From 89d9336b08f59c912eacee5a0ca6130b5aca3e7f Mon Sep 17 00:00:00 2001 From: radius Date: Wed, 20 Jan 2016 18:52:24 -0500 Subject: [PATCH] fix some shaders in GL --- gfx/drivers_shader/shader_gl_cg.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/gfx/drivers_shader/shader_gl_cg.c b/gfx/drivers_shader/shader_gl_cg.c index 4af84fed58..a84942f225 100644 --- a/gfx/drivers_shader/shader_gl_cg.c +++ b/gfx/drivers_shader/shader_gl_cg.c @@ -868,9 +868,8 @@ static void gl_cg_set_program_attributes(void *data, unsigned i) char pass_str[64] = {0}; snprintf(pass_str, sizeof(pass_str), "PASS%u", j + 1); - snprintf(pass_str, sizeof(pass_str), "PASSPREV%u", i - (j + 1)); - gl_cg_set_pass_attrib(&cg_data->prg[i], &cg_data->prg[i].fbo[j], pass_str); + snprintf(pass_str, sizeof(pass_str), "PASSPREV%u", i - (j + 1)); gl_cg_set_pass_attrib(&cg_data->prg[i], &cg_data->prg[i].fbo[j], pass_str); if (*cg_data->shader->pass[j].alias)