Use BIT64_SET
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@ -2338,7 +2338,9 @@ static enum runloop_state runloop_check_state(
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((settings->uints.input_menu_toggle_gamepad_combo != INPUT_TOGGLE_NONE) &&
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((settings->uints.input_menu_toggle_gamepad_combo != INPUT_TOGGLE_NONE) &&
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input_driver_toggle_button_combo(
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input_driver_toggle_button_combo(
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settings->uints.input_menu_toggle_gamepad_combo, last_input)))
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settings->uints.input_menu_toggle_gamepad_combo, last_input)))
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current_input |= (UINT64_C(1) << RARCH_MENU_TOGGLE);
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{
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BIT64_SET(current_input, RARCH_MENU_TOGGLE);
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}
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#endif
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#endif
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if (input_driver_flushing_input)
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if (input_driver_flushing_input)
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