diff --git a/gfx/drivers/gl.c b/gfx/drivers/gl.c index 3eb3a1cbe5..4653c9e5d1 100644 --- a/gfx/drivers/gl.c +++ b/gfx/drivers/gl.c @@ -304,8 +304,8 @@ static void gl_disable_client_arrays(gl_t *gl) #ifdef IOS /* There is no default frame buffer on iOS. */ -void apple_bind_game_view_fbo(void); -#define gl_bind_backbuffer() apple_bind_game_view_fbo() +void cocoagl_bind_game_view_fbo(void); +#define gl_bind_backbuffer() cocoagl_bind_game_view_fbo() #else #define gl_bind_backbuffer() glBindFramebuffer(RARCH_GL_FRAMEBUFFER, 0) #endif