diff --git a/gfx/drivers/d3d10.c b/gfx/drivers/d3d10.c index 681defe247..5980391bbb 100644 --- a/gfx/drivers/d3d10.c +++ b/gfx/drivers/d3d10.c @@ -214,6 +214,7 @@ static void d3d10_set_filtering(void* data, unsigned index, bool smooth) static void d3d10_gfx_set_rotation(void* data, unsigned rotation) { math_matrix_4x4 rot; + void* mapped_ubo = NULL; d3d10_video_t* d3d10 = (d3d10_video_t*)data; if (!d3d10) @@ -222,7 +223,6 @@ static void d3d10_gfx_set_rotation(void* data, unsigned rotation) matrix_4x4_rotate_z(rot, rotation * (M_PI / 2.0f)); matrix_4x4_multiply(d3d10->mvp, rot, d3d10->ubo_values.mvp); - void* mapped_ubo; D3D10MapBuffer(d3d10->frame.ubo, D3D10_MAP_WRITE_DISCARD, 0, &mapped_ubo); *(math_matrix_4x4*)mapped_ubo = d3d10->mvp; D3D10UnmapBuffer(d3d10->frame.ubo); @@ -451,7 +451,8 @@ static bool d3d10_gfx_set_shader(void* data, if (!desc.ByteWidth) continue; - D3D10CreateBuffer(d3d10->device, &desc, NULL, &d3d10->pass[i].buffers[j]); + D3D10CreateBuffer(d3d10->device, &desc, + NULL, &d3d10->pass[i].buffers[j]); } } @@ -474,7 +475,8 @@ static bool d3d10_gfx_set_shader(void* data, d3d10_update_texture( d3d10->device, - image.width, image.height, 0, DXGI_FORMAT_R8G8B8A8_UNORM, image.pixels, + image.width, image.height, 0, + DXGI_FORMAT_R8G8B8A8_UNORM, image.pixels, &d3d10->luts[i]); image_texture_free(&image); @@ -561,7 +563,8 @@ static void d3d10_gfx_free(void* data) } static void* -d3d10_gfx_init(const video_info_t* video, const input_driver_t** input, void** input_data) +d3d10_gfx_init(const video_info_t* video, + const input_driver_t** input, void** input_data) { unsigned i; MONITORINFOEX current_mon; @@ -584,11 +587,14 @@ d3d10_gfx_init(const video_info_t* video, const input_driver_t** input, void** i d3d10->vp.full_height = video->height; if (!d3d10->vp.full_width) - d3d10->vp.full_width = current_mon.rcMonitor.right - current_mon.rcMonitor.left; + d3d10->vp.full_width = + current_mon.rcMonitor.right - current_mon.rcMonitor.left; if (!d3d10->vp.full_height) - d3d10->vp.full_height = current_mon.rcMonitor.bottom - current_mon.rcMonitor.top; + d3d10->vp.full_height = + current_mon.rcMonitor.bottom - current_mon.rcMonitor.top; - if (!win32_set_video_mode(d3d10, d3d10->vp.full_width, d3d10->vp.full_height, video->fullscreen)) + if (!win32_set_video_mode(d3d10, + d3d10->vp.full_width, d3d10->vp.full_height, video->fullscreen)) { RARCH_ERR("[D3D10]: win32_set_video_mode failed.\n"); goto error; @@ -622,7 +628,8 @@ d3d10_gfx_init(const video_info_t* video, const input_driver_t** input, void** i #endif if (FAILED(D3D10CreateDeviceAndSwapChain( - NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, flags, D3D10_SDK_VERSION, &desc, + NULL, D3D10_DRIVER_TYPE_HARDWARE, + NULL, flags, D3D10_SDK_VERSION, &desc, (IDXGISwapChain**)&d3d10->swapChain, &d3d10->device))) goto error; }