From 742d6a62b53db458a23503f2c3d5c8475b5cbae4 Mon Sep 17 00:00:00 2001 From: Stefan Date: Sat, 7 Nov 2015 12:30:28 +0100 Subject: [PATCH] vc_egl_ctx.c: Fix missing fps output Related to: https://github.com/libretro/RetroArch/issues/2034 It does not segfault but there is no fps output with msg_queue_push(). Just do it like other context driver. --- gfx/drivers_context/vc_egl_ctx.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gfx/drivers_context/vc_egl_ctx.c b/gfx/drivers_context/vc_egl_ctx.c index 49153b0a3f..0d023ce7ab 100644 --- a/gfx/drivers_context/vc_egl_ctx.c +++ b/gfx/drivers_context/vc_egl_ctx.c @@ -130,7 +130,7 @@ static void gfx_ctx_vc_update_window_title(void *data) video_monitor_get_fps(buf, sizeof(buf), buf_fps, sizeof(buf_fps)); if (settings->fps_show) - msg_queue_push(buf_fps, 1, 1, false); + rarch_main_msg_queue_push(buf_fps, 1, 1, false); } static void gfx_ctx_vc_get_video_size(void *data,