diff --git a/gfx/drivers_renderchain/gl2_renderchain.c b/gfx/drivers_renderchain/gl2_renderchain.c index fee0baa2aa..93dcf682b8 100644 --- a/gfx/drivers_renderchain/gl2_renderchain.c +++ b/gfx/drivers_renderchain/gl2_renderchain.c @@ -1238,40 +1238,46 @@ static void *gl2_renderchain_new(void) return renderchain; } -#ifndef HAVE_OPENGLES static void gl2_renderchain_bind_vao(void *data, void *chain_data) { +#ifndef HAVE_OPENGLES gl2_renderchain_data_t *chain = (gl2_renderchain_data_t*)chain_data; if (!chain) return; glBindVertexArray(chain->vao); +#endif } static void gl2_renderchain_unbind_vao(void *data, void *chain_data) { +#ifndef HAVE_OPENGLES glBindVertexArray(0); +#endif } static void gl2_renderchain_new_vao(void *data, void *chain_data) { +#ifndef HAVE_OPENGLES gl2_renderchain_data_t *chain = (gl2_renderchain_data_t*)chain_data; if (!chain) return; glGenVertexArrays(1, &chain->vao); +#endif } static void gl2_renderchain_free_vao(void *data, void *chain_data) { +#ifndef HAVE_OPENGLES gl2_renderchain_data_t *chain = (gl2_renderchain_data_t*)chain_data; if (!chain) return; glDeleteVertexArrays(1, &chain->vao); -} #endif +} static void gl2_renderchain_restore_default_state( gl_t *gl, @@ -1430,25 +1436,29 @@ static void gl2_renderchain_copy_frame( #endif } -#if !defined(HAVE_OPENGLES2) && !defined(HAVE_PSGL) static void gl2_renderchain_bind_pbo(unsigned idx) { +#if !defined(HAVE_OPENGLES2) && !defined(HAVE_PSGL) glBindBuffer(GL_PIXEL_PACK_BUFFER, (GLuint)idx); +#endif } static void gl2_renderchain_unbind_pbo(void *data, void *chain_data) { +#if !defined(HAVE_OPENGLES2) && !defined(HAVE_PSGL) glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); +#endif } static void gl2_renderchain_init_pbo(unsigned size, const void *data) { +#if !defined(HAVE_OPENGLES2) && !defined(HAVE_PSGL) glBufferData(GL_PIXEL_PACK_BUFFER, size, (const GLvoid*)data, GL_STREAM_READ); -} #endif +} static void gl2_renderchain_readback( gl_t *gl, @@ -1468,12 +1478,12 @@ static void gl2_renderchain_readback( (GLenum)fmt, (GLenum)type, (GLvoid*)src); } -#ifndef HAVE_OPENGLES static void gl2_renderchain_fence_iterate( void *data, void *chain_data, unsigned hard_sync_frames) { +#ifndef HAVE_OPENGLES #ifdef HAVE_GL_SYNC gl2_renderchain_data_t *chain = (gl2_renderchain_data_t*)chain_data; @@ -1491,11 +1501,13 @@ static void gl2_renderchain_fence_iterate( chain->fence_count * sizeof(void*)); } #endif +#endif } static void gl2_renderchain_fence_free(void *data, void *chain_data) { +#ifndef HAVE_OPENGLES #ifdef HAVE_GL_SYNC unsigned i; gl2_renderchain_data_t *chain = (gl2_renderchain_data_t*)chain_data; @@ -1508,8 +1520,8 @@ static void gl2_renderchain_fence_free(void *data, } chain->fence_count = 0; #endif -} #endif +} static void gl2_renderchain_init_textures_reference( gl_t *gl, void *chain_data, unsigned i, @@ -1567,36 +1579,18 @@ gl_renderchain_driver_t gl2_renderchain = { NULL, /* set_coords */ NULL, /* set_mvp */ gl2_renderchain_init_textures_reference, -#ifdef HAVE_OPENGLES - NULL, - NULL, -#else gl2_renderchain_fence_iterate, gl2_renderchain_fence_free, -#endif gl2_renderchain_readback, -#if !defined(HAVE_OPENGLES2) && !defined(HAVE_PSGL) gl2_renderchain_init_pbo, gl2_renderchain_bind_pbo, gl2_renderchain_unbind_pbo, -#else - NULL, - NULL, - NULL, -#endif gl2_renderchain_copy_frame, gl2_renderchain_restore_default_state, -#ifdef HAVE_OPENGLES - NULL, - NULL, - NULL, - NULL, -#else gl2_renderchain_new_vao, gl2_renderchain_free_vao, gl2_renderchain_bind_vao, gl2_renderchain_unbind_vao, -#endif NULL, NULL, NULL,