Small inconsequential tweaks
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@ -29,7 +29,6 @@
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<activity android:name="org.retroarch.browser.ROMActivity"></activity>
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<activity android:name="org.retroarch.browser.ShaderActivity"></activity>
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<activity android:name="org.retroarch.browser.Shader2Activity"></activity>
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<activity android:name="org.retroarch.browser.OverlayActivity"></activity>
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<activity android:name="org.retroarch.browser.ROMDirActivity"></activity>
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<activity android:name="org.retroarch.browser.SRMDirActivity"></activity>
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@ -13,6 +13,7 @@ libretro_nestopia = "Nestopia (Nintendo NES)"
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libretro_pcsx_rearmed-neon = "PCSX-reARMed (PlayStation1) [NEON]"
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libretro_pcsx_rearmed = "PCSX-reARMed (PlayStation1)"
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libretro_nxengine = "NXEngine (Cave Story/Doukutsu Monogatari)"
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libretro_quicknes = "QuickNES (Nintendo NES)"
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libretro_tyrquake = "TyrQuake (Quake 1)"
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libretro_scenewalker = "SceneWalker (Objects)"
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libretro_modelviewer = "ModelViewer (Objects)"
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@ -114,7 +114,7 @@ The Gamecube port of RetroArch has the following features:
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new libretro cores
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------------------------------------------------------------------------------
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EMULATOR/GAME CORES BUNDLED WITH WII PORT
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EMULATOR/GAME CORES BUNDLED WITH GAMECUBE PORT
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------------------------------------------------------------------------------
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The following emulators/games have been ported to RetroArch and are included in
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the Gamecube release of RetroArch.
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@ -188,9 +188,6 @@ automatically pick a random libretro core and write this to the config file.
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What can you expect in the future?
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------------------------------------------------------------------------------
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- Make the libxenon port release-worthy.
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- Add console-friendly features (nicely formatted names for FBA, some better
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way to do core switching, etc)
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- Fix NxEngine issues on consoles
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- Finish up MAME 0.72 port
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- Finish up ScummVM port
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- Port of VICE to libretro
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