From 87e8c287493b45217a5f0322436a358ea96e17fb Mon Sep 17 00:00:00 2001 From: twinaphex Date: Sat, 16 Apr 2016 07:24:22 +0200 Subject: [PATCH] Favoritize GLSL as default shader type when available --- gfx/video_shader_driver.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/gfx/video_shader_driver.h b/gfx/video_shader_driver.h index b3a860947e..e83c9b7d03 100644 --- a/gfx/video_shader_driver.h +++ b/gfx/video_shader_driver.h @@ -40,10 +40,10 @@ #define DEFAULT_SHADER_TYPE RARCH_SHADER_HLSL #elif defined(__PSL1GHT__) #define DEFAULT_SHADER_TYPE RARCH_SHADER_GLSL -#elif defined(__CELLOS_LV2__) -#define DEFAULT_SHADER_TYPE RARCH_SHADER_CG -#elif defined(HAVE_OPENGLES2) +#elif defined(HAVE_OPENGLES2) || defined(HAVE_GLSL) #define DEFAULT_SHADER_TYPE RARCH_SHADER_GLSL +#elif defined(__CELLOS_LV2__) || defined(HAVE_CG) +#define DEFAULT_SHADER_TYPE RARCH_SHADER_CG #else #define DEFAULT_SHADER_TYPE RARCH_SHADER_NONE #endif