Moved commented old implementation to proper location.
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@ -196,6 +196,14 @@ static void *gfx_ctx_vc_init(video_frame_info_t *video_info, void *video_driver)
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if (!vc)
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return NULL;
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/* If we set this env variable, Broadcom's EGL implementation will block
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* on vsync with a double buffer when we call eglSwapBuffers. Less input lag!
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* Has to be done before any EGL call. */
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/*if (video_info->max_swapchain_images <= 2)
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setenv("V3D_DOUBLE_BUFFER", "1", 1);
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else
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setenv("V3D_DOUBLE_BUFFER", "0", 1);*/
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bcm_host_init();
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#ifdef HAVE_EGL
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@ -337,13 +345,6 @@ static bool gfx_ctx_vc_set_video_mode(void *data,
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frontend_driver_install_signal_handler();
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/* If we set this env variable, Broadcom's EGL implementation will block
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* on vsync with a double buffer when we call eglSwapBuffers. Less input lag! */
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/*if (video_info->max_swapchain_images <= 2)
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setenv("V3D_DOUBLE_BUFFER", "1", 1);
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else
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setenv("V3D_DOUBLE_BUFFER", "0", 1);*/
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gfx_ctx_vc_set_swap_interval(&vc->egl, vc->egl.interval);
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g_egl_inited = true;
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