(UWP) Buildfix
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5e551dd92b
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@ -1744,6 +1744,7 @@ static uint32_t d3d10_get_flags(void *data)
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return flags;
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return flags;
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}
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}
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#ifdef __WINRT__
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static void d3d10_get_video_output_size(void *data,
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static void d3d10_get_video_output_size(void *data,
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unsigned *width, unsigned *height)
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unsigned *width, unsigned *height)
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{
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{
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@ -1763,6 +1764,7 @@ static void d3d10_get_video_output_next(void *data)
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unsigned height = 0;
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unsigned height = 0;
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win32_get_video_output_next(&width, &height);
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win32_get_video_output_next(&width, &height);
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}
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}
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#endif
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static const video_poke_interface_t d3d10_poke_interface = {
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static const video_poke_interface_t d3d10_poke_interface = {
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d3d10_get_flags,
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d3d10_get_flags,
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@ -1776,9 +1778,15 @@ static const video_poke_interface_t d3d10_poke_interface = {
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NULL,
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NULL,
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#endif
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#endif
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d3d10_set_filtering,
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d3d10_set_filtering,
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#ifdef __WINRT__
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NULL, /* get_video_output_size */
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NULL, /* get_video_output_prev */
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NULL, /* get_video_output_next */
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#else
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d3d10_get_video_output_size,
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d3d10_get_video_output_size,
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d3d10_get_video_output_prev,
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d3d10_get_video_output_prev,
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d3d10_get_video_output_next,
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d3d10_get_video_output_next,
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#endif
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NULL, /* get_current_framebuffer */
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NULL, /* get_current_framebuffer */
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NULL, /* get_proc_address */
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NULL, /* get_proc_address */
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d3d10_gfx_set_aspect_ratio,
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d3d10_gfx_set_aspect_ratio,
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@ -1827,6 +1827,7 @@ static uint32_t d3d11_get_flags(void *data)
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return flags;
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return flags;
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}
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}
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#ifdef __WINRT__
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static void d3d11_get_video_output_size(void *data,
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static void d3d11_get_video_output_size(void *data,
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unsigned *width, unsigned *height)
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unsigned *width, unsigned *height)
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{
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{
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@ -1846,6 +1847,7 @@ static void d3d11_get_video_output_next(void *data)
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unsigned height = 0;
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unsigned height = 0;
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win32_get_video_output_next(&width, &height);
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win32_get_video_output_next(&width, &height);
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}
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}
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#endif
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static const video_poke_interface_t d3d11_poke_interface = {
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static const video_poke_interface_t d3d11_poke_interface = {
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d3d11_get_flags,
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d3d11_get_flags,
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@ -1859,9 +1861,15 @@ static const video_poke_interface_t d3d11_poke_interface = {
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NULL,
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NULL,
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#endif
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#endif
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d3d11_set_filtering,
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d3d11_set_filtering,
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#ifdef __WINRT__
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NULL, /* get_video_output_size */
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NULL, /* get_video_output_prev */
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NULL, /* get_video_output_next */
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#else
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d3d11_get_video_output_size,
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d3d11_get_video_output_size,
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d3d11_get_video_output_prev,
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d3d11_get_video_output_prev,
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d3d11_get_video_output_next,
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d3d11_get_video_output_next,
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#endif
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NULL, /* get_current_framebuffer */
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NULL, /* get_current_framebuffer */
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NULL, /* get_proc_address */
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NULL, /* get_proc_address */
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d3d11_gfx_set_aspect_ratio,
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d3d11_gfx_set_aspect_ratio,
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@ -1830,6 +1830,7 @@ static uint32_t d3d12_get_flags(void *data)
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return flags;
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return flags;
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}
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}
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#ifdef __WINRT__
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static void d3d12_get_video_output_size(void *data,
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static void d3d12_get_video_output_size(void *data,
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unsigned *width, unsigned *height)
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unsigned *width, unsigned *height)
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{
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{
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@ -1849,6 +1850,7 @@ static void d3d12_get_video_output_next(void *data)
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unsigned height = 0;
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unsigned height = 0;
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win32_get_video_output_next(&width, &height);
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win32_get_video_output_next(&width, &height);
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}
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}
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#endif
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static const video_poke_interface_t d3d12_poke_interface = {
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static const video_poke_interface_t d3d12_poke_interface = {
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d3d12_get_flags,
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d3d12_get_flags,
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@ -1862,9 +1864,15 @@ static const video_poke_interface_t d3d12_poke_interface = {
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NULL,
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NULL,
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#endif
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#endif
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d3d12_set_filtering,
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d3d12_set_filtering,
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#ifdef __WINRT__
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NULL, /* get_video_output_size */
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NULL, /* get_video_output_prev */
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NULL, /* get_video_output_next */
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#else
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d3d12_get_video_output_size,
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d3d12_get_video_output_size,
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d3d12_get_video_output_prev,
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d3d12_get_video_output_prev,
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d3d12_get_video_output_next,
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d3d12_get_video_output_next,
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#endif
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NULL, /* get_current_framebuffer */
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NULL, /* get_current_framebuffer */
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NULL, /* get_proc_address */
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NULL, /* get_proc_address */
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d3d12_gfx_set_aspect_ratio,
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d3d12_gfx_set_aspect_ratio,
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