From 91fc81e76a248fede3c163b7d72f61b3caf25a73 Mon Sep 17 00:00:00 2001 From: twinaphex Date: Thu, 17 May 2018 02:17:47 +0200 Subject: [PATCH] (D3D9 HLSL) Prevents crash with game frame --- gfx/drivers_renderchain/d3d9_hlsl_renderchain.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gfx/drivers_renderchain/d3d9_hlsl_renderchain.c b/gfx/drivers_renderchain/d3d9_hlsl_renderchain.c index d89d37d129..4ff1c0a5e1 100644 --- a/gfx/drivers_renderchain/d3d9_hlsl_renderchain.c +++ b/gfx/drivers_renderchain/d3d9_hlsl_renderchain.c @@ -594,7 +594,7 @@ static bool hlsl_d3d9_renderchain_create_first_pass( } pass.vertex_buf = d3d9_vertex_buffer_new( - dev, 4 * sizeof(Vertex), + dev, 4 * sizeof(struct HLSLVertex), D3DUSAGE_WRITEONLY, 0, D3DPOOL_MANAGED,