diff --git a/gfx/drivers_renderchain/d3d8_renderchain.cpp b/gfx/drivers_renderchain/d3d8_renderchain.cpp index 29c3b2bf46..2dc9b4dcf9 100644 --- a/gfx/drivers_renderchain/d3d8_renderchain.cpp +++ b/gfx/drivers_renderchain/d3d8_renderchain.cpp @@ -48,11 +48,11 @@ static void renderchain_set_mvp(void *data, unsigned vp_width, { d3d_video_t *d3d = (d3d_video_t*)data; LPDIRECT3DDEVICE d3dr = (LPDIRECT3DDEVICE)d3d->dev; - D3DXMATRIX p_out, p_rotate, mat; + D3DMATRIX p_out, p_rotate, mat; - D3DXMatrixOrthoOffCenterLH(&mat, 0, vp_width, vp_height, 0, 0.0f, 1.0f); - D3DXMatrixIdentity(&p_out); - D3DXMatrixRotationZ(&p_rotate, rotation * (M_PI / 2.0)); + d3d_matrix_ortho_off_center_lh(&mat, 0, vp_width, vp_height, 0, 0.0f, 1.0f); + d3d_matrix_identity(&p_out); + d3d_matrix_rotation_z(&p_rotate, rotation * (M_PI / 2.0)); d3d_set_transform(d3dr, D3DTS_WORLD, &p_rotate); d3d_set_transform(d3dr, D3DTS_VIEW, &p_out); diff --git a/gfx/drivers_renderchain/d3d9_cg_renderchain.cpp b/gfx/drivers_renderchain/d3d9_cg_renderchain.cpp index 0f2e158879..408b8a6825 100644 --- a/gfx/drivers_renderchain/d3d9_cg_renderchain.cpp +++ b/gfx/drivers_renderchain/d3d9_cg_renderchain.cpp @@ -225,7 +225,7 @@ error: static void d3d9_cg_renderchain_set_shader_mvp(cg_renderchain_t *chain, void *shader_data, void *matrix_data) { CGprogram *vPrg = (CGprogram*)shader_data; - const D3DXMATRIX *matrix = (const D3DXMATRIX*)matrix_data; + const D3DMATRIX *matrix = (const D3DMATRIX*)matrix_data; CGparameter cgpModelViewProj = cgGetNamedParameter(*vPrg, "modelViewProj"); if (cgpModelViewProj) cgD3D9SetUniformMatrix(cgpModelViewProj, matrix); @@ -787,12 +787,12 @@ static bool d3d9_cg_renderchain_create_first_pass( { unsigned i; Pass pass; - D3DXMATRIX ident; + D3DMATRIX ident; if (!chain) return false; - D3DXMatrixIdentity(&ident); + d3d_matrix_identity(&ident); d3d_set_transform(chain->dev, D3DTS_WORLD, &ident); d3d_set_transform(chain->dev, D3DTS_VIEW, &ident); @@ -1137,15 +1137,15 @@ static void d3d9_cg_renderchain_set_mvp( unsigned vp_width, unsigned vp_height, unsigned rotation) { - D3DXMATRIX proj, ortho, rot, tmp; + D3DMATRIX proj, ortho, rot, tmp; CGprogram vPrg = (CGprogram)vertex_program; - D3DXMatrixOrthoOffCenterLH(&ortho, 0, vp_width, 0, vp_height, 0, 1); - D3DXMatrixIdentity(&rot); - D3DXMatrixRotationZ(&rot, rotation * (D3D_PI / 2.0)); + d3d_matrix_ortho_off_center_lh(&ortho, 0, vp_width, 0, vp_height, 0, 1); + d3d_matrix_identity(&rot); + d3d_matrix_rotation_z(&rot, rotation * (D3D_PI / 2.0)); - D3DXMatrixMultiply(&proj, &ortho, &rot); - D3DXMatrixTranspose(&tmp, &proj); + d3d_matrix_multiply(&proj, &ortho, &rot); + d3d_matrix_transpose(&tmp, &proj); d3d9_cg_renderchain_set_shader_mvp(chain, &vPrg, &tmp); } diff --git a/menu/drivers_display/menu_display_d3d.cpp b/menu/drivers_display/menu_display_d3d.cpp index a36a697bd9..2650f7fbd3 100644 --- a/menu/drivers_display/menu_display_d3d.cpp +++ b/menu/drivers_display/menu_display_d3d.cpp @@ -63,24 +63,18 @@ static const float *menu_display_d3d_get_default_tex_coords(void) static void *menu_display_d3d_get_default_mvp(void) { -#ifndef _XBOX static math_matrix_4x4 default_mvp; - D3DXMATRIX ortho, mvp; -#endif + D3DMATRIX ortho, mvp; d3d_video_t *d3d = (d3d_video_t*)video_driver_get_ptr(false); if (!d3d) return NULL; -#ifdef _XBOX - return NULL; /* TODO/FIXME */ -#else - D3DXMatrixOrthoOffCenterLH(&ortho, 0, + d3d_matrix_ortho_off_center_lh(&ortho, 0, d3d->final_viewport.Width, 0, d3d->final_viewport.Height, 0, 1); - D3DXMatrixTranspose(&mvp, &ortho); - memcpy(default_mvp.data, (FLOAT*)mvp, sizeof(default_mvp.data)); + d3d_matrix_transpose(&mvp, &ortho); + memcpy(default_mvp.data, (float*)&mvp, sizeof(default_mvp.data)); return &default_mvp; -#endif } static unsigned menu_display_prim_to_d3d_enum(