Buildfixes as suggested by forum member - should hopefully fix
console builds as well as other issues
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3bc6dd97d9
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@ -34,6 +34,9 @@
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#include "../../core.h"
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#include "../../core.h"
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#define NETPLAY_HOST_STR_LEN 32
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#define NETPLAY_HOST_LONGSTR_LEN 256
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enum rarch_netplay_ctl_state
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enum rarch_netplay_ctl_state
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{
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{
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RARCH_NETPLAY_CTL_NONE = 0,
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RARCH_NETPLAY_CTL_NONE = 0,
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@ -137,6 +140,29 @@ struct netplay_room
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bool fixed;
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bool fixed;
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};
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};
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struct netplay_host
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{
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struct sockaddr addr;
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socklen_t addrlen;
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int content_crc;
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int port;
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char address[NETPLAY_HOST_STR_LEN];
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char nick[NETPLAY_HOST_STR_LEN];
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char frontend[NETPLAY_HOST_STR_LEN];
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char core[NETPLAY_HOST_STR_LEN];
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char core_version[NETPLAY_HOST_STR_LEN];
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char retroarch_version[NETPLAY_HOST_STR_LEN];
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char content[NETPLAY_HOST_LONGSTR_LEN];
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char subsystem_name[NETPLAY_HOST_LONGSTR_LEN];
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};
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struct netplay_host_list
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{
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struct netplay_host *hosts;
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size_t size;
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};
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typedef struct
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typedef struct
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{
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{
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netplay_t *data; /* Used while Netplay is running */
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netplay_t *data; /* Used while Netplay is running */
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@ -20,31 +20,6 @@
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#include <net/net_ifinfo.h>
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#include <net/net_ifinfo.h>
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#include <retro_miscellaneous.h>
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#include <retro_miscellaneous.h>
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#define NETPLAY_HOST_STR_LEN 32
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#define NETPLAY_HOST_LONGSTR_LEN 256
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struct netplay_host
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{
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struct sockaddr addr;
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socklen_t addrlen;
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int content_crc;
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int port;
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char address[NETPLAY_HOST_STR_LEN];
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char nick[NETPLAY_HOST_STR_LEN];
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char frontend[NETPLAY_HOST_STR_LEN];
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char core[NETPLAY_HOST_STR_LEN];
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char core_version[NETPLAY_HOST_STR_LEN];
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char retroarch_version[NETPLAY_HOST_STR_LEN];
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char content[NETPLAY_HOST_LONGSTR_LEN];
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char subsystem_name[NETPLAY_HOST_LONGSTR_LEN];
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};
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struct netplay_host_list
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{
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struct netplay_host *hosts;
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size_t size;
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};
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/* Keep these in order, they coincide with a server-side enum and must match. */
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/* Keep these in order, they coincide with a server-side enum and must match. */
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enum netplay_host_method
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enum netplay_host_method
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{
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{
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@ -4096,14 +4096,18 @@ static void announce_play_spectate(netplay_t *netplay,
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pdevice_str = device_str;
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pdevice_str = device_str;
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for (device = 0; device < MAX_INPUT_DEVICES; device++)
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for (device = 0; device < MAX_INPUT_DEVICES; device++)
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{
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if (devices & (1<<device))
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if (devices & (1<<device))
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pdevice_str += snprintf(pdevice_str,
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pdevice_str += snprintf(pdevice_str,
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sizeof(device_str) - (size_t)
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sizeof(device_str) - (size_t)
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(pdevice_str - device_str),
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(pdevice_str - device_str),
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"%u, ",
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"%u, ",
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(unsigned) (device+1));
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(unsigned) (device+1));
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}
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if (pdevice_str > device_str)
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if (pdevice_str > device_str)
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pdevice_str -= 2;
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pdevice_str -= 2;
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*pdevice_str = '\0';
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/* Then we make the final string */
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/* Then we make the final string */
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if (nick)
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if (nick)
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@ -5489,7 +5493,7 @@ void netplay_announce_nat_traversal(netplay_t *netplay)
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&netplay->nat_traversal_state.ext_inet4_addr,
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&netplay->nat_traversal_state.ext_inet4_addr,
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sizeof(netplay->nat_traversal_state.ext_inet4_addr),
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sizeof(netplay->nat_traversal_state.ext_inet4_addr),
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host, sizeof(host), port, sizeof(port),
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host, sizeof(host), port, sizeof(port),
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NI_NUMERICHOST|NI_NUMERICSERV))
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NI_NUMERICHOST | NI_NUMERICSERV))
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{
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{
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snprintf(msg, sizeof(msg), "%s: %s:%s",
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snprintf(msg, sizeof(msg), "%s: %s:%s",
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msg_hash_to_str(MSG_PUBLIC_ADDRESS),
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msg_hash_to_str(MSG_PUBLIC_ADDRESS),
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@ -5507,7 +5511,7 @@ void netplay_announce_nat_traversal(netplay_t *netplay)
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&netplay->nat_traversal_state.ext_inet6_addr,
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&netplay->nat_traversal_state.ext_inet6_addr,
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sizeof(netplay->nat_traversal_state.ext_inet6_addr),
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sizeof(netplay->nat_traversal_state.ext_inet6_addr),
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host, sizeof(host), port, sizeof(port),
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host, sizeof(host), port, sizeof(port),
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NI_NUMERICHOST|NI_NUMERICSERV))
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NI_NUMERICHOST | NI_NUMERICSERV))
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{
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{
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snprintf(msg, sizeof(msg), "%s: %s|%s",
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snprintf(msg, sizeof(msg), "%s: %s|%s",
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msg_hash_to_str(MSG_PUBLIC_ADDRESS),
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msg_hash_to_str(MSG_PUBLIC_ADDRESS),
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@ -5572,15 +5576,19 @@ static int init_tcp_connection(const struct addrinfo *res,
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if (!socket_connect(fd, (void*)res, false))
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if (!socket_connect(fd, (void*)res, false))
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return fd;
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return fd;
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#ifndef HAVE_SOCKET_LEGACY
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if (!getnameinfo(res->ai_addr, res->ai_addrlen,
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if (!getnameinfo(res->ai_addr, res->ai_addrlen,
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host, sizeof(host), port, sizeof(port),
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host, sizeof(host), port, sizeof(port),
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NI_NUMERICHOST|NI_NUMERICSERV))
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NI_NUMERICHOST | NI_NUMERICSERV))
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{
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{
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snprintf(msg, sizeof(msg),
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snprintf(msg, sizeof(msg),
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"Failed to connect to host %s on port %s.",
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"Failed to connect to host %s on port %s.",
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host, port);
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host, port);
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dmsg = msg;
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dmsg = msg;
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}
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}
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#else
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dmsg = "Failed to connect to host.";
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#endif
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}
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}
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else
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else
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{
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{
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@ -5601,12 +5609,16 @@ static int init_tcp_connection(const struct addrinfo *res,
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}
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}
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else
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else
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{
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{
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#ifndef HAVE_SOCKET_LEGACY
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if (!getnameinfo(res->ai_addr, res->ai_addrlen,
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if (!getnameinfo(res->ai_addr, res->ai_addrlen,
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NULL, 0, port, sizeof(port), NI_NUMERICSERV))
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NULL, 0, port, sizeof(port), NI_NUMERICSERV))
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{
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{
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snprintf(msg, sizeof(msg), "Failed to bind port %s.", port);
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snprintf(msg, sizeof(msg), "Failed to bind port %s.", port);
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dmsg = msg;
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dmsg = msg;
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}
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}
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#else
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dmsg = "Failed to bind port.";
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#endif
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}
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}
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}
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}
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@ -5629,10 +5641,9 @@ static bool init_tcp_socket(netplay_t *netplay, void *direct_host,
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if (!direct_host)
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if (!direct_host)
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{
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{
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#ifdef HAVE_INET6
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char port_buf[6];
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char port_buf[6];
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snprintf(port_buf, sizeof(port_buf), "%hu", port);
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snprintf(port_buf, sizeof(port_buf), "%hu", port);
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#ifdef HAVE_INET6
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if (!server)
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if (!server)
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{
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{
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hints.ai_flags = AI_PASSIVE;
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hints.ai_flags = AI_PASSIVE;
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