Prevent stale menu state in runloop check (#15698)

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sonninnos 2023-09-14 19:09:45 +03:00 committed by GitHub
parent 72841d6637
commit b2790ca79c
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GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 10 additions and 8 deletions

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@ -5776,13 +5776,16 @@ static enum runloop_state_enum runloop_check_state(
if ( (pressed && !old_pressed)
|| core_type_is_dummy)
{
if (menu_st->flags & MENU_ST_FLAG_ALIVE)
if (menu_is_alive)
{
if (rarch_is_initialized && !core_type_is_dummy)
retroarch_menu_running_finished(false);
}
else
retroarch_menu_running();
/* Update menu state if it has changed */
menu_is_alive = (menu_st->flags & MENU_ST_FLAG_ALIVE) ? true : false;
}
old_pressed = pressed;
@ -5992,7 +5995,7 @@ static enum runloop_state_enum runloop_check_state(
(runloop_st->flags & RUNLOOP_FLAG_IDLE) ? true : false);
}
if ( (menu_st->flags & MENU_ST_FLAG_ALIVE)
if ( (menu_is_alive)
&& !(runloop_st->flags & RUNLOOP_FLAG_IDLE))
if (display_menu_libretro(runloop_st, input_st,
settings->floats.slowmotion_ratio,
@ -6039,7 +6042,6 @@ static enum runloop_state_enum runloop_check_state(
/* Check close content hotkey */
HOTKEY_CHECK(RARCH_CLOSE_CONTENT_KEY, CMD_EVENT_CLOSE_CONTENT, true, NULL);
/* Check FPS hotkey */
HOTKEY_CHECK(RARCH_FPS_TOGGLE, CMD_EVENT_FPS_TOGGLE, true, NULL);
@ -6114,7 +6116,7 @@ static enum runloop_state_enum runloop_check_state(
#ifdef HAVE_MENU
/* Don't allow rewinding while menu is active */
if (menu_st->flags & MENU_ST_FLAG_ALIVE)
if (menu_is_alive)
rewind_pressed = false;
#endif
@ -6135,7 +6137,7 @@ static enum runloop_state_enum runloop_check_state(
settings->uints.rewind_granularity,
runloop_paused
#ifdef HAVE_MENU
|| ( (menu_st->flags & MENU_ST_FLAG_ALIVE)
|| ( (menu_is_alive)
&& settings->bools.menu_pause_libretro)
#endif
,
@ -6161,7 +6163,7 @@ static enum runloop_state_enum runloop_check_state(
if (rewinding && runloop_paused
#ifdef HAVE_MENU
&& !(menu_st->flags & MENU_ST_FLAG_ALIVE)
&& !(menu_is_alive)
#endif
)
{
@ -6181,7 +6183,7 @@ static enum runloop_state_enum runloop_check_state(
/* Check pause hotkey in menu */
#ifdef HAVE_MENU
if (menu_st->flags & MENU_ST_FLAG_ALIVE)
if (menu_is_alive)
{
static bool old_pause_pressed = false;
bool pause_pressed = BIT256_GET(current_bits, RARCH_PAUSE_TOGGLE);
@ -6198,7 +6200,7 @@ static enum runloop_state_enum runloop_check_state(
#ifdef HAVE_MENU
/* Stop checking the rest of the hotkeys if menu is alive */
if (menu_st->flags & MENU_ST_FLAG_ALIVE)
if (menu_is_alive)
{
float fastforward_ratio = runloop_get_fastforward_ratio(settings,
&runloop_st->fastmotion_override.current);