From bd550ce53ccda7cc48416335475e70c527855737 Mon Sep 17 00:00:00 2001 From: Themaister Date: Sat, 6 Apr 2013 14:10:09 +0200 Subject: [PATCH] Remove glsl in shader_parse. It'll be done slightly different later. --- gfx/shader_parse.h | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/gfx/shader_parse.h b/gfx/shader_parse.h index a3bbdca8a9..09168d7460 100644 --- a/gfx/shader_parse.h +++ b/gfx/shader_parse.h @@ -56,11 +56,7 @@ struct gfx_shader_pass union { char cg[PATH_MAX]; - struct - { - char vertex[PATH_MAX]; - char fragment[PATH_MAX]; - } glsl; + // Can allow for more types later. } source; struct gfx_fbo_scale fbo;