From 8dad959db7feb8f987030bdb87b9626778580f2b Mon Sep 17 00:00:00 2001 From: Themaister Date: Fri, 7 Jan 2011 18:28:41 +0100 Subject: [PATCH] Clear up default config file. --- ssnes.cfg | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/ssnes.cfg b/ssnes.cfg index ec4a31fc04..7f52b5961f 100644 --- a/ssnes.cfg +++ b/ssnes.cfg @@ -10,8 +10,8 @@ # video_yscale = 3.0 # Fullscreen resolution - video_fullscreen_x = 1920 - video_fullscreen_y = 1200 +# video_fullscreen_x = 1920 +# video_fullscreen_y = 1200 # Start in fullscreen. Can be changed at runtime. # video_fullscreen = false @@ -43,16 +43,16 @@ # audio_enable = true # Audio output samplerate. - audio_out_rate = 48000 +# audio_out_rate = 48000 # Audio input samplerate from libsnes. # Lower this (slightly) if you are experiencing frequent audio dropouts while vsync is enabled. # Conversely, increase this slightly if you are experiencing good audio, # but lots of dropped frames. Reasonable values for this is 32000 +/- 100 Hz. - audio_in_rate = 31980 +# audio_in_rate = 31980 -# Audio driver backend. Depending on configuration possible candidates are: alsa, oss, rsound, roar, openal -# audio_driver = sdl +# Audio driver backend. Depending on configuration possible candidates are: alsa, oss, jack, rsound, roar, openal and sdl +# audio_driver = # Override the default audio device the audio_driver uses. # audio_device = @@ -61,7 +61,7 @@ # audio_sync = true # Desired audio latency in milliseconds. Might not be honored if driver can't provide given latency. - audio_latency = 16 +# audio_latency = 64 # libsamplerate quality. Valid values are from 1 to 5. These values map to zero_order_hold, linear, sinc_fastest, sinc_medium and sinc_best. # audio_src_quality = @@ -72,7 +72,7 @@ # input_driver = sdl # Defines axis threshold. Possible values are [0.0, 1.0] -# input_axis_threshold = 0.6 +# input_axis_threshold = 0.5 # Keyboard input. Will recognize normal keypresses and special keys like "left", "right", and so on. # input_player1_a = x