diff --git a/frontend/menu/disp/lakka.c b/frontend/menu/disp/lakka.c index 1e3465e26f..33a4d2fe0c 100644 --- a/frontend/menu/disp/lakka.c +++ b/frontend/menu/disp/lakka.c @@ -1096,10 +1096,10 @@ char * str_replace ( const char *string, const char *substr, const char *replace return newstr; } -void lakka_init_items(int i, menu_category_t *mcat, core_info_t corenfo, char* gametexturepath, char* path) +static void lakka_init_items(int i, menu_category_t *category, core_info_t *info, const char* gametexturepath, const char* path) { int num_items, j, n, k; - struct string_list *list = (struct string_list*)dir_list_new(path, corenfo.supported_extensions, true); + struct string_list *list = (struct string_list*)dir_list_new(path, info->supported_extensions, true); dir_list_sort(list, true); @@ -1108,17 +1108,17 @@ void lakka_init_items(int i, menu_category_t *mcat, core_info_t corenfo, char* g for (j = 0; j < num_items; j++) { if (list->elems[j].attr.b) // is a directory - lakka_init_items(i, mcat, corenfo, gametexturepath, list->elems[j].data); + lakka_init_items(i, category, info, gametexturepath, list->elems[j].data); else { struct font_output_list out; menu_item_t *item; - n = mcat->num_items; - item = (menu_item_t*)&mcat->items[n]; + n = category->num_items; + item = (menu_item_t*)&category->items[n]; - mcat->num_items++; - mcat->items = (menu_item_t*)realloc(mcat->items, mcat->num_items * sizeof(menu_item_t)); + category->num_items++; + category->items = (menu_item_t*)realloc(category->items, category->num_items * sizeof(menu_item_t)); strlcpy(item->name, path_basename(list->elems[j].data), sizeof(item->name)); strlcpy(item->rom, list->elems[j].data, sizeof(item->rom)); @@ -1236,13 +1236,14 @@ static void *lakka_init(void) for (i = 0; i < num_categories-1; i++) { char core_id[256], texturepath[256], gametexturepath[256], dirpath[256]; + core_info_t *info; menu_category_t *category = (menu_category_t*)&categories[i+1]; fill_pathname_join(dirpath, g_settings.assets_directory, "lakka", sizeof(dirpath)); fill_pathname_slash(dirpath, sizeof(dirpath)); - core_info_t corenfo = rgui->core_info->list[i]; + info = (core_info_t*)&rgui->core_info->list[i]; - strlcpy(core_id, basename(corenfo.path), sizeof(core_id)); + strlcpy(core_id, basename(info->path), sizeof(core_id)); strlcpy(core_id, str_replace(core_id, ".so", ""), sizeof(core_id)); strlcpy(core_id, str_replace(core_id, ".dll", ""), sizeof(core_id)); strlcpy(core_id, str_replace(core_id, ".dylib", ""), sizeof(core_id)); @@ -1257,10 +1258,10 @@ static void *lakka_init(void) strlcpy(gametexturepath, dirpath, sizeof(gametexturepath)); strlcat(gametexturepath, core_id, sizeof(gametexturepath)); - strlcat(gametexturepath, "-game.png", sizeof(gametexturepath)); + strlcat(gametexturepath, "-content.png", sizeof(gametexturepath)); - strlcpy(category->name, corenfo.display_name, sizeof(category->name)); - strlcpy(category->libretro, corenfo.path, sizeof(category->libretro)); + strlcpy(category->name, info->display_name, sizeof(category->name)); + strlcpy(category->libretro, info->path, sizeof(category->libretro)); category->icon = png_texture_load(texturepath, &dim, &dim); category->alpha = 0.5; category->zoom = C_PASSIVE_ZOOM; @@ -1270,7 +1271,7 @@ static void *lakka_init(void) font_driver->render_msg(font, category->name, &category->out); - lakka_init_items(i+1, category, corenfo, gametexturepath, g_settings.content_directory); + lakka_init_items(i+1, category, info, gametexturepath, g_settings.content_directory); } return rgui;