Fix more scan-build issues
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f07b8b1965
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90efa02718
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@ -1480,7 +1480,7 @@ static struct config_bool_setting *populate_settings_bool(settings_t *settings,
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static struct config_float_setting *populate_settings_float(settings_t *settings, int *size)
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static struct config_float_setting *populate_settings_float(settings_t *settings, int *size)
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{
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{
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unsigned count = 0;
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unsigned count = 0;
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struct config_float_setting *tmp = (struct config_float_setting*)malloc((*size + 1) * sizeof(struct config_float_setting));
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struct config_float_setting *tmp = (struct config_float_setting*)calloc(1, (*size + 1) * sizeof(struct config_float_setting));
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SETTING_FLOAT("video_aspect_ratio", &settings->floats.video_aspect_ratio, true, aspect_ratio, false);
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SETTING_FLOAT("video_aspect_ratio", &settings->floats.video_aspect_ratio, true, aspect_ratio, false);
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SETTING_FLOAT("video_scale", &settings->floats.video_scale, false, 0.0f, false);
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SETTING_FLOAT("video_scale", &settings->floats.video_scale, false, 0.0f, false);
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@ -808,7 +808,6 @@ static bool vulkan_init_filter_chain_preset(vk_t *vk, const char *shader_path)
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static bool vulkan_init_filter_chain(vk_t *vk)
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static bool vulkan_init_filter_chain(vk_t *vk)
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{
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{
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settings_t *settings = config_get_ptr();
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const char *shader_path = retroarch_get_shader_preset();
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const char *shader_path = retroarch_get_shader_preset();
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enum rarch_shader_type type = video_shader_parse_type(shader_path, RARCH_SHADER_NONE);
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enum rarch_shader_type type = video_shader_parse_type(shader_path, RARCH_SHADER_NONE);
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@ -215,7 +215,7 @@ void RARCH_LOG_BUFFER(uint8_t *data, size_t size)
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{
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{
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unsigned i, offset;
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unsigned i, offset;
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int padding = size % 16;
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int padding = size % 16;
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uint8_t buf[16];
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uint8_t buf[16] = {0};
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RARCH_LOG("== %d-byte buffer ==================\n", size);
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RARCH_LOG("== %d-byte buffer ==================\n", size);
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