Add static globals TODO/FIXME note
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@ -156,6 +156,7 @@ typedef struct glsl_shader_data
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struct video_shader *shader;
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struct video_shader *shader;
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} glsl_shader_data_t;
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} glsl_shader_data_t;
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/* TODO/FIXME - static globals */
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static bool glsl_core;
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static bool glsl_core;
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static unsigned glsl_major;
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static unsigned glsl_major;
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static unsigned glsl_minor;
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static unsigned glsl_minor;
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