Some style/clarity nits.
This commit is contained in:
parent
fad6e2e87e
commit
919897c464
17
dynamic.c
17
dynamic.c
|
@ -1609,17 +1609,20 @@ bool rarch_environment_cb(unsigned cmd, void *data)
|
|||
}
|
||||
|
||||
case RETRO_ENVIRONMENT_SET_SERIALIZATION_QUIRKS:
|
||||
core_set_serialization_quirks(*((uint64_t *) data));
|
||||
{
|
||||
uint64_t *quirks = (uint64_t *) data;
|
||||
|
||||
/* Zero any unrecognized quirks */
|
||||
*((uint64_t *) data) &= ~((uint64_t)
|
||||
((RETRO_SERIALIZATION_QUIRK_ARCHITECTURE_DEPENDENT-1) |
|
||||
RETRO_SERIALIZATION_QUIRK_ARCHITECTURE_DEPENDENT));
|
||||
core_set_serialization_quirks(*quirks);
|
||||
|
||||
/* And zero variable-sized serialization, which we don't support */
|
||||
*((uint64_t *) data) &= ~((uint64_t) RETRO_SERIALIZATION_QUIRK_VARIABLE_SIZE);
|
||||
/* Zero any unrecognized quirks, and zero unsupported VARIABLE_SIZE */
|
||||
*quirks &= (RETRO_SERIALIZATION_QUIRK_INCOMPLETE
|
||||
|RETRO_SERIALIZATION_QUIRK_MUST_INITIALIZE
|
||||
|RETRO_SERIALIZATION_QUIRK_INITIALIZING
|
||||
|RETRO_SERIALIZATION_QUIRK_SINGLE_SESSION
|
||||
|RETRO_SERIALIZATION_QUIRK_ARCHITECTURE_DEPENDENT);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
/* Default */
|
||||
default:
|
||||
|
|
|
@ -976,29 +976,29 @@ struct retro_hw_render_context_negotiation_interface
|
|||
* so it will be used after SET_HW_RENDER, but before the context_reset callback.
|
||||
*/
|
||||
|
||||
/* Serialized state is incomplete in some way. Set if serialization is
|
||||
* usable in typical end-user cases but should not be relied upon to
|
||||
* implement frame-sensitive frontend features such as netplay or
|
||||
* rerecording. */
|
||||
#define RETRO_SERIALIZATION_QUIRK_INCOMPLETE (1 << 0)
|
||||
/* Serialized state is incomplete in some way. Set if serialization is
|
||||
* usable in typical end-user cases but should not be relied upon to
|
||||
* implement frame-sensitive frontend features such as netplay or
|
||||
* rerecording. */
|
||||
/* The core must spend some time initializing before serialization is
|
||||
* safe. */
|
||||
#define RETRO_SERIALIZATION_QUIRK_MUST_INITIALIZE (1 << 1)
|
||||
/* The core must spend some time initializing before serialization is
|
||||
* safe. */
|
||||
/* If MUST_INITIALIZE is set, this should also be set if initialization is
|
||||
* in progress. */
|
||||
#define RETRO_SERIALIZATION_QUIRK_INITIALIZING (1 << 2)
|
||||
/* If MUST_INITIALIZE is set, this should also be set if initialization is
|
||||
* in progress. */
|
||||
/* Serialization size may change within a session. */
|
||||
#define RETRO_SERIALIZATION_QUIRK_VARIABLE_SIZE (1 << 3)
|
||||
/* Serialization size may change within a session. */
|
||||
/* Serialized state can only be loaded during the same session. */
|
||||
#define RETRO_SERIALIZATION_QUIRK_SINGLE_SESSION (1 << 4)
|
||||
/* Serialized state can only be loaded during the same session. */
|
||||
/* Serialized state cannot be loaded on a different architecture from the
|
||||
* one it was saved on. */
|
||||
#define RETRO_SERIALIZATION_QUIRK_ARCHITECTURE_DEPENDENT (1 << 5)
|
||||
/* Serialized state cannot be loaded on a different architecture from the
|
||||
* one it was saved on. */
|
||||
|
||||
#define RETRO_ENVIRONMENT_SET_SERIALIZATION_QUIRKS 44
|
||||
/* uint64_t * --
|
||||
* Sets quirk flags associated with serialization. The frontend will zero any flags it doesn't
|
||||
* recognize or support.
|
||||
* recognize or support. Should be set during retro_init or retro_load_game.
|
||||
*/
|
||||
|
||||
|
||||
|
|
Loading…
Reference in New Issue