Fix some CXX_BUILD errors
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a0f242e1a2
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80a6673004
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@ -217,7 +217,7 @@ static const rarch_joypad_driver_t *linuxraw_get_joypad_driver(void *data)
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{
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linuxraw_input_t *linuxraw = (linuxraw_input_t*)data;
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if (!linuxraw)
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return false;
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return NULL;
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return linuxraw->joypad;
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}
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@ -219,6 +219,7 @@ static void glui_get_message(const char *message)
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static void glui_render_messagebox(const char *message)
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{
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unsigned i;
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uint32_t normal_color;
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int x, y;
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struct string_list *list = NULL;
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glui_handle_t *glui = NULL;
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@ -249,7 +250,7 @@ static void glui_render_messagebox(const char *message)
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x = gl->win_width / 2 - strlen(list->elems[0].data) * glui->glyph_width / 2;
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y = gl->win_height / 2 - list->size * glui->line_height / 2;
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const uint32_t normal_color = FONT_COLOR_ARGB_TO_RGBA(g_settings.menu.entry_normal_color);
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normal_color = FONT_COLOR_ARGB_TO_RGBA(g_settings.menu.entry_normal_color);
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for (i = 0; i < list->size; i++)
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{
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@ -270,6 +270,7 @@ static void rgui_render_messagebox(const char *message)
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size_t i;
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int x, y;
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unsigned width, glyphs_width, height;
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uint16_t color;
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struct string_list *list = NULL;
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menu_handle_t *menu = menu_driver_resolve();
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@ -317,7 +318,7 @@ static void rgui_render_messagebox(const char *message)
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fill_rect(&menu->frame_buf, x + 5, y + height - 5, width - 5, 5, green_filler);
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fill_rect(&menu->frame_buf, x, y + 5, 5, height - 5, green_filler);
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uint16_t color = NORMAL_COLOR;
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color = NORMAL_COLOR;
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for (i = 0; i < list->size; i++)
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{
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@ -346,6 +347,7 @@ static void rgui_render(void)
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char title[256], title_buf[256], title_msg[64];
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char timedate[PATH_MAX_LENGTH];
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unsigned x, y, menu_type = 0;
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uint16_t hover_color, normal_color;
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const char *dir = NULL;
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const char *label = NULL;
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const char *core_name = NULL;
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@ -402,8 +404,8 @@ static void rgui_render(void)
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menu_animation_ticker_line(title_buf, RGUI_TERM_WIDTH - 3,
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g_runloop.frames.video.count / RGUI_TERM_START_X, title, true);
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uint16_t hover_color = HOVER_COLOR;
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uint16_t normal_color = NORMAL_COLOR;
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hover_color = HOVER_COLOR;
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normal_color = NORMAL_COLOR;
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blit_line(menu, RGUI_TERM_START_X + RGUI_TERM_START_X, RGUI_TERM_START_X, title_buf, TITLE_COLOR);
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