(GL) Drop glBlendFunc GL_ONE function call - not needed for RMenu at least

This commit is contained in:
twinaphex 2013-04-14 13:18:09 +02:00
parent c1f6b80be9
commit a6f3210593
1 changed files with 0 additions and 1 deletions

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@ -1258,7 +1258,6 @@ static inline void gl_draw_texture(void *data)
gl->shader->use(0);
gl_shader_set_coords(gl, &gl->coords, &gl->mvp_no_rot);
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_BLEND);
if (gl->rgui_texture_full_screen)