diff --git a/ps3/rgl/src/ps3/include/rgl-typedefs.h b/ps3/rgl/src/ps3/include/rgl-typedefs.h index e5e9f6da60..a461dc911f 100644 --- a/ps3/rgl/src/ps3/include/rgl-typedefs.h +++ b/ps3/rgl/src/ps3/include/rgl-typedefs.h @@ -36,8 +36,6 @@ typedef struct GLenum pool; // type of memory - char* ppuData; // generic EA that's not RSX mem - GLuint dataId; // id to get address and offset GLuint dataIdOffset; } rglGcmSurface; diff --git a/ps3/rgl/src/ps3/rgl_ps3_raster.cpp b/ps3/rgl/src/ps3/rgl_ps3_raster.cpp index cb959dadcf..3a507f6a8d 100644 --- a/ps3/rgl/src/ps3/rgl_ps3_raster.cpp +++ b/ps3/rgl/src/ps3/rgl_ps3_raster.cpp @@ -2597,7 +2597,6 @@ source: RGLGCM_SURFACE_SOURCE_TEMPORARY, pitch: 0, // replaced per image format: layout->internalFormat, pool: RGLGCM_SURFACE_POOL_LINEAR, // via bounce buffer - ppuData: NULL, // replaced per image dataId: GMM_ERROR, dataIdOffset:0, }; @@ -2610,7 +2609,6 @@ source: RGLGCM_SURFACE_SOURCE_TEXTURE, pitch: layout->pitch, format: layout->internalFormat, pool: gcmTexture->pool, - ppuData: NULL, // replaced per image dataId: GMM_ERROR, dataIdOffset:0, }; @@ -2623,9 +2621,6 @@ source: RGLGCM_SURFACE_SOURCE_TEXTURE, if ( image->dataState == RGL_IMAGE_DATASTATE_HOST ) { - // set source pixel buffer - src.ppuData = image->data; - // lazy allocation of bounce buffer if ( bounceBufferId == GMM_ERROR && layout->baseDepth == 1 ) bounceBufferId = gmmAlloc((CellGcmContextData*)&rglGcmState_i.fifo,