allow joycons to work while attached
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@ -131,10 +131,12 @@ static void switch_joypad_destroy(void)
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static void switch_joypad_poll(void)
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{
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hid_controller_t *controllers = hid_get_shared_memory()->controllers;
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hid_controller_t *cont = &controllers[0];
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hid_controller_state_entry_t ent = cont->main.entries[cont->main.latest_idx];
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pad_state[0] = ent.button_state;
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hid_controller_t *controllers = hid_get_shared_memory()->controllers;
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hid_controller_t *cont = &controllers[0];
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hid_controller_state_entry_t ent = cont->main.entries[cont->main.latest_idx];
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hid_controller_state_entry_t ent8 = (cont+8)->main.entries[(cont+8)->main.latest_idx];
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pad_state[0] = ent.button_state | ent8.button_state;
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analog_state[0][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_X] = ent.left_stick_x / 0x20000;
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analog_state[0][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_Y] = ent.left_stick_y / 0x20000;
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analog_state[0][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = ent.right_stick_x / 0x20000;
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