diff --git a/intl/msg_hash_de.h b/intl/msg_hash_de.h index b0a2806d5a..bb5695a495 100644 --- a/intl/msg_hash_de.h +++ b/intl/msg_hash_de.h @@ -862,7 +862,7 @@ MSG_HASH( ) MSG_HASH( MENU_ENUM_LABEL_VALUE_RDB_ENTRY_RUMBLE, - "Vibration unterstützt" + "Rumble unterstützt" ) MSG_HASH( MENU_ENUM_LABEL_VALUE_RDB_ENTRY_COOP, @@ -2933,7 +2933,7 @@ MSG_HASH( ) MSG_HASH( MENU_ENUM_LABEL_VALUE_CHECK_FOR_MISSING_FIRMWARE, - "Vor dem Laden auf fehlende Firmware untersuchen" + "Vor dem Laden auf fehlende Firmware prüfen" ) MSG_HASH( MENU_ENUM_SUBLABEL_CHECK_FOR_MISSING_FIRMWARE, @@ -8724,7 +8724,7 @@ MSG_HASH( ) MSG_HASH( MENU_ENUM_LABEL_VALUE_QT_LOADING_CORE, - "Lade Core..." + "Core wird geladen..." ) MSG_HASH( MENU_ENUM_LABEL_VALUE_QT_TAB_PLAYLISTS, @@ -9695,11 +9695,11 @@ MSG_HASH( ) MSG_HASH( MSG_FAILED_TO_SAVE_DEBUG_INFO, - "Fehler beim Speichern der Debug-Informationen." + "Speichern der Debug-Informationen fehlgeschlagen." ) MSG_HASH( MSG_FAILED_TO_SEND_DEBUG_INFO, - "Fehler beim Senden der Debug-Informationen an den Server." + "Senden der Debug-Informationen an den Server fehlgeschlagen." ) MSG_HASH( MSG_SENDING_DEBUG_INFO, @@ -9907,7 +9907,7 @@ MSG_HASH( ) MSG_HASH( MSG_CORE_LIST_FAILED, - "Fehler beim Abrufen der Core-Liste!" + "Abrufen der Core-Liste fehlgeschlagen!" ) MSG_HASH( MSG_LATEST_CORE_INSTALLED, @@ -9919,7 +9919,7 @@ MSG_HASH( ) MSG_HASH( MSG_DOWNLOADING_CORE, - "Lade Core herunter: " + "Core wird heruntergeladen: " ) MSG_HASH( MSG_EXTRACTING_CORE, @@ -9931,7 +9931,7 @@ MSG_HASH( ) MSG_HASH( MSG_CORE_INSTALL_FAILED, - "Fehler beim Installieren des Cores: " + "Installieren des Cores fehlgeschlagen: " ) MSG_HASH( MSG_SCANNING_CORES, @@ -10023,7 +10023,7 @@ MSG_HASH( ) MSG_HASH( MSG_FAILED_TO_APPEND_DISK, - "Fehler beim Anhängen der Disc" + "Anhängen der Disc fehlgeschlagen" ) MSG_HASH( MSG_APPLICATION_DIR, @@ -10199,7 +10199,7 @@ MSG_HASH( ) MSG_HASH( MSG_DOWNLOADING, - "Herunterladen von" + "Wird heruntergeladen" ) MSG_HASH( MSG_INDEX_FILE, @@ -10395,7 +10395,7 @@ MSG_HASH( ) MSG_HASH( MSG_FAILED_TO_START_RECORDING, - "Konnte Aufzeichnung nicht starten." + "Aufzeichnung konnte nicht starten." ) MSG_HASH( MSG_FAILED_TO_TAKE_SCREENSHOT, @@ -10539,7 +10539,7 @@ MSG_HASH( ) MSG_HASH( MSG_LOADING, - "Laden..." + "Wird geladen" ) MSG_HASH( MSG_FIRMWARE, @@ -10547,11 +10547,11 @@ MSG_HASH( ) MSG_HASH( MSG_LOADING_CONTENT_FILE, - "Lade Inhalts-Datei" + "Inhalts-Datei wird geladen" ) MSG_HASH( MSG_LOADING_HISTORY_FILE, - "Lade Verlaufs-Datei" + "Verlaufs-Datei wird geladen" ) MSG_HASH( MSG_LOADING_FAVORITES_FILE, @@ -10559,7 +10559,7 @@ MSG_HASH( ) MSG_HASH( MSG_LOADING_STATE, - "Lade Spielstand" + "Savestate wird geladen" ) MSG_HASH( MSG_MEMORY, @@ -10871,11 +10871,11 @@ MSG_HASH( ) MSG_HASH( MSG_AUTOLOADING_SAVESTATE_FAILED, - "Automatisches Laden des Savestates von \"%s\" fehlgeschlagen." + "Automatisches Laden des Savestates aus \"%s\" fehlgeschlagen." ) MSG_HASH( MSG_AUTOLOADING_SAVESTATE_SUCCEEDED, - "Automatisches Laden des Savestates von \"%s\" erfolgreich." + "Automatisches Laden des Savestates aus \"%s\" erfolgreich." ) MSG_HASH( MSG_DEVICE_NOT_CONFIGURED, @@ -11293,6 +11293,22 @@ MSG_HASH( MSG_CORE_INFO_CACHE_UNSUPPORTED, "Kann nicht in das Core-Informationen-Verzeichnis schreiben - Core-Informationen-Cache wird deaktiviert" ) +MSG_HASH( + MSG_FOUND_ENTRY_STATE_IN, + "Eintragsstatus gefunden in" + ) +MSG_HASH( + MSG_LOADING_ENTRY_STATE_FROM, + "Eintragsstatus wird geladen aus" + ) +MSG_HASH( + MSG_FAILED_TO_ENTER_GAMEMODE, + "GameMode kann nicht aufgerufen werden" + ) +MSG_HASH( + MSG_FAILED_TO_ENTER_GAMEMODE_LINUX, + "GameMode kann nicht aufgerufen werden - stelle sicher, dass der GameMode-Daemon installiert ist/läuft" + ) /* Lakka */ @@ -11547,6 +11563,14 @@ MSG_HASH( MENU_ENUM_LABEL_VALUE_CPU_POLICY_MENU_GOVERNOR, "Menü-Regler" ) +MSG_HASH( + MENU_ENUM_LABEL_VALUE_GAMEMODE_ENABLE, + "Spielmodus" + ) +MSG_HASH( + MENU_ENUM_SUBLABEL_GAMEMODE_ENABLE_LINUX, + "Kann die Leistung verbessern, die Latenzzeit verringern und Audio-Crackling beheben. Die Komponente https://github.com/FeralInteractive/gamemode wird hierzu benötigt." + ) MSG_HASH( MENU_ENUM_LABEL_VALUE_PAL60_ENABLE, "Verwende PAL60-Modus" diff --git a/intl/msg_hash_es.h b/intl/msg_hash_es.h index 2f144a7b39..99cb65ebd5 100644 --- a/intl/msg_hash_es.h +++ b/intl/msg_hash_es.h @@ -11593,6 +11593,14 @@ MSG_HASH( MSG_CORE_INFO_CACHE_UNSUPPORTED, "No se puede escribir en el directorio de información del núcleo: se desactivará la caché de información del núcleo" ) +MSG_HASH( + MSG_FOUND_ENTRY_STATE_IN, + "Se ha encontrado un elemento de guardado rápido en" + ) +MSG_HASH( + MSG_LOADING_ENTRY_STATE_FROM, + "Cargando elemento de guardado rápido de" + ) /* Lakka */ @@ -12139,11 +12147,3 @@ MSG_HASH( "Búsqueda finalizada.

\nPara que un contenido pueda ser identificado, es necesario lo siguiente:\n\nPor último, el contenido debe coincidir con las bases de datos que se encuentran aquí. Si aún no consigues resultados, puedes enviar un informe de error." ) #endif -MSG_HASH( - MSG_FOUND_ENTRY_STATE_IN, - "Se ha encontrado un elemento de guardado rápido en" - ) -MSG_HASH( - MSG_LOADING_ENTRY_STATE_FROM, - "Cargando elemento de guardado rápido de" - ) diff --git a/intl/msg_hash_fr.h b/intl/msg_hash_fr.h index dcc9aeee5d..e0b3aedbd7 100644 --- a/intl/msg_hash_fr.h +++ b/intl/msg_hash_fr.h @@ -11593,6 +11593,14 @@ MSG_HASH( MSG_CORE_INFO_CACHE_UNSUPPORTED, "Impossible d'écrire dans le dossier des informations de cœurs - la mise en cache des informations de cœurs sera désactivée" ) +MSG_HASH( + MSG_FOUND_ENTRY_STATE_IN, + "Démarrage instantané trouvé dans" + ) +MSG_HASH( + MSG_LOADING_ENTRY_STATE_FROM, + "Chargement du démarrage instantané à partir de" + ) /* Lakka */ @@ -11849,7 +11857,7 @@ MSG_HASH( ) MSG_HASH( MENU_ENUM_SUBLABEL_GAMEMODE_ENABLE_LINUX, - "Peut améliorer les performances, réduire la latence et corriger les problèmes de crépitement audio. Vous avez besoin de https://github.com/FeralInteractive/gamemode pour que cela fonctionne." + "Peut améliorer les performances, réduire la latence et corriger les problèmes de crépitements audio. Vous avez besoin de https://github.com/FeralInteractive/gamemode pour que cela fonctionne." ) MSG_HASH( MENU_ENUM_LABEL_VALUE_PAL60_ENABLE, @@ -12123,11 +12131,3 @@ MSG_HASH( "Scan terminé.

\nPour que le contenu soit correctement analysé, vous devez :\n\nEnfin, le contenu doit correspondre aux bases de données existantes ici. Si cela ne fonctionne toujours pas, veuillez envisager de soumettre un rapport d'erreur." ) #endif -MSG_HASH( - MSG_FOUND_ENTRY_STATE_IN, - "État d'entrée trouvé dans" - ) -MSG_HASH( - MSG_LOADING_ENTRY_STATE_FROM, - "Chargement de l'état d'entrée à partir de" - ) diff --git a/intl/msg_hash_it.h b/intl/msg_hash_it.h index 6a2d6a66d3..ad2ab51741 100644 --- a/intl/msg_hash_it.h +++ b/intl/msg_hash_it.h @@ -11497,6 +11497,22 @@ MSG_HASH( MSG_CORE_INFO_CACHE_UNSUPPORTED, "Impossibile scrivere nella directory delle informazioni del nucleo - la cache delle informazioni del core sarà disabilitata" ) +MSG_HASH( + MSG_FOUND_ENTRY_STATE_IN, + "Trovato stato di inserimento in" + ) +MSG_HASH( + MSG_LOADING_ENTRY_STATE_FROM, + "Caricamento stato di entrata da" + ) +MSG_HASH( + MSG_FAILED_TO_ENTER_GAMEMODE, + "Impossibile inserire la modalità gioco" + ) +MSG_HASH( + MSG_FAILED_TO_ENTER_GAMEMODE_LINUX, + "Impossibile entrare in GameMode - assicurati che il demone GameMode sia installato/in esecuzione" + ) /* Lakka */ @@ -12035,11 +12051,3 @@ MSG_HASH( "Scansione Finita.

\nAffinché i contenuti siano scansionati correttamente, devi\n\nInfine, il contenuto deve corrispondere ai database esistenti da qui. Se ancora non funziona, considera di inviare una segnalazione di bug." ) #endif -MSG_HASH( - MSG_FOUND_ENTRY_STATE_IN, - "Trovato stato di inserimento in" - ) -MSG_HASH( - MSG_LOADING_ENTRY_STATE_FROM, - "Caricamento stato di entrata da" - ) diff --git a/intl/msg_hash_ko.h b/intl/msg_hash_ko.h index 66234a561c..3537d5efc7 100644 --- a/intl/msg_hash_ko.h +++ b/intl/msg_hash_ko.h @@ -11713,6 +11713,14 @@ MSG_HASH( MSG_CORE_INFO_CACHE_UNSUPPORTED, "코어 정보 디렉토리에 쓸 수 없음 - 코어 정보 캐시가 비활성화됩니다" ) +MSG_HASH( + MSG_FOUND_ENTRY_STATE_IN, + "시작 상태저장 발견:" + ) +MSG_HASH( + MSG_LOADING_ENTRY_STATE_FROM, + "시작 상태저장 불러오는 중:" + ) /* Lakka */ @@ -12275,11 +12283,3 @@ MSG_HASH( "스캔 완료.

\n컨텐츠를 정확하게 스캔하려면:\n\n마지막으로 컨텐츠는 이 곳의 데이터베이스에 일치해야 합니다. 그래도 동작하지 않는다면 버그 리포트를 해주세요." ) #endif -MSG_HASH( - MSG_FOUND_ENTRY_STATE_IN, - "시작 상태저장 발견:" - ) -MSG_HASH( - MSG_LOADING_ENTRY_STATE_FROM, - "시작 상태저장 불러오는 중:" - ) diff --git a/intl/msg_hash_pt_br.h b/intl/msg_hash_pt_br.h index 3be8e9bf91..4d07ca2cde 100644 --- a/intl/msg_hash_pt_br.h +++ b/intl/msg_hash_pt_br.h @@ -11553,6 +11553,14 @@ MSG_HASH( MSG_CORE_INFO_CACHE_UNSUPPORTED, "Não é possível escrever no diretório de informações do núcleo: o cache de informação do núcleo será desativado" ) +MSG_HASH( + MSG_FOUND_ENTRY_STATE_IN, + "Um jogo salvo foi encontrado em" + ) +MSG_HASH( + MSG_LOADING_ENTRY_STATE_FROM, + "Carregando jogo salvo de" + ) /* Lakka */ @@ -12095,11 +12103,3 @@ MSG_HASH( "Verificação terminada.

\nPara que o conteúdo seja analisado corretamente, é necessário:\n\nE finalmente, o conteúdo deve corresponder as bases de dados existentes aqui. Se ainda não estiver funcionando, considere enviar um relatório de erro." ) #endif -MSG_HASH( - MSG_FOUND_ENTRY_STATE_IN, - "Um jogo salvo foi encontrado em" - ) -MSG_HASH( - MSG_LOADING_ENTRY_STATE_FROM, - "Carregando jogo salvo de" - ) diff --git a/intl/msg_hash_ru.h b/intl/msg_hash_ru.h index 744c79c0c4..8073ad7559 100644 --- a/intl/msg_hash_ru.h +++ b/intl/msg_hash_ru.h @@ -11713,6 +11713,14 @@ MSG_HASH( MSG_CORE_INFO_CACHE_UNSUPPORTED, "Ошибка записи в каталог с инфо-файлами ядер - кэш инфо-файлов будет отключен" ) +MSG_HASH( + MSG_FAILED_TO_ENTER_GAMEMODE, + "Не удалось войти в GameMode" + ) +MSG_HASH( + MSG_FAILED_TO_ENTER_GAMEMODE_LINUX, + "Не удалось войти в GameMode - убедитесь, что демон GameMode установлен/запущен" + ) /* Lakka */ diff --git a/intl/msg_hash_tr.h b/intl/msg_hash_tr.h index e54b27717e..e194ea0385 100644 --- a/intl/msg_hash_tr.h +++ b/intl/msg_hash_tr.h @@ -11701,6 +11701,22 @@ MSG_HASH( MSG_CORE_INFO_CACHE_UNSUPPORTED, "Çekirdek bilgi dizinine yazılamıyor - çekirdek bilgi önbelleği devre dışı bırakılacak" ) +MSG_HASH( + MSG_FOUND_ENTRY_STATE_IN, + "Bulunan durum girişi" + ) +MSG_HASH( + MSG_LOADING_ENTRY_STATE_FROM, + "Durum girişi şuradan yükleniyor" + ) +MSG_HASH( + MSG_FAILED_TO_ENTER_GAMEMODE, + "OyunKipine girilemedi" + ) +MSG_HASH( + MSG_FAILED_TO_ENTER_GAMEMODE_LINUX, + "OyunKipine girilemedi - OyunKipi arka plan programının kurulu olduğundan/çalıştığından emin olun" + ) /* Lakka */ @@ -12243,11 +12259,3 @@ MSG_HASH( "Tarama Tamamlandı.

\nİçeriğin doğru bir şekilde taranabilmesi için şunları yapmanız gerekir:\n\nSon olarak, içeriğin mevcut veritabanlarıyla eşleşmesi gerekir burdan. Hala çalışmıyorsa, düşünün hata raporu gönder." ) #endif -MSG_HASH( - MSG_FOUND_ENTRY_STATE_IN, - "Bulunan durum girişi" - ) -MSG_HASH( - MSG_LOADING_ENTRY_STATE_FROM, - "Durum girişi şuradan yükleniyor" - ) diff --git a/intl/progress.h b/intl/progress.h index fa4c603908..49400dfef5 100644 --- a/intl/progress.h +++ b/intl/progress.h @@ -24,7 +24,7 @@ /* German */ #define LANGUAGE_PROGRESS_GERMAN_TRANSLATED 67 -#define LANGUAGE_PROGRESS_GERMAN_APPROVED 11 +#define LANGUAGE_PROGRESS_GERMAN_APPROVED 12 /* Greek */ #define LANGUAGE_PROGRESS_GREEK_TRANSLATED 17 @@ -35,7 +35,7 @@ #define LANGUAGE_PROGRESS_ESPERANTO_APPROVED 0 /* Spanish */ -#define LANGUAGE_PROGRESS_SPANISH_TRANSLATED 100 +#define LANGUAGE_PROGRESS_SPANISH_TRANSLATED 99 #define LANGUAGE_PROGRESS_SPANISH_APPROVED 83 /* Persian */ @@ -47,7 +47,7 @@ #define LANGUAGE_PROGRESS_FINNISH_APPROVED 42 /* French */ -#define LANGUAGE_PROGRESS_FRENCH_TRANSLATED 100 +#define LANGUAGE_PROGRESS_FRENCH_TRANSLATED 99 #define LANGUAGE_PROGRESS_FRENCH_APPROVED 99 /* Galician */ @@ -71,7 +71,7 @@ #define LANGUAGE_PROGRESS_ITALIAN_APPROVED 0 /* Japanese */ -#define LANGUAGE_PROGRESS_JAPANESE_TRANSLATED 55 +#define LANGUAGE_PROGRESS_JAPANESE_TRANSLATED 56 #define LANGUAGE_PROGRESS_JAPANESE_APPROVED 0 /* Korean */ @@ -95,7 +95,7 @@ #define LANGUAGE_PROGRESS_POLISH_APPROVED 21 /* Portuguese, Brazilian */ -#define LANGUAGE_PROGRESS_PORTUGUESE_BRAZILIAN_TRANSLATED 100 +#define LANGUAGE_PROGRESS_PORTUGUESE_BRAZILIAN_TRANSLATED 99 #define LANGUAGE_PROGRESS_PORTUGUESE_BRAZILIAN_APPROVED 3 /* Portuguese */