diff --git a/README.md b/README.md
index 97df182f88..efeefb7993 100644
--- a/README.md
+++ b/README.md
@@ -84,29 +84,8 @@ It is also possible to configure joypads using the RetroArch-Phoenix GUI fronten
# Compiling and installing
-Linux/Unix
-As most packages, RetroArch is built using the standard ./configure && make && make install
-Do note that the build system is not autotools based, but resembles it. Refer to ./configure --help for options.
-
-Win32
-It is possible with MinGW to compile for Windows in either msys or Linux/Unix based systems. Do note that Windows build uses a static Makefile since configuration scripts create more harm than good on this platform. Libraries, headers, etc, needed to compile and run RetroArch can be fetched with a Makefile target.
-
-In Linux/Unix:
-make -f Makefile.win libs
-make -f Makefile.win CC=i486-mingw32-gcc CXX=i486-mingw32-g++
-
-In MSYS:
-mingw32-make -f Makefile.win libs. # You will need to have wget in your patch for this command! MSYS should provide this.
-mingw32-make -f Makefile.win
-
-Win32 (MSVC)
-In addition to Mingw, it is also possible to compile a Win32 version of RetroArch with Microsoft Visual Studio 2010.
-
-You will need Microsoft Visual Studio 2010 intalled (or higher) in order to compile RetroArch with the MSVC compiler.
-
-The solution file can be found at the following location:
-
-msvc/RetroArch/RetroArch.sln
+PC
+Instructions for compiling on PC can be found in the [wiki](https://github.com/Themaister/RetroArch/wiki).
PlayStation3