[discord] rewrite secret/join logic to use a queried lobby name
This commit is contained in:
parent
92e2221c2d
commit
b8f20e60c2
|
@ -61,6 +61,7 @@ struct netplay_room *room;
|
||||||
|
|
||||||
static char user_id[128];
|
static char user_id[128];
|
||||||
static char user_name[128];
|
static char user_name[128];
|
||||||
|
static char party_name[128];
|
||||||
static char user_avatar[PATH_MAX_LENGTH];
|
static char user_avatar[PATH_MAX_LENGTH];
|
||||||
|
|
||||||
static char cdn_url[] = "https://cdn.discordapp.com/avatars";
|
static char cdn_url[] = "https://cdn.discordapp.com/avatars";
|
||||||
|
@ -131,6 +132,10 @@ static bool discord_download_avatar(
|
||||||
static void handle_discord_ready(const DiscordUser* connectedUser)
|
static void handle_discord_ready(const DiscordUser* connectedUser)
|
||||||
{
|
{
|
||||||
strlcpy(user_name, connectedUser->username, sizeof(user_name));
|
strlcpy(user_name, connectedUser->username, sizeof(user_name));
|
||||||
|
strlcpy(party_name, connectedUser->username, sizeof(user_name));
|
||||||
|
strlcat(party_name, "|", sizeof(party_name));
|
||||||
|
strlcat(party_name, connectedUser->discriminator, sizeof(party_name));
|
||||||
|
|
||||||
RARCH_LOG("[Discord] connected to user: %s#%s - avatar id: %s\n",
|
RARCH_LOG("[Discord] connected to user: %s#%s - avatar id: %s\n",
|
||||||
connectedUser->username,
|
connectedUser->username,
|
||||||
connectedUser->discriminator,
|
connectedUser->discriminator,
|
||||||
|
@ -150,25 +155,89 @@ static void handle_discord_error(int errcode, const char* message)
|
||||||
RARCH_LOG("[Discord] error (%d: %s)\n", errcode, message);
|
RARCH_LOG("[Discord] error (%d: %s)\n", errcode, message);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
#if 0
|
||||||
|
static int action_ok_push_netplay_refresh_rooms(const char *path,
|
||||||
|
const char *label, unsigned type, size_t idx, size_t entry_idx)
|
||||||
|
{
|
||||||
|
char url [2048] = "http://newlobby.libretro.com/list/";
|
||||||
|
#ifndef RARCH_CONSOLE
|
||||||
|
task_push_netplay_lan_scan(netplay_lan_scan_callback);
|
||||||
|
#endif
|
||||||
|
task_push_http_transfer(url, true, NULL, netplay_refresh_rooms_cb, NULL);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
static void handle_discord_join_cb(void *task_data, void *user_data, const char *err)
|
||||||
|
{
|
||||||
|
struct netplay_room *room;
|
||||||
|
char tmp_hostname[32];
|
||||||
|
|
||||||
|
http_transfer_data_t *data = (http_transfer_data_t*)task_data;
|
||||||
|
|
||||||
|
if (!data || err)
|
||||||
|
goto finish;
|
||||||
|
|
||||||
|
data->data = (char*)realloc(data->data, data->len + 1);
|
||||||
|
data->data[data->len] = '\0';
|
||||||
|
|
||||||
|
netplay_rooms_parse(data->data);
|
||||||
|
room = netplay_room_get(0);
|
||||||
|
|
||||||
|
if (room)
|
||||||
|
{
|
||||||
|
RARCH_LOG("[Discord] joining lobby at: %s:%d\n",
|
||||||
|
room->host_method == NETPLAY_HOST_METHOD_MITM ? room->mitm_address : room->address,
|
||||||
|
room->host_method == NETPLAY_HOST_METHOD_MITM ? room->mitm_port : room->port);
|
||||||
|
if (netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_DATA_INITED, NULL))
|
||||||
|
deinit_netplay();
|
||||||
|
netplay_driver_ctl(RARCH_NETPLAY_CTL_ENABLE_CLIENT, NULL);
|
||||||
|
|
||||||
|
snprintf(tmp_hostname, sizeof(tmp_hostname), "%s:%d",
|
||||||
|
room->host_method == NETPLAY_HOST_METHOD_MITM ? room->mitm_address : room->address,
|
||||||
|
room->host_method == NETPLAY_HOST_METHOD_MITM ? room->mitm_port : room->port);
|
||||||
|
|
||||||
|
task_push_netplay_crc_scan(room->gamecrc,
|
||||||
|
room->gamename, tmp_hostname, room->corename);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
finish:
|
||||||
|
|
||||||
|
if (err)
|
||||||
|
RARCH_ERR("%s: %s\n", msg_hash_to_str(MSG_DOWNLOAD_FAILED), err);
|
||||||
|
|
||||||
|
if (data)
|
||||||
|
{
|
||||||
|
if (data->data)
|
||||||
|
free(data->data);
|
||||||
|
free(data);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (user_data)
|
||||||
|
free(user_data);
|
||||||
|
}
|
||||||
|
|
||||||
static void handle_discord_join(const char* secret)
|
static void handle_discord_join(const char* secret)
|
||||||
{
|
{
|
||||||
|
char url [2048] = "http://lobby.libretro.com/";
|
||||||
char tmp_hostname[32];
|
char tmp_hostname[32];
|
||||||
static struct string_list *list = NULL;
|
static struct string_list *list = NULL;
|
||||||
|
|
||||||
RARCH_LOG("[Discord] join (%s)\n", secret);
|
RARCH_LOG("[Discord] join secret: (%s)\n", secret);
|
||||||
list = string_split(secret, "|");
|
list = string_split(secret, "|");
|
||||||
|
|
||||||
|
strlcat(url, list->elems[0].data, sizeof(url));
|
||||||
|
strlcat(url, "/", sizeof(url));
|
||||||
|
RARCH_LOG("[Discord] querying lobby id: %s at %s\n", list->elems[0].data, url);
|
||||||
|
|
||||||
|
|
||||||
snprintf(tmp_hostname,
|
snprintf(tmp_hostname,
|
||||||
sizeof(tmp_hostname),
|
sizeof(tmp_hostname),
|
||||||
"%s|%s", list->elems[0].data, list->elems[1].data);
|
"%s|%s", list->elems[0].data, list->elems[1].data);
|
||||||
|
|
||||||
if (netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_DATA_INITED, NULL))
|
task_push_http_transfer(url, true, NULL, handle_discord_join_cb, NULL);
|
||||||
deinit_netplay();
|
|
||||||
netplay_driver_ctl(RARCH_NETPLAY_CTL_ENABLE_CLIENT, NULL);
|
|
||||||
|
|
||||||
task_push_netplay_crc_scan(atoi(list->elems[3].data),
|
|
||||||
list->elems[2].data,
|
|
||||||
tmp_hostname, list->elems[4].data);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void handle_discord_spectate(const char* secret)
|
static void handle_discord_spectate(const char* secret)
|
||||||
|
@ -309,20 +378,16 @@ void discord_update(enum discord_presence presence)
|
||||||
room->host_method == NETPLAY_HOST_METHOD_MITM ? room->mitm_port : room->port);
|
room->host_method == NETPLAY_HOST_METHOD_MITM ? room->mitm_port : room->port);
|
||||||
|
|
||||||
{
|
{
|
||||||
char party_id[128];
|
|
||||||
char join_secret[128];
|
char join_secret[128];
|
||||||
snprintf(party_id, sizeof(party_id), "%d|%s", room->id, room->nickname);
|
snprintf(join_secret, sizeof(join_secret), "%d|%s", room->id, room->nickname);
|
||||||
snprintf(join_secret, sizeof(join_secret), "%s|%d|%s|%u|%s",
|
|
||||||
room->host_method == NETPLAY_HOST_METHOD_MITM ? room->mitm_address : room->address,
|
|
||||||
room->host_method == NETPLAY_HOST_METHOD_MITM ? room->mitm_port : room->port,
|
|
||||||
room->gamename, room->gamecrc, room->corename);
|
|
||||||
RARCH_LOG("%s\n", join_secret);
|
|
||||||
discord_presence.joinSecret = strdup(join_secret);
|
discord_presence.joinSecret = strdup(join_secret);
|
||||||
/* discord_presence.spectateSecret = "SPECSPECSPEC"; */
|
/* discord_presence.spectateSecret = "SPECSPECSPEC"; */
|
||||||
discord_presence.partyId = strdup(party_id);
|
discord_presence.partyId = strdup(party_name);
|
||||||
discord_presence.partyMax = 0;
|
discord_presence.partyMax = 0;
|
||||||
discord_presence.partySize = 0;
|
discord_presence.partySize = 0;
|
||||||
RARCH_LOG("[Discord] joining: \n Secret: %s\n Party: %s\n", discord_presence.joinSecret, discord_presence.partyId);
|
|
||||||
|
RARCH_LOG("[Discord] join secret: %s\n", join_secret);
|
||||||
|
RARCH_LOG("[Discord] party id: %s\n", party_name);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case DISCORD_PRESENCE_NETPLAY_HOSTING_STOPPED:
|
case DISCORD_PRESENCE_NETPLAY_HOSTING_STOPPED:
|
||||||
|
|
|
@ -640,15 +640,6 @@ static void netplay_announce_cb(void *task_data, void *user_data, const char *er
|
||||||
{
|
{
|
||||||
RARCH_LOG("[netplay] announcing netplay game... \n");
|
RARCH_LOG("[netplay] announcing netplay game... \n");
|
||||||
|
|
||||||
#ifdef HAVE_DISCORD
|
|
||||||
if (discord_is_inited)
|
|
||||||
{
|
|
||||||
discord_userdata_t userdata;
|
|
||||||
userdata.status = DISCORD_PRESENCE_NETPLAY_HOSTING;
|
|
||||||
command_event(CMD_EVENT_DISCORD_UPDATE, &userdata);
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
if (task_data)
|
if (task_data)
|
||||||
{
|
{
|
||||||
unsigned i, ip_len, port_len;
|
unsigned i, ip_len, port_len;
|
||||||
|
@ -794,6 +785,15 @@ static void netplay_announce_cb(void *task_data, void *user_data, const char *er
|
||||||
free(host_string);
|
free(host_string);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#ifdef HAVE_DISCORD
|
||||||
|
if (discord_is_inited)
|
||||||
|
{
|
||||||
|
discord_userdata_t userdata;
|
||||||
|
userdata.status = DISCORD_PRESENCE_NETPLAY_HOSTING;
|
||||||
|
command_event(CMD_EVENT_DISCORD_UPDATE, &userdata);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
string_list_free(lines);
|
string_list_free(lines);
|
||||||
free(buf);
|
free(buf);
|
||||||
free(task_data);
|
free(task_data);
|
||||||
|
|
Loading…
Reference in New Issue