(360) Replace static function return_to_game() with calls to new
rarch_settings_change
This commit is contained in:
parent
e49e23687a
commit
87d04b4bbd
23
360/menu.cpp
23
360/menu.cpp
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@ -33,13 +33,6 @@ filebrowser_t browser;
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filebrowser_t tmp_browser;
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filebrowser_t tmp_browser;
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uint32_t set_shader = 0;
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uint32_t set_shader = 0;
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static void return_to_game (void)
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{
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g_console.frame_advance_enable = false;
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g_console.menu_enable = false;
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g_console.mode_switch = MODE_EMULATION;
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}
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static void return_to_dashboard (void)
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static void return_to_dashboard (void)
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{
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{
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g_console.menu_enable = false;
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g_console.menu_enable = false;
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@ -351,14 +344,14 @@ HRESULT CRetroArchQuickMenu::OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled
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if (g_console.emulator_initialized)
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if (g_console.emulator_initialized)
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{
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{
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rarch_load_state();
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rarch_load_state();
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return_to_game();
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rarch_settings_change(S_RETURN_TO_GAME);
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}
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}
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break;
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break;
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case MENU_ITEM_SAVE_STATE:
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case MENU_ITEM_SAVE_STATE:
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if (g_console.emulator_initialized)
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if (g_console.emulator_initialized)
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{
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{
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rarch_save_state();
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rarch_save_state();
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return_to_game();
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rarch_settings_change(S_RETURN_TO_GAME);
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}
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}
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break;
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break;
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case MENU_ITEM_KEEP_ASPECT_RATIO:
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case MENU_ITEM_KEEP_ASPECT_RATIO:
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@ -415,11 +408,7 @@ HRESULT CRetroArchQuickMenu::OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled
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break;
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break;
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case MENU_ITEM_FRAME_ADVANCE:
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case MENU_ITEM_FRAME_ADVANCE:
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if (g_console.emulator_initialized)
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if (g_console.emulator_initialized)
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{
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rarch_settings_change(S_FRAME_ADVANCE);
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g_console.frame_advance_enable = true;
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g_console.menu_enable = false;
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g_console.mode_switch = MODE_EMULATION;
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}
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break;
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break;
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case MENU_ITEM_SCREENSHOT_MODE:
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case MENU_ITEM_SCREENSHOT_MODE:
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if (g_console.info_msg_enable)
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if (g_console.info_msg_enable)
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@ -431,13 +420,13 @@ HRESULT CRetroArchQuickMenu::OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled
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case MENU_ITEM_RESET:
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case MENU_ITEM_RESET:
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if (g_console.emulator_initialized)
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if (g_console.emulator_initialized)
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{
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{
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return_to_game();
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rarch_settings_change(S_RETURN_TO_GAME);
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rarch_game_reset();
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rarch_game_reset();
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}
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}
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break;
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break;
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case MENU_ITEM_RETURN_TO_GAME:
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case MENU_ITEM_RETURN_TO_GAME:
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if (g_console.emulator_initialized)
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if (g_console.emulator_initialized)
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return_to_game();
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rarch_settings_change(S_RETURN_TO_GAME);
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break;
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break;
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case MENU_ITEM_RETURN_TO_DASHBOARD:
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case MENU_ITEM_RETURN_TO_DASHBOARD:
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return_to_dashboard();
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return_to_dashboard();
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@ -506,7 +495,7 @@ HRESULT CRetroArchFileBrowser::OnNotifyPress( HXUIOBJ hObjPressed, BOOL& bHandle
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{
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{
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memset(g_console.rom_path, 0, sizeof(g_console.rom_path));
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memset(g_console.rom_path, 0, sizeof(g_console.rom_path));
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snprintf(g_console.rom_path, sizeof(g_console.rom_path), "%s\\%s", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(browser), strbuffer);
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snprintf(g_console.rom_path, sizeof(g_console.rom_path), "%s\\%s", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(browser), strbuffer);
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return_to_game();
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rarch_settings_change(S_RETURN_TO_GAME);
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g_console.initialize_rarch_enable = 1;
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g_console.initialize_rarch_enable = 1;
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}
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}
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}
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}
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@ -26,6 +26,11 @@ void rarch_settings_change(unsigned setting)
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{
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{
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switch(setting)
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switch(setting)
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{
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{
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case S_FRAME_ADVANCE:
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g_console.frame_advance_enable = true;
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g_console.menu_enable = false;
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g_console.mode_switch = MODE_EMULATION;
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break;
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case S_HW_TEXTURE_FILTER:
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case S_HW_TEXTURE_FILTER:
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g_settings.video.smooth = !g_settings.video.smooth;
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g_settings.video.smooth = !g_settings.video.smooth;
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break;
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break;
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@ -35,17 +40,21 @@ void rarch_settings_change(unsigned setting)
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case S_OVERSCAN_DECREMENT:
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case S_OVERSCAN_DECREMENT:
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g_console.overscan_amount -= 0.01f;
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g_console.overscan_amount -= 0.01f;
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g_console.overscan_enable = true;
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g_console.overscan_enable = true;
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if(g_console.overscan_amount == 0.0f)
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if(g_console.overscan_amount == 0.0f)
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g_console.overscan_enable = false;
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g_console.overscan_enable = false;
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break;
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break;
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case S_OVERSCAN_INCREMENT:
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case S_OVERSCAN_INCREMENT:
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g_console.overscan_amount += 0.01f;
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g_console.overscan_amount += 0.01f;
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g_console.overscan_enable = true;
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g_console.overscan_enable = true;
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if(g_console.overscan_amount == 0.0f)
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if(g_console.overscan_amount == 0.0f)
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g_console.overscan_enable = 0;
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g_console.overscan_enable = 0;
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break;
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break;
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case S_RETURN_TO_GAME:
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g_console.frame_advance_enable = false;
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//g_console.ingame_menu_item = 0;
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g_console.menu_enable = false;
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g_console.mode_switch = MODE_EMULATION;
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break;
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case S_ROTATION_DECREMENT:
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case S_ROTATION_DECREMENT:
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if(g_console.screen_orientation > ORIENTATION_NORMAL)
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if(g_console.screen_orientation > ORIENTATION_NORMAL)
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g_console.screen_orientation--;
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g_console.screen_orientation--;
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@ -19,10 +19,12 @@
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enum
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enum
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{
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{
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S_HW_TEXTURE_FILTER = 0,
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S_FRAME_ADVANCE = 0,
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S_HW_TEXTURE_FILTER,
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S_HW_TEXTURE_FILTER_2,
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S_HW_TEXTURE_FILTER_2,
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S_OVERSCAN_DECREMENT,
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S_OVERSCAN_DECREMENT,
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S_OVERSCAN_INCREMENT,
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S_OVERSCAN_INCREMENT,
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S_RETURN_TO_GAME,
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S_ROTATION_DECREMENT,
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S_ROTATION_DECREMENT,
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S_ROTATION_INCREMENT,
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S_ROTATION_INCREMENT,
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S_SAVESTATE_DECREMENT,
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S_SAVESTATE_DECREMENT,
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