From 8a01dda5d6b768fcda6bb58f69f804254e5c8943 Mon Sep 17 00:00:00 2001 From: Brad Parker Date: Sat, 4 Mar 2017 16:25:23 -0500 Subject: [PATCH] send force MITM setting with lobby announcement --- network/netplay/netplay_frontend.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/network/netplay/netplay_frontend.c b/network/netplay/netplay_frontend.c index 370444e18c..fccfb35e29 100644 --- a/network/netplay/netplay_frontend.c +++ b/network/netplay/netplay_frontend.c @@ -543,9 +543,11 @@ static void netplay_announce(void) buf[0] = '\0'; snprintf(buf, sizeof(buf), "username=%s&core_name=%s&core_version=%s&" - "game_name=%s&game_crc=%08X&port=%d&has_password=%d&has_spectate_password=%d", + "game_name=%s&game_crc=%08X&port=%d" + "&has_password=%d&has_spectate_password=%d&force_mitm=%d", username, corename, coreversion, gamename, *content_crc_ptr, - settings->netplay.port, settings->netplay.password ? 1 : 0, settings->netplay.spectate_password ? 1 : 0); + settings->netplay.port, settings->netplay.password ? 1 : 0, settings->netplay.spectate_password ? 1 : 0, + settings->netplay.use_mitm_server); task_push_http_post_transfer(url, buf, true, NULL, netplay_announce_cb, NULL);