From 8666c9e64f2427dc95e7c84dc4e108a303011472 Mon Sep 17 00:00:00 2001 From: twinaphex Date: Tue, 5 Nov 2013 13:47:42 +0100 Subject: [PATCH] Remove some obsolete help pages --- .../res/layout/faq_system_requirements.xml | 30 ------------------- .../faq_why_are_the_shaders_so_slow.xml | 2 +- .../res/layout/faq_why_is_gba_so_slow.xml | 2 +- android/phoenix/res/xml/help.xml | 4 --- 4 files changed, 2 insertions(+), 36 deletions(-) delete mode 100644 android/phoenix/res/layout/faq_system_requirements.xml diff --git a/android/phoenix/res/layout/faq_system_requirements.xml b/android/phoenix/res/layout/faq_system_requirements.xml deleted file mode 100644 index 036db90164..0000000000 --- a/android/phoenix/res/layout/faq_system_requirements.xml +++ /dev/null @@ -1,30 +0,0 @@ - - - - - diff --git a/android/phoenix/res/layout/faq_why_are_the_shaders_so_slow.xml b/android/phoenix/res/layout/faq_why_are_the_shaders_so_slow.xml index 5107968b8a..48055cf93c 100644 --- a/android/phoenix/res/layout/faq_why_are_the_shaders_so_slow.xml +++ b/android/phoenix/res/layout/faq_why_are_the_shaders_so_slow.xml @@ -9,5 +9,5 @@ android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_margin="40px" - android:text="All these shaders came from the RetroArch versions on PlayStation3, Xbox 360 and PC. Compared to those systems, the GPUs in Android devices are very, very weak.\n\nThis problem will solve itself as Android devices will start getting more powerful GPUs. An example of a SoC that might handle most shaders at fullspeed would be the Tegra 4 with its 72-core GPU."/> + android:text="All these shaders came from the RetroArch versions on PlayStation3, Xbox 360 and PC. Compared to those systems, the GPUs in Android devices are very, very weak.\n\nThis problem will solve itself as Android devices will start getting more powerful GPUs."/> diff --git a/android/phoenix/res/layout/faq_why_is_gba_so_slow.xml b/android/phoenix/res/layout/faq_why_is_gba_so_slow.xml index c391668690..8a603721ad 100644 --- a/android/phoenix/res/layout/faq_why_is_gba_so_slow.xml +++ b/android/phoenix/res/layout/faq_why_is_gba_so_slow.xml @@ -9,5 +9,5 @@ android:layout_width="match_parent" android:layout_height="wrap_content" android:layout_margin="40px" - android:text="VBA Next is an emulator that is based on VBA-M. This is a more accurate emulator than most, but it's also much slower. Unfortunately, while VBA Next seems to run very well even on a Nintendo Wii, it seems that as of this minute even medium heavyweight Android devices can't compete with a Nintendo Wii in terms of runtime performance.\n\nThere will be another Game Boy Advance core added shortly that will be a lot faster than VBA Next and will compete directly with Gameboid and other emus of this ilk. NOTE - Gameboid and those 'other emus' are based on the open-source emulator gpSP - which is also the emulator we will be basing this new faster core on." /> + android:text="VBA Next is an emulator that is based on VBA-M. This is a more accurate emulator than most, but it's also much slower. Unfortunately, while VBA Next seems to run very well even on a Nintendo Wii, it seems that as of this minute even medium heavyweight Android devices can't compete with a Nintendo Wii in terms of runtime performance." /> diff --git a/android/phoenix/res/xml/help.xml b/android/phoenix/res/xml/help.xml index 6f790e6850..1f02b37497 100644 --- a/android/phoenix/res/xml/help.xml +++ b/android/phoenix/res/xml/help.xml @@ -13,10 +13,6 @@ - - - -