From 8686c5e03733aae6a628af365ccab86a245d5dd4 Mon Sep 17 00:00:00 2001 From: twinaphex Date: Thu, 17 May 2018 02:18:57 +0200 Subject: [PATCH] (HLSL) Use HLSLVertex everywhere in the file --- gfx/drivers_renderchain/d3d9_hlsl_renderchain.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gfx/drivers_renderchain/d3d9_hlsl_renderchain.c b/gfx/drivers_renderchain/d3d9_hlsl_renderchain.c index 4ff1c0a5e1..f001538db3 100644 --- a/gfx/drivers_renderchain/d3d9_hlsl_renderchain.c +++ b/gfx/drivers_renderchain/d3d9_hlsl_renderchain.c @@ -1011,7 +1011,7 @@ static void hlsl_d3d9_renderchain_render_pass( for (i = 0; i < 4; i++) d3d9_set_stream_source(chain->dev, i, pass->vertex_buf, 0, - sizeof(Vertex)); + sizeof(struct HLSLVertex)); d3d9_draw_primitive(chain->dev, D3DPT_TRIANGLESTRIP, 0, 2);