fix when port is 0
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@ -949,7 +949,7 @@ bool init_netplay(void *direct_host, const char *server, unsigned port)
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netplay_data = (netplay_t*)netplay_new(
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netplay_data = (netplay_t*)netplay_new(
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netplay_is_client ? direct_host : NULL,
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netplay_is_client ? direct_host : NULL,
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netplay_is_client ? (!netplay_client_deferred ? server : server_address_deferred) : NULL,
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netplay_is_client ? (!netplay_client_deferred ? server : server_address_deferred) : NULL,
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port ? ( !netplay_client_deferred ? port : server_port_deferred) : RARCH_DEFAULT_PORT,
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netplay_is_client ? (!netplay_client_deferred ? port : server_port_deferred ) : RARCH_DEFAULT_PORT,
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settings->netplay.stateless_mode, settings->netplay.check_frames, &cbs,
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settings->netplay.stateless_mode, settings->netplay.check_frames, &cbs,
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settings->netplay.nat_traversal, settings->username,
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settings->netplay.nat_traversal, settings->username,
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quirks);
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quirks);
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