diff --git a/README.md b/README.md index 97df182f88..efeefb7993 100644 --- a/README.md +++ b/README.md @@ -84,29 +84,8 @@ It is also possible to configure joypads using the RetroArch-Phoenix GUI fronten # Compiling and installing -Linux/Unix
-As most packages, RetroArch is built using the standard ./configure && make && make install -Do note that the build system is not autotools based, but resembles it. Refer to ./configure --help for options. - -Win32
-It is possible with MinGW to compile for Windows in either msys or Linux/Unix based systems. Do note that Windows build uses a static Makefile since configuration scripts create more harm than good on this platform. Libraries, headers, etc, needed to compile and run RetroArch can be fetched with a Makefile target. - -In Linux/Unix:
-make -f Makefile.win libs
-make -f Makefile.win CC=i486-mingw32-gcc CXX=i486-mingw32-g++
- -In MSYS: -mingw32-make -f Makefile.win libs. # You will need to have wget in your patch for this command! MSYS should provide this.
-mingw32-make -f Makefile.win - -Win32 (MSVC)
-In addition to Mingw, it is also possible to compile a Win32 version of RetroArch with Microsoft Visual Studio 2010. - -You will need Microsoft Visual Studio 2010 intalled (or higher) in order to compile RetroArch with the MSVC compiler. - -The solution file can be found at the following location: - -msvc/RetroArch/RetroArch.sln +PC
+Instructions for compiling on PC can be found in the [wiki](https://github.com/Themaister/RetroArch/wiki). PlayStation3