diff --git a/pkg/apple/iOS/RetroArch_iOS.xcodeproj/project.pbxproj b/pkg/apple/iOS/RetroArch_iOS.xcodeproj/project.pbxproj index 952639182b..efe5ea6921 100644 --- a/pkg/apple/iOS/RetroArch_iOS.xcodeproj/project.pbxproj +++ b/pkg/apple/iOS/RetroArch_iOS.xcodeproj/project.pbxproj @@ -316,7 +316,6 @@ buildPhases = ( 96AFAE2116C1D4EA009DE44C /* Sources */, 96AFAE2216C1D4EA009DE44C /* Frameworks */, - 84FD66AC1AB520100074AC3A /* ShellScript */, 96AFAE2316C1D4EA009DE44C /* Resources */, ); buildRules = ( @@ -418,19 +417,6 @@ shellPath = /bin/sh; shellScript = "cd ../../..\n\necho \"=== GLSL shaders\"\nmkdir -p \"media/shaders_glsl\"\nfor a in \"python3.4\" \"python3.3\" \"python3.2\" \"python3.1\" \"python3\" \"python\"; do\n echo -n \"Checking for $a... \"\n if command -v $a > /dev/null; then\n echo \"yes.\"\n make -f Makefile.griffin PYTHON3=$a shaders-convert-glsl\n break\n else\n echo \"no.\"\n fi\ndone"; }; - 84FD66AC1AB520100074AC3A /* ShellScript */ = { - isa = PBXShellScriptBuildPhase; - buildActionMask = 2147483647; - files = ( - ); - inputPaths = ( - ); - outputPaths = ( - ); - runOnlyForDeploymentPostprocessing = 0; - shellPath = /bin/sh; - shellScript = "cd ../../..\n\necho \"=== GLSL shaders\"\nmkdir -p \"media/shaders_glsl\"\nfor a in \"python3.4\" \"python3.3\" \"python3.2\" \"python3.1\" \"python3\" \"python\"; do\n echo -n \"Checking for $a... \"\n if command -v $a > /dev/null; then\n echo \"yes.\"\n make -f Makefile.griffin PYTHON3=$a shaders-convert-glsl\n break\n else\n echo \"no.\"\n fi\ndone"; - }; /* End PBXShellScriptBuildPhase section */ /* Begin PBXSourcesBuildPhase section */