Removing RARCH_ from Netplay stall reasons.
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1e1abf6951
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b334f04bd5
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@ -1002,12 +1002,12 @@ static bool netplay_poll(void)
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/* Consider stalling */
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/* Consider stalling */
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switch (netplay_data->stall)
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switch (netplay_data->stall)
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{
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{
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case RARCH_NETPLAY_STALL_RUNNING_FAST:
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case NETPLAY_STALL_RUNNING_FAST:
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if (netplay_data->read_frame_count >= netplay_data->self_frame_count)
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if (netplay_data->read_frame_count >= netplay_data->self_frame_count)
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netplay_data->stall = RARCH_NETPLAY_STALL_NONE;
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netplay_data->stall = NETPLAY_STALL_NONE;
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break;
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break;
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case RARCH_NETPLAY_STALL_NO_CONNECTION:
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case NETPLAY_STALL_NO_CONNECTION:
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/* We certainly haven't fixed this */
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/* We certainly haven't fixed this */
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break;
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break;
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@ -1015,7 +1015,7 @@ static bool netplay_poll(void)
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if (netplay_data->read_frame_count + netplay_data->delay_frames
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if (netplay_data->read_frame_count + netplay_data->delay_frames
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<= netplay_data->self_frame_count)
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<= netplay_data->self_frame_count)
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{
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{
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netplay_data->stall = RARCH_NETPLAY_STALL_RUNNING_FAST;
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netplay_data->stall = NETPLAY_STALL_RUNNING_FAST;
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netplay_data->stall_time = cpu_features_get_time_usec();
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netplay_data->stall_time = cpu_features_get_time_usec();
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}
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}
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}
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}
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@ -325,7 +325,7 @@ static void netplay_handshake_ready(netplay_t *netplay, struct netplay_connectio
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}
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}
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/* Unstall if we were waiting for this */
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/* Unstall if we were waiting for this */
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if (netplay->stall == RARCH_NETPLAY_STALL_NO_CONNECTION)
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if (netplay->stall == NETPLAY_STALL_NO_CONNECTION)
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netplay->stall = 0;
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netplay->stall = 0;
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connection->mode = NETPLAY_CONNECTION_PLAYING;
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connection->mode = NETPLAY_CONNECTION_PLAYING;
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@ -109,7 +109,7 @@ static bool netplay_net_pre_frame(netplay_t *netplay)
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(netplay->quirks & (NETPLAY_QUIRK_NO_SAVESTATES|NETPLAY_QUIRK_NO_TRANSMISSION)) &&
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(netplay->quirks & (NETPLAY_QUIRK_NO_SAVESTATES|NETPLAY_QUIRK_NO_TRANSMISSION)) &&
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(netplay->connections_size == 0 || !netplay->connections[0].active ||
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(netplay->connections_size == 0 || !netplay->connections[0].active ||
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netplay->connections[0].mode < NETPLAY_CONNECTION_CONNECTED))
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netplay->connections[0].mode < NETPLAY_CONNECTION_CONNECTED))
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netplay->stall = RARCH_NETPLAY_STALL_NO_CONNECTION;
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netplay->stall = NETPLAY_STALL_NO_CONNECTION;
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}
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}
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if (netplay->is_server)
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if (netplay->is_server)
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@ -221,7 +221,7 @@ process:
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netplay->can_poll = true;
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netplay->can_poll = true;
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input_poll_net();
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input_poll_net();
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return (netplay->stall != RARCH_NETPLAY_STALL_NO_CONNECTION);
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return (netplay->stall != NETPLAY_STALL_NO_CONNECTION);
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}
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}
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/**
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/**
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@ -179,9 +179,9 @@ enum rarch_netplay_connection_mode
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enum rarch_netplay_stall_reason
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enum rarch_netplay_stall_reason
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{
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{
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RARCH_NETPLAY_STALL_NONE = 0,
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NETPLAY_STALL_NONE = 0,
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RARCH_NETPLAY_STALL_RUNNING_FAST,
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NETPLAY_STALL_RUNNING_FAST,
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RARCH_NETPLAY_STALL_NO_CONNECTION
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NETPLAY_STALL_NO_CONNECTION
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};
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};
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struct delta_frame
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struct delta_frame
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