(D3D) Refactor renderchain code some more
This commit is contained in:
parent
4ba073424c
commit
bf196212f3
|
@ -165,8 +165,7 @@ static void d3d_deinit_chain(d3d_video_t *d3d)
|
|||
#ifdef _XBOX
|
||||
renderchain_free(d3d);
|
||||
#else
|
||||
if (d3d->chain)
|
||||
delete (renderchain_t *)d3d->chain;
|
||||
renderchain_deinit(d3d->chain);
|
||||
d3d->chain = NULL;
|
||||
#endif
|
||||
}
|
||||
|
@ -1010,7 +1009,8 @@ static bool d3d_init_chain(d3d_video_t *d3d, const video_info_t *video_info)
|
|||
return false;
|
||||
}
|
||||
#else
|
||||
d3d->chain = new renderchain_t();
|
||||
d3d->chain = renderchain_new();
|
||||
|
||||
if (!d3d->chain)
|
||||
return false;
|
||||
|
||||
|
|
|
@ -59,6 +59,25 @@ void renderchain_free(void *data)
|
|||
state_tracker_free(chain->tracker);
|
||||
}
|
||||
|
||||
void *renderchain_new(void)
|
||||
{
|
||||
renderchain_t *renderchain = new renderchain_t();
|
||||
if (!renderchain)
|
||||
return NULL;
|
||||
|
||||
return renderchain;
|
||||
}
|
||||
|
||||
void renderchain_deinit(void *data)
|
||||
{
|
||||
renderchain_t *renderchain = (renderchain_t*)data;
|
||||
|
||||
if (!renderchain)
|
||||
return;
|
||||
|
||||
delete (renderchain_t *)renderchain;
|
||||
}
|
||||
|
||||
bool renderchain_init(void *data, const video_info_t *video_info,
|
||||
void *dev_,
|
||||
void *shader_context,
|
||||
|
|
|
@ -104,6 +104,10 @@ typedef struct renderchain
|
|||
|
||||
void renderchain_free(void *data);
|
||||
|
||||
void *renderchain_new(void);
|
||||
|
||||
void renderchain_deinit(void *data);
|
||||
|
||||
bool renderchain_init(void *data, const video_info_t *video_info,
|
||||
void *dev_,
|
||||
void *shader_data,
|
||||
|
@ -133,10 +137,6 @@ void renderchain_end_render(void *data);
|
|||
bool renderchain_render(void *chain_data, const void *data,
|
||||
unsigned width, unsigned height, unsigned pitch, unsigned rotation);
|
||||
|
||||
D3DTEXTUREFILTERTYPE renderchain_translate_filter(unsigned type);
|
||||
|
||||
D3DTEXTUREFILTERTYPE renderchain_translate_filter(bool smooth);
|
||||
|
||||
bool renderchain_create_first_pass(void *data,
|
||||
const void *info_data, PixelFormat fmt);
|
||||
|
||||
|
|
Loading…
Reference in New Issue