From aeeff7f35070c665c6d4ec6a68a16ec5f7f7063f Mon Sep 17 00:00:00 2001 From: twinaphex Date: Sun, 16 Aug 2020 03:11:00 +0200 Subject: [PATCH] (D3D11) Cleanup --- gfx/drivers/d3d11.c | 50 +++++++++++++++++++++++++-------------------- 1 file changed, 28 insertions(+), 22 deletions(-) diff --git a/gfx/drivers/d3d11.c b/gfx/drivers/d3d11.c index 60b10c986e..708a9facf0 100644 --- a/gfx/drivers/d3d11.c +++ b/gfx/drivers/d3d11.c @@ -64,13 +64,26 @@ /* Temporary workaround for d3d11 not being able to poll flags during init */ static gfx_ctx_driver_t d3d11_fake_context; -static uint32_t d3d11_get_flags(void *data); static D3D11Device cached_device_d3d11; static D3D_FEATURE_LEVEL cached_supportedFeatureLevel; static D3D11DeviceContext cached_context; -static void d3d11_clear_scissor(d3d11_video_t *d3d11, unsigned video_width, unsigned video_height) +static uint32_t d3d11_get_flags(void *data) +{ + uint32_t flags = 0; + + BIT32_SET(flags, GFX_CTX_FLAGS_MENU_FRAME_FILTERING); +#if defined(HAVE_SLANG) && defined(HAVE_SPIRV_CROSS) + BIT32_SET(flags, GFX_CTX_FLAGS_SHADERS_SLANG); +#endif + + return flags; +} + +static void d3d11_clear_scissor( + d3d11_video_t *d3d11, + unsigned video_width, unsigned video_height) { D3D11_RECT scissor_rect; @@ -93,8 +106,9 @@ static void d3d11_free_overlays(d3d11_video_t* d3d11) Release(d3d11->overlays.vbo); } - static void -d3d11_overlay_vertex_geom(void* data, unsigned index, float x, float y, float w, float h) +static void d3d11_overlay_vertex_geom( + void* data, unsigned index, + float x, float y, float w, float h) { D3D11_MAPPED_SUBRESOURCE mapped_vbo; d3d11_video_t* d3d11 = (d3d11_video_t*)data; @@ -114,7 +128,9 @@ d3d11_overlay_vertex_geom(void* data, unsigned index, float x, float y, float w, D3D11UnmapBuffer(d3d11->context, d3d11->overlays.vbo, 0); } -static void d3d11_overlay_tex_geom(void* data, unsigned index, float u, float v, float w, float h) +static void d3d11_overlay_tex_geom( + void* data, unsigned index, + float u, float v, float w, float h) { D3D11_MAPPED_SUBRESOURCE mapped_vbo; d3d11_video_t* d3d11 = (d3d11_video_t*)data; @@ -240,7 +256,8 @@ static void d3d11_overlay_full_screen(void* data, bool enable) d3d11->overlays.fullscreen = enable; } -static void d3d11_get_overlay_interface(void* data, const video_overlay_interface_t** iface) +static void d3d11_get_overlay_interface( + void* data, const video_overlay_interface_t** iface) { static const video_overlay_interface_t overlay_interface = { d3d11_overlay_enable, d3d11_overlay_load, d3d11_overlay_tex_geom, @@ -251,7 +268,8 @@ static void d3d11_get_overlay_interface(void* data, const video_overlay_interfac } #endif -static void d3d11_set_filtering(void* data, unsigned index, bool smooth, bool ctx_scaling) +static void d3d11_set_filtering(void* data, unsigned index, + bool smooth, bool ctx_scaling) { unsigned i; d3d11_video_t* d3d11 = (d3d11_video_t*)data; @@ -1045,11 +1063,11 @@ static void *d3d11_gfx_init(const video_info_t* video, FONT_DRIVER_RENDER_D3D11_API); { - d3d11_fake_context.get_flags = d3d11_get_flags; + d3d11_fake_context.get_flags = d3d11_get_flags; d3d11_fake_context.get_metrics = win32_get_metrics; video_context_driver_set(&d3d11_fake_context); - const char *shader_preset = retroarch_get_shader_preset(); - enum rarch_shader_type type = video_shader_parse_type(shader_preset); + const char *shader_preset = retroarch_get_shader_preset(); + enum rarch_shader_type type = video_shader_parse_type(shader_preset); d3d11_gfx_set_shader(d3d11, type, shader_preset); } @@ -1815,18 +1833,6 @@ static bool d3d11_get_hw_render_interface( return d3d11->hw.enable; } -static uint32_t d3d11_get_flags(void *data) -{ - uint32_t flags = 0; - - BIT32_SET(flags, GFX_CTX_FLAGS_MENU_FRAME_FILTERING); -#if defined(HAVE_SLANG) && defined(HAVE_SPIRV_CROSS) - BIT32_SET(flags, GFX_CTX_FLAGS_SHADERS_SLANG); -#endif - - return flags; -} - #ifndef __WINRT__ static void d3d11_get_video_output_size(void *data, unsigned *width, unsigned *height)