msvc buildfix
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@ -905,10 +905,12 @@ NETPLAY
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#include "../network/netplay/netplay_sync.c"
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#include "../network/netplay/netplay_discovery.c"
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#include "../network/netplay/netplay_buf.c"
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#include "../network/netplay/netplay_room_parse.c"
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#include "../libretro-common/net/net_compat.c"
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#include "../libretro-common/net/net_socket.c"
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#include "../libretro-common/net/net_http.c"
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#include "../libretro-common/net/net_natt.c"
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#include "../libretro-common/formats/json/jsonsax_full.c"
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#ifndef HAVE_SOCKET_LEGACY
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#include "../libretro-common/net/net_ifinfo.c"
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#endif
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@ -1490,7 +1490,7 @@ static JSON_Status JSON_Parser_HandleInvalidEncodingSequence(JSON_Parser parser,
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instead of an invalid sequence. If the content is valid,
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this will fail with JSON_Error_StoppedAfterEmbeddedDocument;
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otherwise, it will fail with an appropriate error. */
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return JSON_Parser_FlushLexer(parser) && JSON_Parser_FlushParser(parser);
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return (JSON_Status)(JSON_Parser_FlushLexer(parser) && JSON_Parser_FlushParser(parser));
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}
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JSON_Parser_SetErrorAtCodepoint(parser, JSON_Error_InvalidEncodingSequence);
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return JSON_Failure;
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