Make sure SDL1 is disabled when SDL2 is active
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@ -413,6 +413,10 @@ ifeq ($(HAVE_OPENGL), 1)
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DEFINES += -DHAVE_GLSL
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endif
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ifeq ($(HAVE_SDL2), 1)
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HAVE_SDL=0
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endif
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ifeq ($(HAVE_SDL), 1)
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OBJ += gfx/sdl_gfx.o input/sdl_input.o input/sdl_joypad.o audio/sdl_audio.o
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