Update Simplified Chinese Localization

This commit is contained in:
Ayssia 2018-10-08 17:15:22 +08:00
parent 6748efe020
commit a2548288b3
2 changed files with 115 additions and 118 deletions

View File

@ -268,7 +268,7 @@ int menu_hash_get_help_chs_enum(enum msg_hash_enums msg, char *s, size_t len)
"使用此命令来撤销。"); "使用此命令来撤销。");
break; break;
case MENU_ENUM_LABEL_TAKE_SCREENSHOT: case MENU_ENUM_LABEL_TAKE_SCREENSHOT:
snprintf(s, len, "创建一份截图. \n" snprintf(s, len, "创建一份截图\n"
" \n" " \n"
"截图文件将会存放在 \n" "截图文件将会存放在 \n"
"截图文件夹之中."); "截图文件夹之中.");
@ -1175,17 +1175,16 @@ int menu_hash_get_help_chs_enum(enum msg_hash_enums msg, char *s, size_t len)
break; break;
case MENU_ENUM_LABEL_VIDEO_SCALE_INTEGER: case MENU_ENUM_LABEL_VIDEO_SCALE_INTEGER:
snprintf(s, len, snprintf(s, len,
"只放大整数倍。 \n" "只放大整数倍。\n"
" \n" "\n"
"The base size depends on system-reported \n" "基础分辨率与游戏、宽高比有关。\n"
"geometry and aspect ratio.\n" "\n"
" \n" "如果「保持宽高比」选项未开启,\n"
"If Force Aspect is not set, X/Y will be \n" "不保证宽高放大倍数相同。");
"integer scaled independently.");
break; break;
case MENU_ENUM_LABEL_AUDIO_VOLUME: case MENU_ENUM_LABEL_AUDIO_VOLUME:
snprintf(s, len, snprintf(s, len,
"音量(分贝)。\n" "音量增益(分贝)。\n"
" \n" " \n"
"0 表示正常音量。\n" "0 表示正常音量。\n"
"Gain can be controlled in runtime with Input\n" "Gain can be controlled in runtime with Input\n"
@ -1455,7 +1454,7 @@ int menu_hash_get_help_chs_enum(enum msg_hash_enums msg, char *s, size_t len)
case MENU_ENUM_LABEL_PAUSE_LIBRETRO: case MENU_ENUM_LABEL_PAUSE_LIBRETRO:
snprintf(s, len, snprintf(s, len,
"如果关闭此选项,打开菜单时 \n" "如果关闭此选项,打开菜单时 \n"
"游戏就不会暂停"); "游戏仍会后台运行");
break; break;
case MENU_ENUM_LABEL_SUSPEND_SCREENSAVER_ENABLE: case MENU_ENUM_LABEL_SUSPEND_SCREENSAVER_ENABLE:
snprintf(s, len, snprintf(s, len,
@ -1527,7 +1526,7 @@ int menu_hash_get_help_chs_enum(enum msg_hash_enums msg, char *s, size_t len)
break; break;
case MENU_ENUM_LABEL_NETPLAY_DISCONNECT: case MENU_ENUM_LABEL_NETPLAY_DISCONNECT:
snprintf(s, len, snprintf(s, len,
"断开当前正在联机的游戏"); "断开当前网络连接");
break; break;
case MENU_ENUM_LABEL_NETPLAY_SETTINGS: case MENU_ENUM_LABEL_NETPLAY_SETTINGS:
snprintf(s, len, snprintf(s, len,

View File

@ -612,8 +612,7 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_DPI_OVERRIDE_VALUE,
MSG_HASH(MENU_ENUM_LABEL_VALUE_DRIVER_SETTINGS, MSG_HASH(MENU_ENUM_LABEL_VALUE_DRIVER_SETTINGS,
"驱动") "驱动")
MSG_HASH(MENU_ENUM_LABEL_VALUE_DUMMY_ON_CORE_SHUTDOWN, MSG_HASH(MENU_ENUM_LABEL_VALUE_DUMMY_ON_CORE_SHUTDOWN,
/* FIXME? Translate 'Load Dummy on Core Shutdown' */ "核心关闭时不彻底关机")
"核心关闭时加载虚拟程序")
MSG_HASH(MENU_ENUM_LABEL_VALUE_CHECK_FOR_MISSING_FIRMWARE, MSG_HASH(MENU_ENUM_LABEL_VALUE_CHECK_FOR_MISSING_FIRMWARE,
"加载前检查固件完整性") "加载前检查固件完整性")
MSG_HASH(MENU_ENUM_LABEL_VALUE_DYNAMIC_WALLPAPER, MSG_HASH(MENU_ENUM_LABEL_VALUE_DYNAMIC_WALLPAPER,
@ -725,7 +724,7 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_LIGHTGUN_DPAD_RIGHT,
MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_AUTODETECT_ENABLE, MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_AUTODETECT_ENABLE,
"启用自动配置") "启用自动配置")
MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_AXIS_THRESHOLD, MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_AXIS_THRESHOLD,
"输入轴阈值") "摇杆灵敏度")
MSG_HASH(MENU_ENUM_LABEL_VALUE_MENU_INPUT_SWAP_OK_CANCEL, MSG_HASH(MENU_ENUM_LABEL_VALUE_MENU_INPUT_SWAP_OK_CANCEL,
"互换确定键和取消键") "互换确定键和取消键")
MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_BIND_ALL, MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_BIND_ALL,
@ -2338,11 +2337,11 @@ MSG_HASH(
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_INPUT_ALL_USERS_CONTROL_MENU, MENU_ENUM_SUBLABEL_INPUT_ALL_USERS_CONTROL_MENU,
"Allows any user to control the menu. If disabled, only User 1 can control the menu." "允许任何用户打开菜单。如果禁用则只有用户1能打开菜单。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_AUDIO_VOLUME, MENU_ENUM_SUBLABEL_AUDIO_VOLUME,
"Audio volume (in dB). 0 dB is normal volume, no gain applied." "音量增益单位分贝。0 为正常音量。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_AUDIO_SYNC, MENU_ENUM_SUBLABEL_AUDIO_SYNC,
@ -2350,7 +2349,7 @@ MSG_HASH(
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_INPUT_AXIS_THRESHOLD, MENU_ENUM_SUBLABEL_INPUT_AXIS_THRESHOLD,
"How far an axis must be tilted to result in a button press." "必须把摇杆推到多大幅度才算按下按键。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_INPUT_BIND_TIMEOUT, MENU_ENUM_SUBLABEL_INPUT_BIND_TIMEOUT,
@ -2374,15 +2373,15 @@ MSG_HASH(
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_ALLOW_ROTATE, MENU_ENUM_SUBLABEL_VIDEO_ALLOW_ROTATE,
"Allow cores to set rotation. When disabled, rotation requests are ignored. Useful for setups where one manually rotates the screen." "允许核心自行设置屏幕旋转角度,若关闭,旋转请求将被忽略。需要旋转显示器的用户请设置此选项。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_DUMMY_ON_CORE_SHUTDOWN, MENU_ENUM_SUBLABEL_DUMMY_ON_CORE_SHUTDOWN,
"Some cores might have a shutdown feature. If enabled, it will prevent the core from shutting RetroArch down. Instead, it loads a dummy core." "某些核心关闭时可能会直接关闭 RetroArch。启用此选项可以避免这种情况发生。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_CHECK_FOR_MISSING_FIRMWARE, MENU_ENUM_SUBLABEL_CHECK_FOR_MISSING_FIRMWARE,
"Check if all the required firmware is present before attempting to load content." "在加载游戏之前,先检查固件或 BIOS 的完整性。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_REFRESH_RATE, MENU_ENUM_SUBLABEL_VIDEO_REFRESH_RATE,
@ -2410,7 +2409,7 @@ MSG_HASH(
) )
MSG_HASH( MSG_HASH(
MSG_DEVICE_NOT_CONFIGURED_FALLBACK, MSG_DEVICE_NOT_CONFIGURED_FALLBACK,
"not configured, using fallback" "用户未设置,使用备用设置。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_LABEL_VALUE_DATABASE_CURSOR_LIST, MENU_ENUM_LABEL_VALUE_DATABASE_CURSOR_LIST,
@ -2442,15 +2441,15 @@ MSG_HASH(
MSG_HASH(MENU_ENUM_LABEL_VALUE_DATABASE_CURSOR_LIST_ENTRY_FRANCHISE, MSG_HASH(MENU_ENUM_LABEL_VALUE_DATABASE_CURSOR_LIST_ENTRY_FRANCHISE,
"数据库 - 过滤器 : Franchise") "数据库 - 过滤器 : Franchise")
MSG_HASH(MENU_ENUM_LABEL_VALUE_DATABASE_CURSOR_LIST_ENTRY_ESRB_RATING, MSG_HASH(MENU_ENUM_LABEL_VALUE_DATABASE_CURSOR_LIST_ENTRY_ESRB_RATING,
"数据库 - 过滤器 : ESRB Rating") "数据库 - 过滤器 : ESRB 分级")
MSG_HASH(MENU_ENUM_LABEL_VALUE_DATABASE_CURSOR_LIST_ENTRY_ELSPA_RATING, MSG_HASH(MENU_ENUM_LABEL_VALUE_DATABASE_CURSOR_LIST_ENTRY_ELSPA_RATING,
"数据库 - 过滤器 : ELSPA Rating") "数据库 - 过滤器 : ELSPA 分级")
MSG_HASH(MENU_ENUM_LABEL_VALUE_DATABASE_CURSOR_LIST_ENTRY_PEGI_RATING, MSG_HASH(MENU_ENUM_LABEL_VALUE_DATABASE_CURSOR_LIST_ENTRY_PEGI_RATING,
"数据库 - 过滤器 : PEGI Rating") "数据库 - 过滤器 : PEGI 分级")
MSG_HASH(MENU_ENUM_LABEL_VALUE_DATABASE_CURSOR_LIST_ENTRY_CERO_RATING, MSG_HASH(MENU_ENUM_LABEL_VALUE_DATABASE_CURSOR_LIST_ENTRY_CERO_RATING,
"数据库 - 过滤器 : CERO Rating") "数据库 - 过滤器 : CERO 分级")
MSG_HASH(MENU_ENUM_LABEL_VALUE_DATABASE_CURSOR_LIST_ENTRY_BBFC_RATING, MSG_HASH(MENU_ENUM_LABEL_VALUE_DATABASE_CURSOR_LIST_ENTRY_BBFC_RATING,
"数据库 - 过滤器 : BBFC Rating") "数据库 - 过滤器 : BBFC 分级")
MSG_HASH(MENU_ENUM_LABEL_VALUE_DATABASE_CURSOR_LIST_ENTRY_MAX_USERS, MSG_HASH(MENU_ENUM_LABEL_VALUE_DATABASE_CURSOR_LIST_ENTRY_MAX_USERS,
"数据库 - 过滤器 : 最大用户数") "数据库 - 过滤器 : 最大用户数")
MSG_HASH(MENU_ENUM_LABEL_VALUE_DATABASE_CURSOR_LIST_ENTRY_RELEASEDATE_BY_MONTH, MSG_HASH(MENU_ENUM_LABEL_VALUE_DATABASE_CURSOR_LIST_ENTRY_RELEASEDATE_BY_MONTH,
@ -2516,25 +2515,25 @@ MSG_HASH(
MSG_HASH(MENU_ENUM_LABEL_VALUE_SHADER_PIPELINE_BOKEH, MSG_HASH(MENU_ENUM_LABEL_VALUE_SHADER_PIPELINE_BOKEH,
"Bokeh") "Bokeh")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_REFRESH_ROOMS, MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_REFRESH_ROOMS,
"Refresh Room List") "刷新房间列表")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_ROOM_NICKNAME, MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_ROOM_NICKNAME,
"Nickname: %s") "昵称:%s")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_ROOM_NICKNAME_LAN, MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_ROOM_NICKNAME_LAN,
"Nickname (lan): %s") "昵称(局域网):%s")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_COMPAT_CONTENT_FOUND, MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_COMPAT_CONTENT_FOUND,
"Compatible content found") "Compatible content found")
MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_CROP_OVERSCAN, MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_CROP_OVERSCAN,
"Cuts off a few pixels around the edges of the image customarily left blank by developers which sometimes also contain garbage pixels.") "不显示图像周围可能存在的黑边。")
MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_SMOOTH, MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_SMOOTH,
"Adds a slight blur to the image to take the edge off of the hard pixel edges. This option has very little impact on performance.") "轻微模糊像素点边缘以减少像素颗粒感。对运行速度影响很小。")
MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_FILTER, MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_FILTER,
"Apply a CPU-powered video filter. NOTE: Might come at a high performance cost. Some video filters might only work for cores that use 32bit or 16bit color.") "加载一个由 CPU 控制的视频过滤器。注意这可能显著降低游戏运行速度。某些视频过滤器仅对32位色或16位色核心生效。")
MSG_HASH(MENU_ENUM_SUBLABEL_CHEEVOS_USERNAME, MSG_HASH(MENU_ENUM_SUBLABEL_CHEEVOS_USERNAME,
"Input the username of your Retro Achievements account.") "输入您的 Retro 成就账号的用户名。")
MSG_HASH(MENU_ENUM_SUBLABEL_CHEEVOS_PASSWORD, MSG_HASH(MENU_ENUM_SUBLABEL_CHEEVOS_PASSWORD,
"Input the password of your Retro Achievements account.") "输入您的 Retro 成就账号的密码。")
MSG_HASH(MENU_ENUM_SUBLABEL_NETPLAY_NICKNAME, MSG_HASH(MENU_ENUM_SUBLABEL_NETPLAY_NICKNAME,
"Input your user name here. This will be used for netplay sessions, among other things.") "在这里输入您的昵称,用于联网和一些其他服务。")
MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_POST_FILTER_RECORD, MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_POST_FILTER_RECORD,
"Capture the image after filters (but not shaders) are applied. Your video will look as fancy as what you see on your screen.") "Capture the image after filters (but not shaders) are applied. Your video will look as fancy as what you see on your screen.")
MSG_HASH(MENU_ENUM_SUBLABEL_CORE_LIST, MSG_HASH(MENU_ENUM_SUBLABEL_CORE_LIST,
@ -2544,36 +2543,36 @@ MSG_HASH(MENU_ENUM_SUBLABEL_LOAD_CONTENT_LIST,
MSG_HASH(MENU_ENUM_SUBLABEL_NETWORK_INFORMATION, MSG_HASH(MENU_ENUM_SUBLABEL_NETWORK_INFORMATION,
"Show network interface(s) and associated IP addresses.") "Show network interface(s) and associated IP addresses.")
MSG_HASH(MENU_ENUM_SUBLABEL_SYSTEM_INFORMATION, MSG_HASH(MENU_ENUM_SUBLABEL_SYSTEM_INFORMATION,
"Show information specific to the device.") "显示此设备的信息。")
MSG_HASH(MENU_ENUM_SUBLABEL_QUIT_RETROARCH, MSG_HASH(MENU_ENUM_SUBLABEL_QUIT_RETROARCH,
"Quit the program.") "退出程序。")
MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_WINDOW_WIDTH, MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_WINDOW_WIDTH,
"Set the custom width size for the display window. Leaving it at 0 will attempt to scale the window as large as possible.") "设置视窗的宽度0 表示尽可能地放大。")
MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_WINDOW_HEIGHT, MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_WINDOW_HEIGHT,
"Set the custom height size for the display window. Leaving it at 0 will attempt to scale the window as large as possible.") "设置视窗的高度0 表示尽可能地放大。")
MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_FULLSCREEN_X, MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_FULLSCREEN_X,
"Set the custom width size for the non-windowed fullscreen mode. Leaving it at 0 will use the desktop resolution.") "设置全屏模式的分辨率宽度0 表示使用桌面分辨率。")
MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_FULLSCREEN_Y, MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_FULLSCREEN_Y,
"Set the custom height size for the non-windowed fullscreen mode. Leaving it at 0 will use the desktop resolution") "设置全屏模式的分辨率高度0 表示使用桌面分辨率。")
MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_MESSAGE_POS_X, MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_MESSAGE_POS_X,
"Specify custom X axis position for onscreen text.") "设置屏显文字的 X 坐标。")
MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_MESSAGE_POS_Y, MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_MESSAGE_POS_Y,
"Specify custom Y axis position for onscreen text.") "设置屏显文字的 Y 坐标。")
MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_FONT_SIZE, MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_FONT_SIZE,
"Specify the font size in points.") "设置字体大小(单位:像素)。")
MSG_HASH(MENU_ENUM_SUBLABEL_INPUT_OVERLAY_HIDE_IN_MENU, MSG_HASH(MENU_ENUM_SUBLABEL_INPUT_OVERLAY_HIDE_IN_MENU,
"Hide the overlay while inside the menu, and show it again when exiting the menu.") "在菜单中隐藏图层,退出菜单后重新显示。")
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_CONTENT_COLLECTION_LIST, MENU_ENUM_SUBLABEL_CONTENT_COLLECTION_LIST,
"Scanned content will appear here." "扫描到的游戏内容将在此处显示。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_SCALE_INTEGER, MENU_ENUM_SUBLABEL_VIDEO_SCALE_INTEGER,
"Only scales video in integer steps. The base size depends on system-reported geometry and aspect ratio. If 'Force Aspect' is not set, X/Y will be integer scaled independently." "只放大整数倍显示。基础分辨率与游戏、宽高比有关。如果「保持宽高比」选项未开启,不保证宽高放大倍数相同。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_GPU_SCREENSHOT, MENU_ENUM_SUBLABEL_VIDEO_GPU_SCREENSHOT,
"Screenshots output of GPU shaded material if available." "使用 GPU 输出来进行截图(如果可能的话)。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_ROTATION, MENU_ENUM_SUBLABEL_VIDEO_ROTATION,
@ -2585,39 +2584,38 @@ MSG_HASH(
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_FULLSCREEN, MENU_ENUM_SUBLABEL_VIDEO_FULLSCREEN,
"Start in fullscreen. Can be changed at runtime." "以全屏模式开始。运行时可以切换到窗口模式。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_WINDOWED_FULLSCREEN, MENU_ENUM_SUBLABEL_VIDEO_WINDOWED_FULLSCREEN,
"If fullscreen, prefer using a windowed fullscreen mode." "使用无边框全屏模式来替代普通的全屏模式。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_GPU_RECORD, MENU_ENUM_SUBLABEL_VIDEO_GPU_RECORD,
"Records output of GPU shaded material if available." "使用 GPU 输出来进行录像(如果可能的话)。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_SAVESTATE_AUTO_INDEX, MENU_ENUM_SUBLABEL_SAVESTATE_AUTO_INDEX,
"When making a savestate, save state index is automatically increased before it is saved. When loading content, the index will be set to the highest existing index." "每次储存即时存档时,都在新的栏位储存,以避免覆盖原有的即时存档。每次运行游戏时,都会定位到最新的即时存档栏位。")
)
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_BLOCK_SRAM_OVERWRITE, MENU_ENUM_SUBLABEL_BLOCK_SRAM_OVERWRITE,
"Block Save RAM from being overwritten when loading save states. Might potentially lead to buggy games." "读取即时存档时不覆盖游戏存档。可能会导致某些游戏产生 BUG。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_FASTFORWARD_RATIO, MENU_ENUM_SUBLABEL_FASTFORWARD_RATIO,
"The maximum rate at which content will be run when using fast forward (e.g., 5.0x for 60 fps content = 300 fps cap). If set to 0.0x, fastforward ratio is unlimited (no FPS cap)." "快进时最多以几倍速运行。设置为 0 代表不限速。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_SLOWMOTION_RATIO, MENU_ENUM_SUBLABEL_SLOWMOTION_RATIO,
"When in slow motion, content will slow down by the factor specified/set." "减速时最少以几分之一速度运行。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_REWIND_ENABLE, MENU_ENUM_SUBLABEL_REWIND_ENABLE,
"Enable rewinding. This will take a performance hit when playing." "启用回溯倒带功能。对游戏运行速度有一定影响。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_REWIND_GRANULARITY, MENU_ENUM_SUBLABEL_REWIND_GRANULARITY,
"When rewinding a defined number of frames, you can rewind several frames at a time, increasing the rewind speed." "每次回溯时回退的帧数。数值越高,回溯越快。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_LIBRETRO_LOG_LEVEL, MENU_ENUM_SUBLABEL_LIBRETRO_LOG_LEVEL,
@ -2629,19 +2627,19 @@ MSG_HASH(
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_SAVESTATE_AUTO_SAVE, MENU_ENUM_SUBLABEL_SAVESTATE_AUTO_SAVE,
"Automatically makes a savestate at the end of RetroArch's runtime. RetroArch will automatically load this savestate if 'Auto Load State' is enabled." "在 RetroArch 关闭时自动保存即时存档。如果开启了「自动加载即时存档」功能,下次开始游戏时会加载该存档。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_SAVESTATE_AUTO_LOAD, MENU_ENUM_SUBLABEL_SAVESTATE_AUTO_LOAD,
"Automatically load the auto save state on startup." "开始游戏时,自动加载最新的即时存档。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_SAVESTATE_THUMBNAIL_ENABLE, MENU_ENUM_SUBLABEL_SAVESTATE_THUMBNAIL_ENABLE,
"Show thumbnails of save states inside the menu." "在菜单中显示即时存档缩略图。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_AUTOSAVE_INTERVAL, MENU_ENUM_SUBLABEL_AUTOSAVE_INTERVAL,
"Autosaves the non-volatile Save RAM at a regular interval. This is disabled by default unless set otherwise. The interval is measured in seconds. A value of 0 disables autosave." "每隔一段时间单位自动保存游戏存档此选项默认关闭0 表示关闭)。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_INPUT_REMAP_BINDS_ENABLE, MENU_ENUM_SUBLABEL_INPUT_REMAP_BINDS_ENABLE,
@ -2649,31 +2647,31 @@ MSG_HASH(
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_INPUT_AUTODETECT_ENABLE, MENU_ENUM_SUBLABEL_INPUT_AUTODETECT_ENABLE,
"Enable input auto-detection. Will attempt to autoconfigure joypads, Plug-and-Play style." "启用自动配置按键。RetroArch 将尝试自动配置手柄按键和即插即用模式。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_MENU_INPUT_SWAP_OK_CANCEL, MENU_ENUM_SUBLABEL_MENU_INPUT_SWAP_OK_CANCEL,
"Swap buttons for OK/Cancel. Disabled is the Japanese button orientation, enabled is the western orientation." "交换确认键和取消键的键位,默认(关闭)为日版键位,开启则为美版键位。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_PAUSE_LIBRETRO, MENU_ENUM_SUBLABEL_PAUSE_LIBRETRO,
"If disabled, the content will keep running in the background when RetroArch's menu is toggled." "如果关闭此选项,打开菜单时游戏仍会后台运行。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_DRIVER, MENU_ENUM_SUBLABEL_VIDEO_DRIVER,
"Video driver to use." "使用的视频驱动。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_AUDIO_DRIVER, MENU_ENUM_SUBLABEL_AUDIO_DRIVER,
"Audio driver to use." "使用的音频驱动。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_INPUT_DRIVER, MENU_ENUM_SUBLABEL_INPUT_DRIVER,
"Input driver to use. Depending on the video driver, it might force a different input driver." "使用的输入驱动。不同的视频驱动可能需要使用不同的输入驱动。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_JOYPAD_DRIVER, MENU_ENUM_SUBLABEL_JOYPAD_DRIVER,
"Joypad driver to use." "使用的手柄驱动。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_AUDIO_RESAMPLER_DRIVER, MENU_ENUM_SUBLABEL_AUDIO_RESAMPLER_DRIVER,
@ -2681,39 +2679,39 @@ MSG_HASH(
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_CAMERA_DRIVER, MENU_ENUM_SUBLABEL_CAMERA_DRIVER,
"Camera driver to use." "使用的摄像头驱动。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_LOCATION_DRIVER, MENU_ENUM_SUBLABEL_LOCATION_DRIVER,
"Location driver to use." "使用的定位GPS驱动。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_MENU_DRIVER, MENU_ENUM_SUBLABEL_MENU_DRIVER,
"Menu driver to use." "使用的菜单驱动。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_RECORD_DRIVER, MENU_ENUM_SUBLABEL_RECORD_DRIVER,
"Record driver to use." "使用的录像驱动。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_MIDI_DRIVER, MENU_ENUM_SUBLABEL_MIDI_DRIVER,
"MIDI driver to use." "使用的 MIDI 驱动。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_WIFI_DRIVER, MENU_ENUM_SUBLABEL_WIFI_DRIVER,
"WiFi driver to use." "使用的 WiFi 驱动。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_NAVIGATION_BROWSER_FILTER_SUPPORTED_EXTENSIONS_ENABLE, MENU_ENUM_SUBLABEL_NAVIGATION_BROWSER_FILTER_SUPPORTED_EXTENSIONS_ENABLE,
"Filter files being shown in filebrowser by supported extensions." "在文件管理器中,只显示当前核心支持的游戏(根据扩展名)。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_MENU_WALLPAPER, MENU_ENUM_SUBLABEL_MENU_WALLPAPER,
"Select an image to set as menu wallpaper." "选择一张图片来将它设为菜单壁纸。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_DYNAMIC_WALLPAPER, MENU_ENUM_SUBLABEL_DYNAMIC_WALLPAPER,
"Dynamically load a new wallpaper depending on context." "根据核心或游戏的不同,使用不同的壁纸。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_AUDIO_DEVICE, MENU_ENUM_SUBLABEL_AUDIO_DEVICE,
@ -2725,23 +2723,23 @@ MSG_HASH(
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_AUDIO_OUTPUT_RATE, MENU_ENUM_SUBLABEL_AUDIO_OUTPUT_RATE,
"Audio output sample rate." "音频输出的采样率。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_OVERLAY_OPACITY, MENU_ENUM_SUBLABEL_OVERLAY_OPACITY,
"Opacity of all UI elements of the overlay." "图层的 UI 透明度。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_OVERLAY_SCALE, MENU_ENUM_SUBLABEL_OVERLAY_SCALE,
"Scale of all UI elements of the overlay." "图层的 UI 缩放倍数。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_INPUT_OVERLAY_ENABLE, MENU_ENUM_SUBLABEL_INPUT_OVERLAY_ENABLE,
"Enable the overlay." "开启此图层。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_OVERLAY_PRESET, MENU_ENUM_SUBLABEL_OVERLAY_PRESET,
"Select an overlay from the file browser." "从文件管理器中选择图层。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_NETPLAY_IP_ADDRESS, MENU_ENUM_SUBLABEL_NETPLAY_IP_ADDRESS,
@ -2789,27 +2787,27 @@ MSG_HASH(
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_STDIN_CMD_ENABLE, MENU_ENUM_SUBLABEL_STDIN_CMD_ENABLE,
"Enable stdin command interface." "启用标准命令行输入。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_MOUSE_ENABLE, MENU_ENUM_SUBLABEL_MOUSE_ENABLE,
"Enable mouse controls inside the menu." "允许在菜单中使用鼠标输入。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_POINTER_ENABLE, MENU_ENUM_SUBLABEL_POINTER_ENABLE,
"Enable touch controls inside the menu." "允许在菜单中使用触摸屏输入。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_THUMBNAILS, MENU_ENUM_SUBLABEL_THUMBNAILS,
"Type of thumbnail to display." "缩略图的显示类型。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_TIMEDATE_ENABLE, MENU_ENUM_SUBLABEL_TIMEDATE_ENABLE,
"Shows current date and/or time inside the menu." "在菜单中显示当前的日期和时间。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_BATTERY_LEVEL_ENABLE, MENU_ENUM_SUBLABEL_BATTERY_LEVEL_ENABLE,
"Shows current battery level inside the menu." "在菜单中显示电量。"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_NAVIGATION_WRAPAROUND, MENU_ENUM_SUBLABEL_NAVIGATION_WRAPAROUND,
@ -2817,12 +2815,12 @@ MSG_HASH(
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_NETPLAY_ENABLE_HOST, MENU_ENUM_SUBLABEL_NETPLAY_ENABLE_HOST,
"Enables netplay in host (server) mode." "启用联机游戏(服务器模式)。"
) )
MSG_HASH(MENU_ENUM_SUBLABEL_NETPLAY_ENABLE_CLIENT, MSG_HASH(MENU_ENUM_SUBLABEL_NETPLAY_ENABLE_CLIENT,
"Enables netplay in client mode.") "启用联机游戏(客户端模式)。")
MSG_HASH(MENU_ENUM_SUBLABEL_NETPLAY_DISCONNECT, MSG_HASH(MENU_ENUM_SUBLABEL_NETPLAY_DISCONNECT,
"Disconnects an active Netplay connection.") "断开当前网络连接。")
MSG_HASH(MENU_ENUM_SUBLABEL_SCAN_DIRECTORY, MSG_HASH(MENU_ENUM_SUBLABEL_SCAN_DIRECTORY,
"Scans a directory for compatible files and add them to the collection.") "Scans a directory for compatible files and add them to the collection.")
MSG_HASH(MENU_ENUM_SUBLABEL_SCAN_FILE, MSG_HASH(MENU_ENUM_SUBLABEL_SCAN_FILE,
@ -2831,17 +2829,17 @@ MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_SWAP_INTERVAL,
"Uses a custom swap interval for Vsync. Set this to effectively halve monitor refresh rate." "Uses a custom swap interval for Vsync. Set this to effectively halve monitor refresh rate."
) )
MSG_HASH(MENU_ENUM_SUBLABEL_SORT_SAVEFILES_ENABLE, MSG_HASH(MENU_ENUM_SUBLABEL_SORT_SAVEFILES_ENABLE,
"Sort save files in folders named after the core used." "在游戏存档的文件名前面加上核心名称来进行排序。"
) )
MSG_HASH(MENU_ENUM_SUBLABEL_SORT_SAVESTATES_ENABLE, MSG_HASH(MENU_ENUM_SUBLABEL_SORT_SAVESTATES_ENABLE,
"Sort save states in folders named after the core used." "在即时存档的文件名前面加上核心名称来进行排序。"
) )
MSG_HASH(MENU_ENUM_SUBLABEL_CORE_UPDATER_BUILDBOT_URL, MSG_HASH(MENU_ENUM_SUBLABEL_CORE_UPDATER_BUILDBOT_URL,
"URL to core updater directory on the Libretro buildbot.") "URL to core updater directory on the Libretro buildbot.")
MSG_HASH(MENU_ENUM_SUBLABEL_BUILDBOT_ASSETS_URL, MSG_HASH(MENU_ENUM_SUBLABEL_BUILDBOT_ASSETS_URL,
"URL to assets updater directory on the Libretro buildbot.") "URL to assets updater directory on the Libretro buildbot.")
MSG_HASH(MENU_ENUM_SUBLABEL_CORE_UPDATER_AUTO_EXTRACT_ARCHIVE, MSG_HASH(MENU_ENUM_SUBLABEL_CORE_UPDATER_AUTO_EXTRACT_ARCHIVE,
"After downloading, automatically extract files contained in the downloaded archives." "下载后自动解压。"
) )
MSG_HASH(MENU_ENUM_SUBLABEL_NETPLAY_REFRESH_ROOMS, MSG_HASH(MENU_ENUM_SUBLABEL_NETPLAY_REFRESH_ROOMS,
"Scan for new rooms.") "Scan for new rooms.")
@ -2850,9 +2848,9 @@ MSG_HASH(MENU_ENUM_SUBLABEL_DELETE_ENTRY,
MSG_HASH(MENU_ENUM_SUBLABEL_INFORMATION, MSG_HASH(MENU_ENUM_SUBLABEL_INFORMATION,
"View more information about the content.") "View more information about the content.")
MSG_HASH(MENU_ENUM_SUBLABEL_RUN, MSG_HASH(MENU_ENUM_SUBLABEL_RUN,
"Start the content.") "开始游戏。")
MSG_HASH(MENU_ENUM_SUBLABEL_MENU_FILE_BROWSER_SETTINGS, MSG_HASH(MENU_ENUM_SUBLABEL_MENU_FILE_BROWSER_SETTINGS,
"Adjusts filebrowser settings.") "调整文件管理器设置。")
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_AUTO_REMAPS_ENABLE, MENU_ENUM_SUBLABEL_AUTO_REMAPS_ENABLE,
"Enable customized controls by default at startup." "Enable customized controls by default at startup."
@ -2898,7 +2896,7 @@ MSG_HASH(
"Manages currently configured accounts." "Manages currently configured accounts."
) )
MSG_HASH(MENU_ENUM_SUBLABEL_INPUT_META_REWIND, MSG_HASH(MENU_ENUM_SUBLABEL_INPUT_META_REWIND,
"Manages rewind settings.") "调整游戏回溯功能设置。")
MSG_HASH(MENU_ENUM_SUBLABEL_RESTART_CONTENT, MSG_HASH(MENU_ENUM_SUBLABEL_RESTART_CONTENT,
"重新开始游戏。") "重新开始游戏。")
MSG_HASH(MENU_ENUM_SUBLABEL_SAVE_CURRENT_CONFIG_OVERRIDE_CORE, MSG_HASH(MENU_ENUM_SUBLABEL_SAVE_CURRENT_CONFIG_OVERRIDE_CORE,
@ -2908,23 +2906,23 @@ MSG_HASH(MENU_ENUM_SUBLABEL_SAVE_CURRENT_CONFIG_OVERRIDE_CONTENT_DIR,
MSG_HASH(MENU_ENUM_SUBLABEL_SAVE_CURRENT_CONFIG_OVERRIDE_GAME, MSG_HASH(MENU_ENUM_SUBLABEL_SAVE_CURRENT_CONFIG_OVERRIDE_GAME,
"保存一个独立配置文件,该配置对此游戏生效。") "保存一个独立配置文件,该配置对此游戏生效。")
MSG_HASH(MENU_ENUM_SUBLABEL_CORE_CHEAT_OPTIONS, MSG_HASH(MENU_ENUM_SUBLABEL_CORE_CHEAT_OPTIONS,
"Set up cheat codes.") "设置金手指。")
MSG_HASH(MENU_ENUM_SUBLABEL_SHADER_OPTIONS, MSG_HASH(MENU_ENUM_SUBLABEL_SHADER_OPTIONS,
"Set up shaders to visually augment the image.") "设置图像渲染器。")
MSG_HASH(MENU_ENUM_SUBLABEL_CORE_INPUT_REMAPPING_OPTIONS, MSG_HASH(MENU_ENUM_SUBLABEL_CORE_INPUT_REMAPPING_OPTIONS,
"更改当前游戏的键位设置。") "更改当前游戏的键位设置。")
MSG_HASH(MENU_ENUM_SUBLABEL_CORE_OPTIONS, MSG_HASH(MENU_ENUM_SUBLABEL_CORE_OPTIONS,
"更改当前游戏的核心选项设置。") "更改当前游戏的核心选项设置。")
MSG_HASH(MENU_ENUM_SUBLABEL_SHOW_ADVANCED_SETTINGS, MSG_HASH(MENU_ENUM_SUBLABEL_SHOW_ADVANCED_SETTINGS,
"Show advanced settings for power users (hidden by default).") "为高级用户显示更多设置项(默认关闭)。")
MSG_HASH(MENU_ENUM_SUBLABEL_THREADED_DATA_RUNLOOP_ENABLE, MSG_HASH(MENU_ENUM_SUBLABEL_THREADED_DATA_RUNLOOP_ENABLE,
"Perform tasks on a separate thread.") "Perform tasks on a separate thread.")
MSG_HASH(MENU_ENUM_SUBLABEL_PLAYLIST_ENTRY_REMOVE, MSG_HASH(MENU_ENUM_SUBLABEL_PLAYLIST_ENTRY_REMOVE,
"Allow the user to remove entries from collections.") "允许用户从收藏夹中删除游戏。")
MSG_HASH(MENU_ENUM_SUBLABEL_SYSTEM_DIRECTORY, MSG_HASH(MENU_ENUM_SUBLABEL_SYSTEM_DIRECTORY,
"Sets the System directory. Cores can query for this directory to load BIOSes, system-specific configs, etc.") "设置系统文件夹。固件和 BIOS 存放在这里。")
MSG_HASH(MENU_ENUM_SUBLABEL_RGUI_BROWSER_DIRECTORY, MSG_HASH(MENU_ENUM_SUBLABEL_RGUI_BROWSER_DIRECTORY,
"Sets start directory for the filebrowser.") "设置文件管理器的起始文件夹。")
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_CONTENT_DIR, MENU_ENUM_SUBLABEL_CONTENT_DIR,
"Usually set by developers who bundle libretro/RetroArch apps to point to assets." "Usually set by developers who bundle libretro/RetroArch apps to point to assets."
@ -3237,29 +3235,29 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_ADD_TO_FAVORITES,
MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_ADD_TO_FAVORITES, MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_ADD_TO_FAVORITES,
"Show/hide the 'Add to Favorites' option.") "Show/hide the 'Add to Favorites' option.")
MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_OPTIONS, MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_OPTIONS,
"Show Options") "显示「核心选项」")
MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_OPTIONS, MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_OPTIONS,
"Show/hide the 'Options' option.") "显示或隐藏「核心选项」选项。")
MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_CONTROLS, MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_CONTROLS,
"Show Controls") "显示「键位设置」")
MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_CONTROLS, MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_CONTROLS,
"Show/hide the 'Controls' option.") "显示或隐藏「键位设置」选项。")
MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_CHEATS, MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_CHEATS,
"Show Cheats") "显示「金手指」")
MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_CHEATS, MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_CHEATS,
"Show/hide the 'Cheats' option.") "显示或隐藏「金手指」选项。")
MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_SHADERS, MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_SHADERS,
"显示渲染器") "显示渲染器")
MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_SHADERS, MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_SHADERS,
"显示或隐藏「渲染器」选项。") "显示或隐藏「渲染器」选项。")
MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_SAVE_CORE_OVERRIDES, MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_SAVE_CORE_OVERRIDES,
"显示保存核心独立配置") "显示保存核心独立配置")
MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_SAVE_CORE_OVERRIDES, MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_SAVE_CORE_OVERRIDES,
"显示或隐藏「核心独立配置」选项。") "显示或隐藏「保存核心独立配置」选项。")
MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_SAVE_GAME_OVERRIDES, MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_SAVE_GAME_OVERRIDES,
"显示保存游戏独立配置") "显示保存游戏独立配置")
MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_SAVE_GAME_OVERRIDES, MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_SAVE_GAME_OVERRIDES,
"显示或隐藏「游戏独立配置」选项。") "显示或隐藏「保存游戏独立配置」选项。")
MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_INFORMATION, MSG_HASH(MENU_ENUM_LABEL_VALUE_QUICK_MENU_SHOW_INFORMATION,
"Show Information") "Show Information")
MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_INFORMATION, MSG_HASH(MENU_ENUM_SUBLABEL_QUICK_MENU_SHOW_INFORMATION,
@ -3515,13 +3513,13 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_STREAMING_TITLE,
"Title of Stream") "Title of Stream")
MSG_HASH( MSG_HASH(
MENU_ENUM_LABEL_VALUE_INPUT_SPLIT_JOYCON, MENU_ENUM_LABEL_VALUE_INPUT_SPLIT_JOYCON,
"Split Joy-Con" "拆下 Joy-Con"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_LABEL_VALUE_RESET_TO_DEFAULT_CONFIG, MENU_ENUM_LABEL_VALUE_RESET_TO_DEFAULT_CONFIG,
"Reset To Defaults" "恢复默认设置"
) )
MSG_HASH( MSG_HASH(
MENU_ENUM_SUBLABEL_RESET_TO_DEFAULT_CONFIG, MENU_ENUM_SUBLABEL_RESET_TO_DEFAULT_CONFIG,
"Reset the current configuration to default values." "将当前配置文件的所有设置恢复为默认。"
) )