endif
} }
static int action_left_cheat_num_passes(unsigned type, const char *label, static int action_left_cheat_num_passes(unsigned type, const char *label,
@ -274,7 +264,6 @@ static int action_left_cheat_num_passes(unsigned type, const char *label,
static int action_left_shader_num_passes(unsigned type, const char *label, static int action_left_shader_num_passes(unsigned type, const char *label,
bool wraparound) bool wraparound)
{ {
#ifdef HAVE_SHADER_MANAGER
bool refresh = false; bool refresh = false;
struct video_shader *shader = menu_shader_get(); struct video_shader *shader = menu_shader_get();
@ -288,7 +277,6 @@ static int action_left_shader_num_passes(unsigned type, const char *label,
menu_driver_ctl(RARCH_MENU_CTL_SET_PREVENT_POPULATE, NULL); menu_driver_ctl(RARCH_MENU_CTL_SET_PREVENT_POPULATE, NULL);
video_shader_resolve_parameters(NULL, shader); video_shader_resolve_parameters(NULL, shader);
#endif
return 0; return 0;
} }
@ -521,7 +509,6 @@ static int menu_cbs_init_bind_left_compare_type(menu_file_list_cbs_t *cbs,
{ {
BIND_ACTION_LEFT(cbs, action_left_cheat); BIND_ACTION_LEFT(cbs, action_left_cheat);
} }
#ifdef HAVE_SHADER_MANAGER
else if (type >= MENU_SETTINGS_SHADER_PARAMETER_0 else if (type >= MENU_SETTINGS_SHADER_PARAMETER_0
&& type <= MENU_SETTINGS_SHADER_PARAMETER_LAST) && type <= MENU_SETTINGS_SHADER_PARAMETER_LAST)
{ {
@ -532,7 +519,6 @@ static int menu_cbs_init_bind_left_compare_type(menu_file_list_cbs_t *cbs,
{ {
BIND_ACTION_LEFT(cbs, shader_action_parameter_preset_left); BIND_ACTION_LEFT(cbs, shader_action_parameter_preset_left);
} }
#endif
else if (type >= MENU_SETTINGS_INPUT_DESC_BEGIN else if (type >= MENU_SETTINGS_INPUT_DESC_BEGIN
&& type <= MENU_SETTINGS_INPUT_DESC_END) && type <= MENU_SETTINGS_INPUT_DESC_END)
{ {

View File

@ -47,7 +47,6 @@
} while(0) } while(0)
#endif #endif
#ifdef HAVE_SHADER_MANAGER
static int generic_shader_action_parameter_right(struct video_shader_parameter *param, static int generic_shader_action_parameter_right(struct video_shader_parameter *param,
unsigned type, const char *label, bool wraparound) unsigned type, const char *label, bool wraparound)
{ {
@ -81,7 +80,6 @@ int shader_action_parameter_preset_right(unsigned type, const char *label,
return menu_cbs_exit(); return menu_cbs_exit();
return generic_shader_action_parameter_right(param, type, label, wraparound); return generic_shader_action_parameter_right(param, type, label, wraparound);
} }
#endif
int generic_action_cheat_toggle(size_t idx, unsigned type, const char *label, int generic_action_cheat_toggle(size_t idx, unsigned type, const char *label,
bool wraparound) bool wraparound)
@ -208,7 +206,6 @@ static int action_right_mainmenu(unsigned type, const char *label,
static int action_right_shader_scale_pass(unsigned type, const char *label, static int action_right_shader_scale_pass(unsigned type, const char *label,
bool wraparound) bool wraparound)
{ {
#ifdef HAVE_SHADER_MANAGER
unsigned current_scale, delta; unsigned current_scale, delta;
unsigned pass = unsigned pass =
type - MENU_SETTINGS_SHADER_PASS_SCALE_0; type - MENU_SETTINGS_SHADER_PASS_SCALE_0;
@ -223,39 +220,33 @@ static int action_right_shader_scale_pass(unsigned type, const char *label,
shader_pass->fbo.valid = current_scale; shader_pass->fbo.valid = current_scale;
shader_pass->fbo.scale_x = shader_pass->fbo.scale_y = current_scale; shader_pass->fbo.scale_x = shader_pass->fbo.scale_y = current_scale;
#endif
return 0; return 0;
} }
static int action_right_shader_filter_pass(unsigned type, const char *label, static int action_right_shader_filter_pass(unsigned type, const char *label,
bool wraparound) bool wraparound)
{ {
#ifdef HAVE_SHADER_MANAGER unsigned pass = type - MENU_SETTINGS_SHADER_PASS_FILTER_0;
unsigned pass = type - MENU_SETTINGS_SHADER_PASS_FILTER_0; unsigned delta = 1;
unsigned delta = 1; struct video_shader_pass
struct video_shader_pass *shader_pass = menu_shader_manager_get_pass(pass); *shader_pass = menu_shader_manager_get_pass(pass);
if (!shader_pass) if (!shader_pass)
return menu_cbs_exit(); return menu_cbs_exit();
shader_pass->filter = ((shader_pass->filter + delta) % 3); shader_pass->filter = ((shader_pass->filter + delta) % 3);
#endif
return 0; return 0;
} }
static int action_right_shader_filter_default(unsigned type, const char *label, static int action_right_shader_filter_default(unsigned type, const char *label,
bool wraparound) bool wraparound)
{ {
#ifdef HAVE_SHADER_MANAGER
rarch_setting_t *setting = menu_setting_find_enum(MENU_ENUM_LABEL_VIDEO_SMOOTH); rarch_setting_t *setting = menu_setting_find_enum(MENU_ENUM_LABEL_VIDEO_SMOOTH);
if (!setting) if (!setting)
return menu_cbs_exit(); return menu_cbs_exit();
return menu_action_handle_setting(setting, return menu_action_handle_setting(setting,
setting_get_type(setting), MENU_ACTION_RIGHT, setting_get_type(setting), MENU_ACTION_RIGHT,
wraparound); wraparound);
#else
return 0;
#endif
} }
static int action_right_cheat_num_passes(unsigned type, const char *label, static int action_right_cheat_num_passes(unsigned type, const char *label,
@ -275,7 +266,6 @@ static int action_right_cheat_num_passes(unsigned type, const char *label,
static int action_right_shader_num_passes(unsigned type, const char *label, static int action_right_shader_num_passes(unsigned type, const char *label,
bool wraparound) bool wraparound)
{ {
#ifdef HAVE_SHADER_MANAGER
bool refresh = false; bool refresh = false;
struct video_shader *shader = menu_shader_get(); struct video_shader *shader = menu_shader_get();
@ -289,7 +279,6 @@ static int action_right_shader_num_passes(unsigned type, const char *label,
menu_driver_ctl(RARCH_MENU_CTL_SET_PREVENT_POPULATE, NULL); menu_driver_ctl(RARCH_MENU_CTL_SET_PREVENT_POPULATE, NULL);
video_shader_resolve_parameters(NULL, shader); video_shader_resolve_parameters(NULL, shader);
#endif
return 0; return 0;
} }
@ -391,7 +380,6 @@ static int menu_cbs_init_bind_right_compare_type(menu_file_list_cbs_t *cbs,
{ {
BIND_ACTION_RIGHT(cbs, action_right_cheat); BIND_ACTION_RIGHT(cbs, action_right_cheat);
} }
#ifdef HAVE_SHADER_MANAGER
else if (type >= MENU_SETTINGS_SHADER_PARAMETER_0 else if (type >= MENU_SETTINGS_SHADER_PARAMETER_0
&& type <= MENU_SETTINGS_SHADER_PARAMETER_LAST) && type <= MENU_SETTINGS_SHADER_PARAMETER_LAST)
{ {
@ -402,7 +390,6 @@ static int menu_cbs_init_bind_right_compare_type(menu_file_list_cbs_t *cbs,
{ {
BIND_ACTION_RIGHT(cbs, shader_action_parameter_preset_right); BIND_ACTION_RIGHT(cbs, shader_action_parameter_preset_right);
} }
#endif
else if (type >= MENU_SETTINGS_INPUT_DESC_BEGIN else if (type >= MENU_SETTINGS_INPUT_DESC_BEGIN
&& type <= MENU_SETTINGS_INPUT_DESC_END) && type <= MENU_SETTINGS_INPUT_DESC_END)
{ {